My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs
Giant Snowball
Cannon Royal Recruits Royal Hogs
Zap
Cannon Firecracker Royal Hogs
Barbarian Barrel
Cannon Firecracker Royal Recruits Wizard Royal Hogs
The Log
Cannon Firecracker Royal Recruits Mini P.E.K.K.A Royal Hogs
Earthquake
Cannon Firecracker Royal Hogs
Arrows
Firecracker Royal Recruits Royal Hogs
Royal Delivery
Firecracker Royal Recruits Mini P.E.K.K.A Wizard Royal Hogs
Fireball
Cannon Firecracker Wizard Royal Hogs
Poison
Cannon Firecracker Royal Recruits Wizard Royal Hogs
Lightning
Cannon Mini P.E.K.K.A Wizard
Rocket
Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Cannon Firecracker Mini P.E.K.K.A Wizard Royal Hogs Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Cannon Firecracker Mini P.E.K.K.A

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Royal Recruits Mini P.E.K.K.A Royal Hogs Mirror Mega Knight
Royal Recruits
Firecracker Royal Hogs
Mini P.E.K.K.A
Firecracker Wizard Royal Hogs Mirror Mega Knight
Wizard
Mini P.E.K.K.A Royal Hogs Mega Knight
Royal Hogs
Firecracker Royal Recruits Mini P.E.K.K.A Wizard Mega Knight
Mirror
Firecracker Mini P.E.K.K.A
Mega Knight
Firecracker Mini P.E.K.K.A Wizard Royal Hogs

Defense Synergies 1 12

Cannon
Mirror Firecracker Royal Recruits Mini P.E.K.K.A Wizard
Firecracker
Cannon Royal Recruits Mini P.E.K.K.A Mirror Mega Knight
Royal Recruits
Cannon Firecracker
Mini P.E.K.K.A
Cannon Firecracker Wizard Mirror
Wizard
Cannon Mini P.E.K.K.A Mega Knight
Royal Hogs
Mirror
Cannon Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight
Firecracker Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Royal Recruits Wizard
Mini P.E.K.K.A Cannon Firecracker Royal Recruits Mega Knight
Cannon Mini P.E.K.K.A Mega Knight Royal Recruits
Cannon Royal Recruits Mini P.E.K.K.A Firecracker Mega Knight
Firecracker Royal Recruits Mini P.E.K.K.A Mega Knight
Cannon Firecracker Mega Knight
Cannon Firecracker Wizard
Cannon Royal Recruits Mega Knight
Cannon Mini P.E.K.K.A Royal Recruits
Cannon Firecracker Royal Recruits Mini P.E.K.K.A Mega Knight
Cannon Firecracker Royal Recruits Wizard Mega Knight
Firecracker Wizard
Cannon Royal Recruits Mini P.E.K.K.A Mega Knight Wizard
Wizard Mega Knight Cannon Firecracker Royal Recruits Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Cannon Mega Knight
Cannon Royal Recruits Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Cannon Firecracker Royal Recruits Mini P.E.K.K.A
Cannon Mega Knight Firecracker Royal Recruits Wizard
Wizard Cannon Firecracker Royal Recruits Mega Knight
Mini P.E.K.K.A Cannon Royal Recruits
Royal Recruits Wizard Mega Knight Cannon Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Mega Knight
Firecracker Mini P.E.K.K.A Wizard Mega Knight
Royal Recruits Mega Knight Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Mega Knight
Royal Recruits Cannon Mini P.E.K.K.A Mega Knight
Firecracker Wizard
Royal Recruits Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Royal Recruits
Royal Recruits Mega Knight Firecracker Mini P.E.K.K.A
Royal Recruits Cannon
Mega Knight Royal Recruits Mini P.E.K.K.A
Royal Recruits Mega Knight
Royal Recruits Mini P.E.K.K.A Mega Knight Cannon Wizard
Royal Recruits Wizard Cannon Firecracker Mega Knight
Royal Recruits Firecracker Mini P.E.K.K.A
Mega Knight Cannon Firecracker Royal Recruits Mini P.E.K.K.A Wizard
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits
Firecracker
Firecracker Royal Recruits
Wizard Firecracker Mega Knight
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Mini P.E.K.K.A
Firecracker Royal Recruits Wizard
Firecracker Wizard
Firecracker
Firecracker
Firecracker
Firecracker Wizard
Firecracker Royal Recruits Wizard Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Wizard Mega Knight
Firecracker Wizard Mega Knight
Mega Knight
Wizard
Royal Recruits
Firecracker Wizard Mega Knight
Firecracker Wizard
Wizard Mega Knight
Firecracker
Firecracker Wizard
Firecracker Wizard
Mini P.E.K.K.A
Wizard Mega Knight
Firecracker
Mega Knight
Firecracker Wizard
Royal Recruits
Firecracker Wizard
Firecracker Mini P.E.K.K.A Wizard Mega Knight
Firecracker Wizard
Firecracker Royal Recruits Mega Knight
Firecracker Royal Recruits
Firecracker
Firecracker Royal Recruits Mega Knight
Firecracker Wizard Mega Knight

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