My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie Zappies Electro Dragon Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman
Giant Snowball
Cannon Zappies Electro Dragon Fisherman
Zap
Cannon Firecracker Royal Giant Zappies Fisherman
Barbarian Barrel
Cannon Firecracker Valkyrie Zappies
The Log
Cannon Firecracker Royal Giant Zappies Fisherman
Earthquake
Cannon Firecracker Zappies
Arrows
Firecracker Zappies
Royal Delivery
Firecracker Valkyrie Zappies Electro Dragon Fisherman
Fireball
Cannon Firecracker Zappies Electro Dragon Fisherman
Poison
Cannon Firecracker Zappies Electro Dragon Fisherman
Lightning
Cannon Valkyrie Electro Dragon Fisherman
Rocket
Valkyrie Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Firecracker Fisherman Fireball Valkyrie Zappies Electro Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Cannon Firecracker Fisherman Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Royal Giant Valkyrie Zappies Fisherman
Royal Giant
Firecracker Fireball Fisherman Zappies Electro Dragon
Fireball
Royal Giant
Valkyrie
Firecracker Zappies Electro Dragon Fisherman
Zappies
Firecracker Royal Giant Valkyrie Electro Dragon
Electro Dragon
Royal Giant Valkyrie Zappies Fisherman
Fisherman
Royal Giant Firecracker Valkyrie Electro Dragon

Defense Synergies 1 14

Cannon
Firecracker Fireball Valkyrie Electro Dragon
Firecracker
Valkyrie Cannon Zappies Electro Dragon Fisherman
Royal Giant
Fireball
Cannon Valkyrie Zappies
Valkyrie
Firecracker Cannon Fireball Zappies Electro Dragon Fisherman
Zappies
Firecracker Fireball Valkyrie Fisherman
Electro Dragon
Cannon Firecracker Valkyrie Fisherman
Fisherman
Firecracker Valkyrie Zappies Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Fireball Valkyrie Zappies Electro Dragon
Cannon Firecracker Valkyrie Zappies Electro Dragon Fisherman
Cannon Fisherman Valkyrie Zappies Electro Dragon
Cannon Firecracker Valkyrie Zappies Electro Dragon Fisherman
Firecracker Fireball Valkyrie
Fireball Cannon Firecracker Valkyrie Zappies Electro Dragon
Cannon Firecracker Fireball Zappies Electro Dragon
Cannon Fireball Valkyrie Electro Dragon
Cannon Zappies Fisherman
Cannon Firecracker Valkyrie Zappies Fisherman
Valkyrie Cannon Firecracker Fireball Zappies Electro Dragon Fisherman
Firecracker Fireball Zappies Electro Dragon
Cannon Fireball Valkyrie Zappies Electro Dragon
Fireball Valkyrie Cannon Firecracker Zappies Electro Dragon
Cannon Zappies
Cannon Fireball Zappies Fisherman
Cannon Firecracker Fireball Valkyrie Zappies Electro Dragon Fisherman
Cannon Fireball Valkyrie Firecracker Zappies Electro Dragon Fisherman
Valkyrie Cannon Firecracker Fireball Zappies Electro Dragon Fisherman
Cannon Zappies Fisherman
Valkyrie Cannon Firecracker Fireball Zappies Electro Dragon Fisherman
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Zappies Fisherman
Fireball Firecracker Valkyrie Electro Dragon Fisherman
Zappies Valkyrie Electro Dragon Fisherman
Valkyrie Fireball Zappies Fisherman
Cannon Valkyrie Zappies Fisherman
Firecracker Fireball Zappies Electro Dragon
Fireball Valkyrie Zappies
Valkyrie Zappies Fisherman
Electro Dragon Firecracker Fireball Valkyrie Zappies
Cannon Zappies
Valkyrie Zappies Electro Dragon
Fireball Valkyrie
Cannon Fireball Valkyrie Zappies
Cannon Firecracker Fireball Valkyrie Zappies Electro Dragon
Zappies Electro Dragon Firecracker Fireball Valkyrie Fisherman
Valkyrie Cannon Firecracker Fireball Zappies Electro Dragon
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Electro Dragon
Firecracker Fireball Electro Dragon Fisherman
Fireball Electro Dragon
Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie
Firecracker Fireball Electro Dragon
Firecracker
Fireball Firecracker Electro Dragon
Fireball Firecracker Electro Dragon Fisherman
Fireball Electro Dragon Fisherman
Firecracker Fireball Valkyrie Electro Dragon Fisherman
Fireball Firecracker Electro Dragon
Firecracker Fireball Fisherman
Firecracker Fireball Electro Dragon Fisherman
Firecracker Fireball Fisherman
Firecracker Fireball Electro Dragon
Firecracker Fireball Electro Dragon
Fireball
Fisherman
Firecracker Fireball Electro Dragon Fisherman
Firecracker Fireball Valkyrie Electro Dragon
Fireball
Fireball
Fisherman
Fireball Electro Dragon
Firecracker Fireball Valkyrie Electro Dragon
Fisherman
Firecracker Fireball Electro Dragon Fisherman
Fireball Electro Dragon Fisherman
Fireball Firecracker Fisherman
Firecracker Fireball Electro Dragon
Electro Dragon Firecracker Fireball Zappies
Fireball
Fireball Electro Dragon
Firecracker Fireball Zappies Electro Dragon
Firecracker Fireball
Fireball Zappies Electro Dragon
Fireball Firecracker Zappies Electro Dragon
Fireball
Fireball Firecracker Valkyrie Electro Dragon
Firecracker Fireball Electro Dragon
Fireball
Firecracker Electro Dragon
Electro Dragon Firecracker Fireball Zappies
Firecracker Fireball Zappies Electro Dragon
Electro Dragon Firecracker Fireball
Fireball Firecracker Electro Dragon

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