My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Dark Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Dark Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Dark Prince
Giant Snowball
Cannon Goblin Gang Hog Rider
Zap
Cannon Goblin Gang Dark Prince
Barbarian Barrel
Cannon Goblin Gang Valkyrie Dark Prince Magic Archer
The Log
Cannon Goblin Gang Hog Rider Dark Prince
Earthquake
Cannon Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Hog Rider Dark Prince Magic Archer
Fireball
Cannon Goblin Gang Hog Rider Magic Archer
Poison
Cannon Goblin Gang Magic Archer
Lightning
Cannon Valkyrie Dark Prince Magic Archer
Rocket
Valkyrie Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie Tornado Dark Prince Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Goblin Gang Earthquake Tornado Valkyrie Hog Rider Dark Prince Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Cannon Goblin Gang Earthquake Tornado

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Gang
Hog Rider Valkyrie Dark Prince
Earthquake
Hog Rider Tornado Dark Prince
Valkyrie
Hog Rider Goblin Gang Tornado Dark Prince Magic Archer
Hog Rider
Goblin Gang Earthquake Valkyrie Tornado Dark Prince Magic Archer
Tornado
Magic Archer Earthquake Valkyrie Hog Rider Dark Prince
Dark Prince
Goblin Gang Earthquake Valkyrie Hog Rider Tornado Magic Archer
Magic Archer
Tornado Valkyrie Hog Rider Dark Prince

Defense Synergies 1 13

Cannon
Goblin Gang Earthquake Valkyrie Dark Prince Magic Archer
Goblin Gang
Cannon Valkyrie Dark Prince Magic Archer
Earthquake
Cannon Tornado
Valkyrie
Cannon Goblin Gang Tornado Magic Archer
Hog Rider
Tornado
Magic Archer Earthquake Valkyrie Dark Prince
Dark Prince
Cannon Goblin Gang Tornado Magic Archer
Magic Archer
Tornado Cannon Goblin Gang Valkyrie Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Valkyrie Magic Archer
Cannon Goblin Gang Valkyrie Dark Prince
Cannon Goblin Gang Tornado Valkyrie Dark Prince
Cannon Goblin Gang Valkyrie Dark Prince
Earthquake Valkyrie Tornado Dark Prince
Goblin Gang Tornado Cannon Earthquake Valkyrie Dark Prince Magic Archer
Tornado Cannon Goblin Gang Magic Archer
Earthquake Cannon Valkyrie Magic Archer
Cannon Goblin Gang Tornado
Goblin Gang Tornado Cannon Valkyrie Dark Prince
Goblin Gang Valkyrie Cannon Earthquake Tornado Dark Prince Magic Archer
Goblin Gang Tornado Magic Archer
Cannon Goblin Gang Earthquake Valkyrie Dark Prince
Valkyrie Cannon Goblin Gang Earthquake Tornado Dark Prince Magic Archer
Cannon Goblin Gang
Tornado Cannon Goblin Gang
Cannon Goblin Gang Valkyrie Tornado Dark Prince
Cannon Goblin Gang Valkyrie Tornado Dark Prince Magic Archer
Earthquake Valkyrie Tornado Cannon Dark Prince Magic Archer
Cannon Tornado
Goblin Gang Valkyrie Dark Prince Cannon Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Dark Prince
Goblin Gang Valkyrie Magic Archer
Goblin Gang Valkyrie Dark Prince
Goblin Gang Valkyrie Dark Prince Tornado
Cannon Goblin Gang Valkyrie Dark Prince
Goblin Gang Tornado Magic Archer
Goblin Gang Dark Prince Valkyrie
Valkyrie Dark Prince
Valkyrie Tornado Dark Prince Magic Archer
Cannon Goblin Gang
Valkyrie Dark Prince
Valkyrie Tornado Dark Prince
Dark Prince Cannon Goblin Gang Valkyrie
Cannon Valkyrie Magic Archer
Goblin Gang Valkyrie Tornado Dark Prince Magic Archer
Valkyrie Cannon Earthquake Dark Prince Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Valkyrie
Tornado Magic Archer
Earthquake Magic Archer
Earthquake Valkyrie Dark Prince
Earthquake Valkyrie Dark Prince Magic Archer
Tornado Magic Archer
Earthquake Tornado Magic Archer
Earthquake Tornado Magic Archer
Tornado
Goblin Gang Tornado
Earthquake Valkyrie Tornado Dark Prince Magic Archer
Tornado Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Tornado
Earthquake Dark Prince Magic Archer
Earthquake Valkyrie Tornado Magic Archer
Earthquake Magic Archer
Tornado
Tornado
Earthquake
Earthquake Tornado Valkyrie Dark Prince Magic Archer
Earthquake Tornado Magic Archer
Tornado Magic Archer
Tornado Magic Archer
Tornado Magic Archer
Earthquake Magic Archer
Magic Archer
Earthquake Magic Archer
Earthquake Goblin Gang Dark Prince Magic Archer
Tornado Magic Archer
Goblin Gang Valkyrie Dark Prince Magic Archer
Earthquake Magic Archer
Tornado
Dark Prince
Goblin Gang Tornado Magic Archer
Tornado Magic Archer
Tornado Dark Prince Magic Archer

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