My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards Bandit Inferno Dragon
Giant Snowball
Cannon Dart Goblin Guards Inferno Dragon
Zap
Cannon Dart Goblin Guards Bandit Inferno Dragon
Barbarian Barrel
Cannon Dart Goblin Elixir Golem Guards Bandit
The Log
Cannon Dart Goblin Elixir Golem Guards Bandit
Earthquake
Cannon Elixir Golem Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Elixir Golem Guards Bandit Inferno Dragon
Fireball
Cannon Dart Goblin Elixir Golem Bandit Inferno Dragon
Poison
Cannon Dart Goblin Elixir Golem Guards
Lightning
Cannon Bandit Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Guards Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Dart Goblin Elixir Golem Guards Void Bandit Inferno Dragon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Cannon Dart Goblin Elixir Golem Guards

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Dart Goblin
Elixir Golem Bandit
Elixir Golem
Lightning Dart Goblin Bandit Inferno Dragon
Guards
Bandit
Void
Lightning
Elixir Golem
Bandit
Dart Goblin Elixir Golem Guards
Inferno Dragon
Elixir Golem

Defense Synergies 0 7

Cannon
Dart Goblin Guards Bandit Inferno Dragon
Dart Goblin
Cannon Guards Bandit Inferno Dragon
Elixir Golem
Guards
Cannon Dart Goblin
Void
Lightning
Bandit
Cannon Dart Goblin
Inferno Dragon
Cannon Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Dart Goblin Void
Inferno Dragon Cannon Dart Goblin Bandit
Cannon Dart Goblin Void Lightning Bandit Inferno Dragon
Cannon Inferno Dragon Dart Goblin Guards Bandit
Lightning
Cannon Dart Goblin Guards Bandit
Dart Goblin Lightning Inferno Dragon Cannon Void
Lightning Cannon Dart Goblin Void Bandit
Cannon Inferno Dragon
Guards Cannon Dart Goblin Bandit
Dart Goblin Guards Cannon Bandit
Inferno Dragon Dart Goblin
Cannon Guards Lightning Bandit
Cannon Dart Goblin Guards
Inferno Dragon Cannon Bandit
Cannon Lightning Bandit Inferno Dragon
Cannon
Cannon Dart Goblin Guards Bandit
Cannon Dart Goblin Guards Bandit Inferno Dragon
Cannon Dart Goblin Inferno Dragon
Cannon Dart Goblin Guards Bandit
Cannon Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Void Bandit
Void Bandit Lightning Inferno Dragon
Guards Bandit Lightning
Guards Lightning Bandit
Cannon Guards Bandit Inferno Dragon
Dart Goblin
Guards Dart Goblin Void Lightning Bandit
Inferno Dragon
Void Lightning Bandit Inferno Dragon
Cannon Dart Goblin Guards Inferno Dragon
Inferno Dragon Dart Goblin Guards
Lightning Guards Void
Lightning Cannon Guards Bandit
Cannon Dart Goblin
Guards Dart Goblin Lightning Inferno Dragon
Cannon Dart Goblin Inferno Dragon
Cannon Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Lightning Dart Goblin Guards Bandit
Void Dart Goblin Bandit
Lightning Dart Goblin Void Bandit
Lightning Dart Goblin Guards Void
Dart Goblin
Dart Goblin
Dart Goblin Lightning
Void Dart Goblin Lightning Bandit
Lightning Guards Void
Void Lightning Dart Goblin Bandit
Void Lightning Dart Goblin
Lightning Dart Goblin Void Bandit
Lightning Dart Goblin Void Bandit
Lightning Dart Goblin
Lightning Dart Goblin Bandit
Lightning Dart Goblin Bandit
Lightning
Lightning
Void Lightning Dart Goblin Bandit
Lightning Dart Goblin Void
Lightning Void
Lightning Void
Void Lightning
Lightning Void
Inferno Dragon
Void Dart Goblin Lightning Bandit
Void Lightning Bandit
Void Lightning Dart Goblin Bandit
Lightning Dart Goblin Void
Lightning Dart Goblin Guards Void
Lightning Void
Void Lightning Dart Goblin Bandit
Void Lightning
Lightning
Lightning Dart Goblin Guards Void Bandit
Lightning Dart Goblin
Void Lightning Dart Goblin
Dart Goblin Lightning
Void Lightning
Dart Goblin
Dart Goblin Guards Lightning
Dart Goblin Void Lightning
Void Lightning Dart Goblin Bandit
Inferno Dragon
Lightning Dart Goblin Void
Void

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