My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Flying Machine Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Flying Machine Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Cannon Mega Minion Flying Machine Goblin Barrel
Zap
Cannon Flying Machine Goblin Barrel
Barbarian Barrel
Cannon Heal Spirit Goblin Barrel Royal Ghost
The Log
Cannon Heal Spirit Goblin Barrel
Earthquake
Cannon Goblin Barrel
Arrows
Heal Spirit Flying Machine Goblin Barrel
Royal Delivery
Heal Spirit Mega Minion Flying Machine Goblin Barrel Royal Ghost
Fireball
Cannon Mega Minion Flying Machine Goblin Barrel
Poison
Cannon Mega Minion Flying Machine
Lightning
Cannon Mega Minion
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Mega Minion Rocket Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit The Log Cannon Mega Minion Goblin Barrel Royal Ghost Flying Machine Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit The Log Cannon Mega Minion

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Heal Spirit
Mega Minion
Mega Minion
Heal Spirit
Flying Machine
Royal Ghost
Rocket
Goblin Barrel
Royal Ghost
The Log
Royal Ghost
Flying Machine Goblin Barrel

Defense Synergies 1 10

Cannon
The Log Mega Minion Flying Machine Rocket Royal Ghost
Heal Spirit
Mega Minion
Cannon Flying Machine The Log
Flying Machine
Cannon Mega Minion The Log Royal Ghost
Rocket
Cannon The Log
Goblin Barrel
The Log
Cannon Mega Minion Flying Machine Rocket Royal Ghost
Royal Ghost
Cannon Flying Machine The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Mega Minion Flying Machine The Log
Cannon Mega Minion Flying Machine The Log
Cannon Rocket Mega Minion
Cannon Mega Minion
Rocket The Log
The Log Cannon Mega Minion Flying Machine Royal Ghost
Mega Minion Rocket Cannon Flying Machine
Rocket Cannon Flying Machine The Log
Cannon
Cannon Royal Ghost
Cannon Mega Minion Flying Machine The Log Royal Ghost
Mega Minion Flying Machine
Cannon Flying Machine Rocket The Log
Rocket Cannon Mega Minion The Log Royal Ghost
Cannon
Rocket Cannon The Log
Cannon
Cannon Mega Minion Flying Machine The Log Royal Ghost
The Log Cannon Mega Minion Flying Machine Royal Ghost
Cannon
Royal Ghost Cannon Flying Machine The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost
Mega Minion Flying Machine Rocket The Log Royal Ghost
Rocket The Log
Rocket The Log
Cannon
Rocket Flying Machine
Rocket Mega Minion Flying Machine
Rocket Mega Minion Flying Machine The Log
Cannon Mega Minion
Mega Minion Flying Machine
Rocket The Log
Rocket Cannon
Cannon Flying Machine
Mega Minion Flying Machine Rocket The Log
Cannon Mega Minion Flying Machine The Log Royal Ghost
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Rocket The Log Royal Ghost
Flying Machine The Log Royal Ghost
Rocket Flying Machine The Log
Flying Machine Rocket The Log
Rocket The Log
Mega Minion Flying Machine Rocket
Flying Machine The Log
The Log Flying Machine
The Log Flying Machine
Rocket
Rocket Flying Machine The Log
Flying Machine Rocket
Flying Machine Rocket The Log
Flying Machine Rocket
Flying Machine The Log
Rocket Flying Machine The Log
Flying Machine Rocket The Log
Rocket
Rocket
Rocket Mega Minion Flying Machine The Log
Rocket Flying Machine The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Flying Machine The Log
The Log
Mega Minion
The Log Flying Machine Royal Ghost
Flying Machine The Log
Rocket The Log
Flying Machine
Rocket Mega Minion Flying Machine
Mega Minion
Rocket The Log
Rocket
Rocket The Log
Flying Machine Rocket
Rocket Mega Minion Flying Machine
The Log
Mega Minion Flying Machine Rocket
The Log Flying Machine
Rocket
Mega Minion Flying Machine
Flying Machine Rocket The Log
Flying Machine Rocket
Flying Machine Rocket The Log Royal Ghost
Rocket

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