My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Valkyrie Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill
Giant Snowball
Cannon Goblin Drill
Zap
Cannon Firecracker Goblin Drill
Barbarian Barrel
Cannon Firecracker Valkyrie Goblin Drill
The Log
Cannon Firecracker Goblin Drill
Earthquake
Cannon Firecracker Goblin Drill
Arrows
Firecracker Goblin Drill
Royal Delivery
Firecracker Valkyrie Goblin Drill
Fireball
Cannon Firecracker Goblin Drill
Poison
Cannon Firecracker Goblin Drill
Lightning
Cannon Ice Golem Valkyrie Archer Queen
Rocket
Valkyrie Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Rage Goblin Drill Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Rage Cannon Firecracker Valkyrie Goblin Drill Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Rage Cannon Firecracker

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Ice Golem Valkyrie Goblin Drill Mega Knight
Ice Golem
Firecracker Goblin Drill Archer Queen
Valkyrie
Firecracker Archer Queen
Rage
Goblin Drill
Firecracker Ice Golem Mega Knight
Mega Knight
Firecracker Goblin Drill Archer Queen
Archer Queen
Ice Golem Valkyrie Mega Knight

Defense Synergies 4 7

Cannon
Ice Golem Firecracker Valkyrie Archer Queen
Firecracker
Ice Golem Valkyrie Cannon Mega Knight
Ice Golem
Cannon Firecracker Archer Queen Mega Knight
Valkyrie
Firecracker Cannon Goblin Drill Archer Queen
Rage
Goblin Drill
Valkyrie
Mega Knight
Firecracker Ice Golem
Archer Queen
Ice Golem Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Ice Golem Valkyrie
Cannon Firecracker Valkyrie Goblin Drill Mega Knight
Cannon Mega Knight Valkyrie Goblin Drill
Cannon Firecracker Valkyrie Goblin Drill Mega Knight
Firecracker Valkyrie Mega Knight
Cannon Firecracker Valkyrie Mega Knight
Cannon Firecracker
Cannon Ice Golem Valkyrie Mega Knight
Cannon Goblin Drill Archer Queen
Cannon Firecracker Ice Golem Valkyrie Mega Knight
Valkyrie Cannon Firecracker Ice Golem Goblin Drill Mega Knight
Firecracker
Cannon Goblin Drill Mega Knight Valkyrie
Valkyrie Mega Knight Cannon Firecracker Goblin Drill
Cannon Goblin Drill Mega Knight
Cannon Goblin Drill Mega Knight
Mega Knight Cannon Firecracker Valkyrie Goblin Drill
Cannon Mega Knight Firecracker Valkyrie Goblin Drill
Valkyrie Goblin Drill Cannon Firecracker Ice Golem Mega Knight
Cannon Goblin Drill
Valkyrie Mega Knight Cannon Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Ice Golem
Firecracker Ice Golem Valkyrie Mega Knight
Mega Knight Ice Golem Valkyrie
Valkyrie Mega Knight Ice Golem
Cannon Valkyrie Goblin Drill Mega Knight
Firecracker Ice Golem
Ice Golem Valkyrie
Mega Knight Valkyrie
Mega Knight Firecracker Ice Golem Valkyrie
Cannon Goblin Drill
Mega Knight Valkyrie
Mega Knight Valkyrie Archer Queen
Mega Knight Cannon Ice Golem Valkyrie
Cannon Firecracker Valkyrie Mega Knight
Firecracker Ice Golem Valkyrie Goblin Drill Archer Queen
Valkyrie Mega Knight Cannon Firecracker Ice Golem Archer Queen
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem Valkyrie Goblin Drill
Firecracker
Goblin Drill
Firecracker Ice Golem Valkyrie
Firecracker Valkyrie Mega Knight
Firecracker Ice Golem
Firecracker
Firecracker Ice Golem
Firecracker
Firecracker Valkyrie
Firecracker Archer Queen
Firecracker Ice Golem
Firecracker
Firecracker Ice Golem
Firecracker Goblin Drill
Firecracker Mega Knight
Firecracker Mega Knight
Firecracker Valkyrie Mega Knight
Mega Knight
Goblin Drill
Firecracker Ice Golem Valkyrie Mega Knight
Firecracker
Mega Knight
Firecracker
Firecracker Ice Golem
Firecracker
Mega Knight
Firecracker
Mega Knight
Firecracker
Firecracker Archer Queen
Firecracker Valkyrie Mega Knight
Firecracker Ice Golem
Archer Queen
Firecracker Mega Knight Archer Queen
Firecracker Archer Queen
Firecracker Archer Queen
Firecracker Mega Knight Archer Queen
Firecracker Mega Knight

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