My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Royal Hogs Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Hogs Goblin Barrel Guards
Giant Snowball
Cannon Minion Horde Royal Hogs Goblin Barrel Guards Witch
Zap
Cannon Minion Horde Royal Hogs Goblin Barrel Guards Witch
Barbarian Barrel
Cannon Royal Hogs Goblin Barrel Guards Witch Magic Archer
The Log
Cannon Mini P.E.K.K.A Royal Hogs Goblin Barrel Guards Witch
Earthquake
Cannon Royal Hogs Goblin Barrel Guards Witch
Arrows
Minion Horde Royal Hogs Goblin Barrel Guards Witch
Royal Delivery
Minion Horde Mini P.E.K.K.A Royal Hogs Goblin Barrel Guards Witch Magic Archer
Fireball
Cannon Minion Horde Royal Hogs Goblin Barrel Witch Magic Archer
Poison
Cannon Minion Horde Royal Hogs Guards Witch Magic Archer
Lightning
Cannon Mini P.E.K.K.A Witch Magic Archer
Rocket
Minion Horde Royal Hogs Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Goblin Barrel Guards Mini P.E.K.K.A Magic Archer Minion Horde Royal Hogs Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Cannon Goblin Barrel Guards Mini P.E.K.K.A

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Minion Horde
Mini P.E.K.K.A
Royal Hogs Magic Archer
Royal Hogs
Mini P.E.K.K.A Goblin Barrel Guards Magic Archer
Goblin Barrel
Royal Hogs Guards
Guards
Royal Hogs Goblin Barrel
Witch
Magic Archer
Mini P.E.K.K.A Royal Hogs

Defense Synergies 0 9

Cannon
Mini P.E.K.K.A Guards Witch Magic Archer
Minion Horde
Mini P.E.K.K.A
Cannon Guards Witch Magic Archer
Royal Hogs
Goblin Barrel
Guards
Cannon Mini P.E.K.K.A Witch Magic Archer
Witch
Cannon Mini P.E.K.K.A Guards
Magic Archer
Cannon Mini P.E.K.K.A Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Minion Horde Magic Archer
Minion Horde Mini P.E.K.K.A Cannon Witch
Cannon Minion Horde Mini P.E.K.K.A Witch
Cannon Minion Horde Mini P.E.K.K.A Witch Guards
Mini P.E.K.K.A
Cannon Guards Magic Archer
Minion Horde Cannon Witch Magic Archer
Cannon Magic Archer
Cannon Minion Horde Mini P.E.K.K.A Witch
Guards Cannon Minion Horde Mini P.E.K.K.A
Minion Horde Guards Witch Cannon Magic Archer
Minion Horde Witch Magic Archer
Cannon Minion Horde Mini P.E.K.K.A Guards Witch
Cannon Minion Horde Mini P.E.K.K.A Guards Witch Magic Archer
Mini P.E.K.K.A Cannon Minion Horde
Minion Horde Cannon Mini P.E.K.K.A
Minion Horde Cannon Mini P.E.K.K.A Witch
Cannon Minion Horde Guards Witch Magic Archer
Witch Cannon Guards Magic Archer
Mini P.E.K.K.A Cannon
Cannon Minion Horde Mini P.E.K.K.A Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Witch
Mini P.E.K.K.A Magic Archer
Guards Minion Horde Mini P.E.K.K.A Witch
Mini P.E.K.K.A Guards Minion Horde
Cannon Minion Horde Mini P.E.K.K.A Guards Witch
Minion Horde Witch Magic Archer
Mini P.E.K.K.A Guards Minion Horde Witch
Mini P.E.K.K.A Minion Horde
Minion Horde Mini P.E.K.K.A Witch Magic Archer
Witch Cannon Minion Horde Guards
Minion Horde Mini P.E.K.K.A Guards Witch
Guards
Mini P.E.K.K.A Cannon Minion Horde Guards Witch
Cannon Minion Horde Witch Magic Archer
Guards Witch Minion Horde Mini P.E.K.K.A Magic Archer
Cannon Minion Horde Mini P.E.K.K.A Witch Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Minion Horde Guards
Magic Archer
Minion Horde Magic Archer
Guards
Minion Horde Magic Archer
Minion Horde Witch Magic Archer
Minion Horde Witch Magic Archer
Magic Archer
Minion Horde Mini P.E.K.K.A Guards
Minion Horde Magic Archer
Magic Archer
Magic Archer
Minion Horde Magic Archer
Magic Archer
Minion Horde Witch Magic Archer
Magic Archer Minion Horde
Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Magic Archer
Witch Magic Archer
Minion Horde Magic Archer
Minion Horde
Witch Magic Archer
Minion Horde Witch
Witch Magic Archer
Witch Magic Archer
Magic Archer
Minion Horde Witch Magic Archer
Minion Horde Guards Witch
Minion Horde Mini P.E.K.K.A
Minion Horde Magic Archer
Minion Horde Magic Archer
Minion Horde
Magic Archer
Minion Horde Guards Witch Magic Archer
Witch Magic Archer
Minion Horde Mini P.E.K.K.A Magic Archer
Magic Archer
Minion Horde
Minion Horde Guards Witch Magic Archer
Witch Magic Archer
Witch Magic Archer

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