My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Barbarian Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram
Giant Snowball
Cannon Goblin Gang Battle Ram
Zap
Cannon Goblin Gang Firecracker Battle Ram
Barbarian Barrel
Cannon Goblin Gang Firecracker Battle Ram Electro Wizard
The Log
Cannon Goblin Gang Firecracker Battle Ram
Earthquake
Cannon Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Battle Ram P.E.K.K.A Electro Wizard
Fireball
Cannon Goblin Gang Firecracker Battle Ram Electro Wizard
Poison
Cannon Goblin Gang Firecracker Electro Wizard
Lightning
Cannon Battle Ram Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel The Log Cannon Goblin Gang Firecracker Battle Ram Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel The Log Cannon Goblin Gang

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Gang
Firecracker Battle Ram P.E.K.K.A
Firecracker
Goblin Gang Battle Ram Barbarian Barrel P.E.K.K.A
Battle Ram
The Log Goblin Gang Firecracker Barbarian Barrel P.E.K.K.A Electro Wizard
Barbarian Barrel
Firecracker Battle Ram P.E.K.K.A
P.E.K.K.A
Electro Wizard Goblin Gang Firecracker Battle Ram Barbarian Barrel The Log
The Log
Battle Ram P.E.K.K.A
Electro Wizard
P.E.K.K.A Battle Ram

Defense Synergies 3 16

Cannon
The Log Goblin Gang Firecracker Barbarian Barrel Electro Wizard
Goblin Gang
Cannon Firecracker Barbarian Barrel P.E.K.K.A The Log Electro Wizard
Firecracker
The Log Cannon Goblin Gang Barbarian Barrel P.E.K.K.A Electro Wizard
Battle Ram
Barbarian Barrel
Cannon Goblin Gang Firecracker P.E.K.K.A Electro Wizard
P.E.K.K.A
The Log Goblin Gang Firecracker Barbarian Barrel Electro Wizard
The Log
Cannon Firecracker P.E.K.K.A Goblin Gang Electro Wizard
Electro Wizard
Cannon Goblin Gang Firecracker Barbarian Barrel P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Barbarian Barrel The Log Electro Wizard
P.E.K.K.A Cannon Goblin Gang Firecracker The Log Electro Wizard
Cannon Goblin Gang P.E.K.K.A Electro Wizard
Cannon P.E.K.K.A Goblin Gang Firecracker Electro Wizard
Firecracker Barbarian Barrel P.E.K.K.A The Log
Goblin Gang Barbarian Barrel The Log Cannon Firecracker Electro Wizard
Electro Wizard Cannon Goblin Gang Firecracker
Cannon Barbarian Barrel P.E.K.K.A The Log Electro Wizard
Cannon P.E.K.K.A Goblin Gang
Goblin Gang Cannon Firecracker Barbarian Barrel Electro Wizard
Goblin Gang Electro Wizard Cannon Firecracker Barbarian Barrel The Log
Goblin Gang Firecracker Electro Wizard
Cannon P.E.K.K.A Goblin Gang The Log Electro Wizard
Cannon Goblin Gang Firecracker Barbarian Barrel P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Cannon Goblin Gang Electro Wizard
Cannon Goblin Gang P.E.K.K.A The Log Electro Wizard
Cannon Goblin Gang Firecracker P.E.K.K.A Electro Wizard
Cannon Goblin Gang Firecracker Barbarian Barrel The Log Electro Wizard
Barbarian Barrel The Log Cannon Firecracker Electro Wizard
P.E.K.K.A Cannon Electro Wizard
Goblin Gang Cannon Firecracker Barbarian Barrel P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Barrel P.E.K.K.A Electro Wizard
Electro Wizard Goblin Gang Firecracker Barbarian Barrel The Log
Goblin Gang P.E.K.K.A The Log Electro Wizard
Goblin Gang P.E.K.K.A Barbarian Barrel The Log Electro Wizard
P.E.K.K.A Cannon Goblin Gang
Firecracker Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Firecracker Barbarian Barrel The Log
P.E.K.K.A Cannon Goblin Gang
P.E.K.K.A
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Cannon Goblin Gang
Cannon Firecracker
Goblin Gang Electro Wizard Firecracker Barbarian Barrel P.E.K.K.A The Log
Cannon Firecracker Barbarian Barrel P.E.K.K.A The Log Electro Wizard
Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel The Log
Firecracker Barbarian Barrel The Log Electro Wizard
Barbarian Barrel The Log
Firecracker Barbarian Barrel The Log
Firecracker Barbarian Barrel The Log
Firecracker
Firecracker The Log
The Log Firecracker Barbarian Barrel
The Log Firecracker
Goblin Gang Electro Wizard
Firecracker Barbarian Barrel The Log Electro Wizard
Firecracker
Firecracker Barbarian Barrel The Log
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel The Log
Firecracker Barbarian Barrel The Log
Firecracker Barbarian Barrel The Log
Barbarian Barrel
Firecracker Barbarian Barrel The Log Electro Wizard
Firecracker Barbarian Barrel The Log
The Log
The Log
Barbarian Barrel The Log
Firecracker The Log Barbarian Barrel
Firecracker The Log Barbarian Barrel Electro Wizard
The Log
Firecracker Barbarian Barrel The Log
Firecracker Electro Wizard
Electro Wizard Firecracker
The Log
Firecracker Electro Wizard
P.E.K.K.A
Firecracker The Log
Electro Wizard Goblin Gang Barbarian Barrel
Firecracker Electro Wizard
The Log Barbarian Barrel
Goblin Gang Firecracker Electro Wizard
The Log Firecracker
Firecracker P.E.K.K.A
Goblin Gang Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker Barbarian Barrel The Log Electro Wizard
P.E.K.K.A
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: