My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Great!

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Rascals Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Cannon Skeleton Army
Zap
Cannon Firecracker Mortar Skeleton Army
Barbarian Barrel
Cannon Firecracker Mortar Rascals Bomb Tower Skeleton Army
The Log
Cannon Firecracker Rascals Mini P.E.K.K.A Skeleton Army
Earthquake
Cannon Firecracker Mortar Bomb Tower Skeleton Army
Arrows
Firecracker Rascals Skeleton Army
Royal Delivery
Firecracker Rascals Mini P.E.K.K.A Skeleton Army
Fireball
Cannon Firecracker Mortar Rascals Bomb Tower Skeleton Army
Poison
Cannon Firecracker Mortar Rascals Bomb Tower Skeleton Army
Lightning
Cannon Mortar Mini P.E.K.K.A Bomb Tower
Rocket
Mortar Rascals Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Cannon Firecracker Skeleton Army Mortar Mini P.E.K.K.A Bomb Tower Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Cannon Firecracker Skeleton Army

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Mortar Rascals Mini P.E.K.K.A
Mortar
Firecracker
Rascals
Firecracker
Mini P.E.K.K.A
Firecracker Rage
Bomb Tower
Rage
Mini P.E.K.K.A
Skeleton Army

Defense Synergies 0 13

Cannon
Firecracker Rascals Mini P.E.K.K.A Skeleton Army
Firecracker
Cannon Mortar Rascals Mini P.E.K.K.A Bomb Tower Skeleton Army
Mortar
Firecracker Skeleton Army
Rascals
Cannon Firecracker
Mini P.E.K.K.A
Cannon Firecracker Bomb Tower Skeleton Army
Bomb Tower
Firecracker Mini P.E.K.K.A Skeleton Army
Rage
Skeleton Army
Cannon Firecracker Mortar Mini P.E.K.K.A Bomb Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Mortar
Mini P.E.K.K.A Bomb Tower Skeleton Army Cannon Firecracker Mortar Rascals
Cannon Mortar Mini P.E.K.K.A Bomb Tower Skeleton Army Rascals
Cannon Mini P.E.K.K.A Bomb Tower Skeleton Army Firecracker Mortar Rascals
Firecracker Mini P.E.K.K.A Bomb Tower Skeleton Army
Skeleton Army Cannon Firecracker Rascals Bomb Tower
Cannon Firecracker Mortar Rascals Bomb Tower
Cannon Rascals Bomb Tower
Cannon Mini P.E.K.K.A Mortar Rascals Bomb Tower Skeleton Army
Skeleton Army Cannon Firecracker Rascals Mini P.E.K.K.A
Skeleton Army Cannon Firecracker Rascals Bomb Tower
Firecracker Rascals
Cannon Mortar Mini P.E.K.K.A Bomb Tower Skeleton Army Rascals
Bomb Tower Skeleton Army Cannon Firecracker Mortar Rascals Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Cannon Mortar Rascals Bomb Tower
Bomb Tower Skeleton Army Cannon Mortar Rascals Mini P.E.K.K.A
Bomb Tower Cannon Firecracker Mortar Rascals Mini P.E.K.K.A Skeleton Army
Cannon Mortar Bomb Tower Firecracker Rascals Skeleton Army
Mortar Bomb Tower Cannon Firecracker Rascals
Mini P.E.K.K.A Cannon Mortar Bomb Tower
Rascals Skeleton Army Cannon Firecracker Mini P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Skeleton Army
Firecracker Mortar Mini P.E.K.K.A Bomb Tower
Skeleton Army Rascals Mini P.E.K.K.A Bomb Tower
Mini P.E.K.K.A Skeleton Army Rascals
Cannon Rascals Mini P.E.K.K.A Skeleton Army
Firecracker Rascals Bomb Tower
Rascals Mini P.E.K.K.A Skeleton Army Bomb Tower
Mini P.E.K.K.A Rascals Bomb Tower Skeleton Army
Firecracker Mortar Mini P.E.K.K.A Bomb Tower Skeleton Army
Cannon Skeleton Army
Rascals Mini P.E.K.K.A Bomb Tower
Skeleton Army
Rascals Mini P.E.K.K.A Skeleton Army Cannon Bomb Tower
Cannon Firecracker Rascals Bomb Tower Skeleton Army
Rascals Skeleton Army Firecracker Mortar Mini P.E.K.K.A Bomb Tower
Cannon Firecracker Rascals Mini P.E.K.K.A Bomb Tower
Cannon Mortar Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar Rascals
Firecracker Mortar
Firecracker Rascals
Firecracker Mortar
Firecracker
Firecracker Mortar
Firecracker
Firecracker Mortar
Mini P.E.K.K.A
Firecracker Mortar
Firecracker
Firecracker Mortar
Firecracker Mortar
Firecracker Mortar
Firecracker Mortar
Firecracker Mortar
Mortar
Mini P.E.K.K.A
Firecracker Mortar Mini P.E.K.K.A
Firecracker Mortar
Mortar
Firecracker Mortar
Firecracker Mortar
Mortar
Firecracker Mortar
Firecracker
Firecracker
Mini P.E.K.K.A
Mortar
Firecracker
Firecracker
Skeleton Army
Firecracker
Firecracker Rascals Mini P.E.K.K.A
Firecracker Mortar
Firecracker
Firecracker Rascals
Firecracker
Firecracker Mortar
Firecracker Mortar

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: