My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Suspicious Bush Witch Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Cannon Witch Ram Rider Little Prince
Zap
Cannon Firecracker Witch Ram Rider Little Prince
Barbarian Barrel
Cannon Firecracker Witch Little Prince
The Log
Cannon Firecracker Suspicious Bush Mini P.E.K.K.A Witch Ram Rider Little Prince
Earthquake
Cannon Firecracker Witch
Arrows
Firecracker Suspicious Bush Witch Little Prince
Royal Delivery
Firecracker Mini P.E.K.K.A Witch Ram Rider Little Prince
Fireball
Cannon Firecracker Suspicious Bush Witch Ram Rider Little Prince
Poison
Cannon Firecracker Suspicious Bush Witch Little Prince
Lightning
Cannon Mini P.E.K.K.A Witch Ram Rider Little Prince
Rocket
Witch Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Cannon Firecracker Earthquake Little Prince Mini P.E.K.K.A Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Suspicious Bush Cannon Firecracker Earthquake

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Earthquake Mini P.E.K.K.A Ram Rider
Suspicious Bush
Earthquake
Firecracker Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A
Firecracker Earthquake Ram Rider Little Prince
Witch
Ram Rider
Ram Rider
Firecracker Earthquake Mini P.E.K.K.A Witch
Little Prince
Mini P.E.K.K.A

Defense Synergies 0 10

Cannon
Firecracker Earthquake Mini P.E.K.K.A Witch Little Prince
Firecracker
Cannon Earthquake Mini P.E.K.K.A
Suspicious Bush
Earthquake
Cannon Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A
Cannon Firecracker Earthquake Witch Ram Rider
Witch
Cannon Mini P.E.K.K.A
Ram Rider
Mini P.E.K.K.A
Little Prince
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Firecracker Ram Rider
Mini P.E.K.K.A Cannon Firecracker Witch Ram Rider
Cannon Mini P.E.K.K.A Witch Ram Rider
Cannon Mini P.E.K.K.A Witch Firecracker Ram Rider
Firecracker Earthquake Mini P.E.K.K.A
Cannon Firecracker Earthquake
Ram Rider Cannon Firecracker Witch Little Prince
Earthquake Cannon Ram Rider
Cannon Mini P.E.K.K.A Witch
Cannon Firecracker Mini P.E.K.K.A Little Prince
Witch Cannon Firecracker Earthquake Ram Rider
Firecracker Witch Ram Rider
Cannon Mini P.E.K.K.A Earthquake Witch Ram Rider
Cannon Firecracker Earthquake Mini P.E.K.K.A Witch
Mini P.E.K.K.A Cannon Ram Rider
Cannon Mini P.E.K.K.A Ram Rider
Cannon Firecracker Mini P.E.K.K.A Witch
Cannon Firecracker Witch Ram Rider Little Prince
Earthquake Witch Cannon Firecracker Ram Rider Little Prince
Mini P.E.K.K.A Cannon Ram Rider
Cannon Firecracker Earthquake Mini P.E.K.K.A Witch Little Prince
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch
Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Witch Ram Rider
Mini P.E.K.K.A Ram Rider
Cannon Mini P.E.K.K.A Witch Ram Rider
Firecracker Witch Ram Rider
Mini P.E.K.K.A Witch Ram Rider
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Witch
Witch Cannon
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Cannon Witch Ram Rider
Cannon Firecracker Witch
Witch Firecracker Mini P.E.K.K.A Little Prince
Cannon Firecracker Earthquake Mini P.E.K.K.A Witch
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker
Firecracker Ram Rider
Earthquake
Earthquake Firecracker
Firecracker Earthquake
Firecracker Witch Ram Rider
Firecracker Earthquake Witch
Earthquake Firecracker Ram Rider
Firecracker Ram Rider
Mini P.E.K.K.A
Firecracker Earthquake Ram Rider
Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker Witch
Earthquake Firecracker
Earthquake
Mini P.E.K.K.A
Firecracker Earthquake Mini P.E.K.K.A
Firecracker Earthquake Witch Little Prince
Earthquake
Earthquake
Firecracker Earthquake Witch Little Prince
Witch
Firecracker Earthquake Witch Ram Rider
Witch Ram Rider
Firecracker
Firecracker Witch Little Prince
Firecracker Witch
Mini P.E.K.K.A
Earthquake
Firecracker
Firecracker Earthquake
Earthquake Witch
Firecracker Witch Ram Rider
Firecracker Mini P.E.K.K.A
Firecracker Earthquake
Firecracker
Firecracker Witch
Firecracker Witch
Firecracker Witch Little Prince
Firecracker

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