My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Goblin Hut Executioner P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Goblin Barrel Inferno Dragon
Giant Snowball
Cannon Goblin Gang Goblin Hut Goblin Barrel Inferno Dragon
Zap
Cannon Goblin Gang Goblin Hut Goblin Barrel Inferno Dragon
Barbarian Barrel
Cannon Goblin Gang Elixir Golem Goblin Hut Goblin Barrel Executioner
The Log
Cannon Goblin Gang Elixir Golem Goblin Hut Goblin Barrel
Earthquake
Cannon Goblin Gang Elixir Golem Goblin Hut Goblin Barrel
Arrows
Goblin Gang Goblin Hut Goblin Barrel
Royal Delivery
Goblin Gang Elixir Golem Goblin Hut Goblin Barrel Executioner P.E.K.K.A Inferno Dragon
Fireball
Cannon Goblin Gang Elixir Golem Goblin Hut Goblin Barrel Executioner Inferno Dragon
Poison
Cannon Goblin Gang Elixir Golem Goblin Hut Executioner
Lightning
Cannon Goblin Hut Executioner Inferno Dragon
Rocket
Goblin Hut Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Executioner P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Goblin Gang Elixir Golem Goblin Barrel Inferno Dragon Goblin Hut Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Cannon Goblin Gang Elixir Golem Goblin Barrel

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Gang
Goblin Barrel Elixir Golem Goblin Hut P.E.K.K.A
Elixir Golem
Goblin Gang Goblin Hut Goblin Barrel Executioner Inferno Dragon
Goblin Hut
Goblin Gang Elixir Golem Goblin Barrel
Goblin Barrel
Goblin Gang Elixir Golem Goblin Hut P.E.K.K.A
Executioner
Elixir Golem P.E.K.K.A
P.E.K.K.A
Goblin Gang Goblin Barrel Executioner
Inferno Dragon
Elixir Golem

Defense Synergies 0 5

Cannon
Goblin Gang Inferno Dragon
Goblin Gang
Cannon Goblin Hut P.E.K.K.A Inferno Dragon
Elixir Golem
Goblin Hut
Goblin Gang
Goblin Barrel
Executioner
P.E.K.K.A
Goblin Gang
Inferno Dragon
Cannon Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Goblin Hut Executioner
P.E.K.K.A Inferno Dragon Cannon Goblin Gang Goblin Hut Executioner
Cannon Goblin Gang Goblin Hut P.E.K.K.A Executioner Inferno Dragon
Cannon Goblin Hut P.E.K.K.A Inferno Dragon Goblin Gang
P.E.K.K.A
Goblin Gang Cannon Executioner
Inferno Dragon Cannon Goblin Gang Goblin Hut Executioner
Cannon P.E.K.K.A
Cannon P.E.K.K.A Inferno Dragon Goblin Gang Goblin Hut
Goblin Gang Cannon
Goblin Gang Executioner Cannon Goblin Hut
Executioner Inferno Dragon Goblin Gang Goblin Hut
Cannon Goblin Hut P.E.K.K.A Goblin Gang
Executioner Cannon Goblin Gang Goblin Hut P.E.K.K.A
P.E.K.K.A Inferno Dragon Cannon Goblin Gang Goblin Hut
Cannon Goblin Gang Goblin Hut P.E.K.K.A Inferno Dragon
Cannon Goblin Gang Goblin Hut Executioner P.E.K.K.A
Cannon Goblin Gang Goblin Hut Executioner
Executioner Cannon Goblin Hut Inferno Dragon
P.E.K.K.A Cannon Goblin Hut Inferno Dragon
Goblin Gang Cannon Executioner P.E.K.K.A
P.E.K.K.A Cannon Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblin Hut P.E.K.K.A
Goblin Gang Executioner Inferno Dragon
Goblin Gang P.E.K.K.A Goblin Hut
Goblin Gang P.E.K.K.A
P.E.K.K.A Cannon Goblin Gang Goblin Hut Executioner Inferno Dragon
Executioner Goblin Gang Goblin Hut
Goblin Gang P.E.K.K.A Goblin Hut
P.E.K.K.A Inferno Dragon
P.E.K.K.A Goblin Hut Inferno Dragon
P.E.K.K.A Cannon Goblin Gang Goblin Hut Inferno Dragon
P.E.K.K.A Inferno Dragon Goblin Hut
P.E.K.K.A
P.E.K.K.A Cannon Goblin Gang Executioner
Cannon Executioner
Goblin Gang Goblin Hut Executioner P.E.K.K.A Inferno Dragon
Executioner Cannon Goblin Hut P.E.K.K.A Inferno Dragon
Cannon Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Executioner
Goblin Hut
Executioner
Executioner
Executioner
Executioner
Goblin Gang
Executioner
Goblin Hut Executioner
Goblin Hut
Goblin Hut Executioner
Goblin Hut Executioner
Executioner
Executioner
Inferno Dragon
Executioner
Executioner
Goblin Hut
P.E.K.K.A
Goblin Gang Goblin Hut
Executioner
Goblin Gang Executioner
Executioner
Executioner P.E.K.K.A
Goblin Gang
Executioner
Executioner
P.E.K.K.A Inferno Dragon

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