My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Minion Dark Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Dark Prince Bandit
Giant Snowball
Cannon Mega Minion Skeleton Army
Zap
Cannon Firecracker Inferno Tower Skeleton Army Dark Prince Bandit
Barbarian Barrel
Cannon Firecracker Elite Barbarians Inferno Tower Skeleton Army Dark Prince Bandit
The Log
Cannon Firecracker Elite Barbarians Skeleton Army Dark Prince Bandit
Earthquake
Cannon Firecracker Inferno Tower Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Elite Barbarians Mega Minion Skeleton Army Dark Prince Bandit
Fireball
Cannon Firecracker Elite Barbarians Mega Minion Inferno Tower Skeleton Army Bandit
Poison
Cannon Firecracker Mega Minion Inferno Tower Skeleton Army
Lightning
Cannon Elite Barbarians Mega Minion Inferno Tower Dark Prince Bandit
Rocket
Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Inferno Tower Skeleton Army Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Firecracker Mega Minion Skeleton Army Bandit Dark Prince Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Cannon Firecracker Mega Minion Skeleton Army

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Elite Barbarians Mega Minion Dark Prince Bandit
Elite Barbarians
Firecracker Bandit
Mega Minion
Firecracker
Inferno Tower
Skeleton Army
Dark Prince
Firecracker Bandit
Bandit
Firecracker Elite Barbarians Dark Prince

Defense Synergies 2 20

Cannon
Firecracker Mega Minion Inferno Tower Skeleton Army Dark Prince Bandit
Firecracker
Cannon Mega Minion Inferno Tower Skeleton Army Dark Prince Bandit
Elite Barbarians
Dark Prince Mega Minion
Mega Minion
Cannon Firecracker Elite Barbarians Inferno Tower Skeleton Army Dark Prince Bandit
Inferno Tower
Skeleton Army Cannon Firecracker Mega Minion Dark Prince Bandit
Skeleton Army
Inferno Tower Cannon Firecracker Mega Minion Bandit
Dark Prince
Elite Barbarians Cannon Firecracker Mega Minion Inferno Tower Bandit
Bandit
Cannon Firecracker Mega Minion Inferno Tower Skeleton Army Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Mega Minion Inferno Tower
Elite Barbarians Inferno Tower Skeleton Army Cannon Firecracker Mega Minion Dark Prince Bandit
Cannon Inferno Tower Skeleton Army Elite Barbarians Mega Minion Dark Prince Bandit
Cannon Elite Barbarians Inferno Tower Skeleton Army Firecracker Mega Minion Dark Prince Bandit
Firecracker Elite Barbarians Skeleton Army Dark Prince
Skeleton Army Cannon Firecracker Mega Minion Dark Prince Bandit
Mega Minion Inferno Tower Cannon Firecracker
Cannon Inferno Tower Bandit
Cannon Inferno Tower Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Cannon Firecracker Inferno Tower Dark Prince Bandit
Skeleton Army Cannon Firecracker Mega Minion Dark Prince Bandit
Mega Minion Inferno Tower Firecracker
Cannon Inferno Tower Skeleton Army Elite Barbarians Dark Prince Bandit
Skeleton Army Cannon Firecracker Mega Minion Dark Prince
Elite Barbarians Inferno Tower Skeleton Army Cannon Bandit
Inferno Tower Skeleton Army Cannon Elite Barbarians Bandit
Cannon Firecracker Elite Barbarians Inferno Tower Skeleton Army Dark Prince
Cannon Firecracker Elite Barbarians Mega Minion Skeleton Army Dark Prince Bandit
Cannon Firecracker Mega Minion Dark Prince Bandit
Cannon Elite Barbarians Inferno Tower
Skeleton Army Dark Prince Cannon Firecracker Elite Barbarians Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Inferno Tower Dark Prince Bandit
Bandit Firecracker Elite Barbarians Mega Minion
Skeleton Army Bandit Elite Barbarians Inferno Tower Dark Prince
Skeleton Army Dark Prince Elite Barbarians Inferno Tower Bandit
Inferno Tower Cannon Elite Barbarians Skeleton Army Dark Prince Bandit
Firecracker
Skeleton Army Dark Prince Elite Barbarians Mega Minion Inferno Tower Bandit
Inferno Tower Elite Barbarians Skeleton Army Dark Prince
Firecracker Elite Barbarians Mega Minion Inferno Tower Skeleton Army Dark Prince Bandit
Inferno Tower Cannon Mega Minion Skeleton Army
Elite Barbarians Mega Minion Inferno Tower Dark Prince
Skeleton Army Elite Barbarians Dark Prince
Elite Barbarians Skeleton Army Dark Prince Cannon Inferno Tower Bandit
Cannon Firecracker Skeleton Army
Elite Barbarians Inferno Tower Skeleton Army Firecracker Mega Minion Dark Prince
Cannon Firecracker Elite Barbarians Mega Minion Inferno Tower Dark Prince
Cannon Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Bandit
Firecracker Bandit
Bandit
Firecracker Dark Prince
Firecracker Dark Prince
Firecracker Mega Minion
Firecracker
Firecracker
Firecracker Bandit
Elite Barbarians
Firecracker Dark Prince Bandit
Firecracker
Firecracker Elite Barbarians Bandit
Firecracker Bandit
Firecracker Elite Barbarians
Firecracker Bandit
Firecracker Bandit
Firecracker Mega Minion Dark Prince Bandit
Firecracker
Firecracker Dark Prince
Mega Minion
Firecracker Bandit
Bandit
Firecracker Bandit
Elite Barbarians Firecracker
Firecracker Mega Minion
Elite Barbarians Mega Minion
Bandit
Firecracker
Firecracker
Skeleton Army Dark Prince Bandit
Firecracker Mega Minion
Firecracker Mega Minion Dark Prince
Firecracker
Firecracker Elite Barbarians Mega Minion Dark Prince
Firecracker Elite Barbarians
Firecracker
Firecracker Dark Prince Bandit
Firecracker

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