My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Cannon Ram Rider
Zap
Cannon Ram Rider
Barbarian Barrel
Cannon Wizard
The Log
Cannon Ram Rider
Earthquake
Cannon
Arrows
Royal Delivery
Wizard Ram Rider
Fireball
Cannon Wizard Ram Rider
Poison
Cannon Wizard
Lightning
Cannon Ice Golem Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Wizard Tornado The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Cannon Tornado Wizard Ram Rider Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Cannon Tornado

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Ice Golem
Ram Rider
Wizard
Tornado Ram Rider Mega Knight
Tornado
Wizard The Log Ram Rider Mega Knight
Lightning
Ram Rider
The Log
Tornado Ram Rider Mega Knight
Ram Rider
Lightning Ice Golem Wizard Tornado The Log Mega Knight
Mega Knight
Wizard Tornado The Log Ram Rider

Defense Synergies 3 13

Cannon
Ice Golem The Log Wizard
Ice Golem
Cannon Wizard Tornado The Log Mega Knight
Wizard
Tornado Cannon Ice Golem The Log Mega Knight
Tornado
Wizard Ice Golem The Log Ram Rider Mega Knight
Lightning
The Log
The Log
Cannon Ice Golem Wizard Tornado Lightning Ram Rider Mega Knight
Ram Rider
Tornado The Log
Mega Knight
Ice Golem Wizard Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Ice Golem Wizard The Log Ram Rider
Cannon The Log Ram Rider Mega Knight
Cannon Tornado Ram Rider Mega Knight Lightning
Cannon Ram Rider Mega Knight
Lightning Tornado The Log Mega Knight
Tornado The Log Cannon Mega Knight
Tornado Lightning Ram Rider Cannon Wizard
Lightning Cannon Ice Golem The Log Ram Rider Mega Knight
Cannon Tornado
Tornado Cannon Ice Golem Mega Knight
Cannon Ice Golem Wizard Tornado The Log Ram Rider Mega Knight
Wizard Tornado Ram Rider
Cannon Mega Knight Wizard Lightning The Log Ram Rider
Wizard Mega Knight Cannon Tornado The Log
Cannon Ram Rider Mega Knight
Tornado Cannon Lightning The Log Ram Rider Mega Knight
Wizard Mega Knight Cannon Tornado
Cannon Mega Knight Wizard Tornado The Log Ram Rider
Wizard Tornado The Log Cannon Ice Golem Ram Rider Mega Knight
Cannon Tornado Ram Rider
Wizard Mega Knight Cannon The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Ice Golem
Ice Golem Wizard Lightning The Log Mega Knight
Mega Knight Ice Golem Lightning The Log Ram Rider
Lightning Mega Knight Ice Golem Tornado The Log Ram Rider
Cannon Ram Rider Mega Knight
Wizard Ice Golem Tornado Ram Rider
Ice Golem Lightning Ram Rider
Mega Knight
Lightning Mega Knight Ice Golem Tornado The Log
Cannon
Mega Knight
Lightning Mega Knight Tornado The Log
Lightning Mega Knight Cannon Ice Golem Wizard Ram Rider
Wizard Cannon Mega Knight
Ice Golem Tornado Lightning The Log
Mega Knight Cannon Ice Golem Wizard The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem The Log
Tornado The Log Ram Rider
Lightning The Log
Lightning Ice Golem The Log
Wizard The Log Mega Knight
Wizard Ice Golem Tornado Ram Rider
Wizard Tornado The Log
The Log Ice Golem Wizard Tornado Lightning Ram Rider
The Log Wizard Tornado Lightning Ram Rider
Lightning Tornado
Lightning Wizard Tornado The Log Ram Rider
Lightning Wizard Tornado
Lightning Ice Golem The Log
Lightning
Lightning Ice Golem The Log
Lightning Wizard The Log
Lightning Wizard The Log Mega Knight
Lightning Tornado
Lightning
Lightning Wizard The Log Mega Knight
Lightning Wizard Tornado The Log Mega Knight
Lightning The Log Mega Knight
Lightning Wizard Tornado
Tornado Lightning The Log
Lightning The Log
Ice Golem Tornado The Log Wizard Mega Knight
The Log Wizard Tornado Lightning Ram Rider
Lightning Wizard Tornado The Log Ram Rider Mega Knight
Lightning Tornado The Log
Lightning Ice Golem Wizard Tornado
Lightning Wizard
Lightning
Lightning Wizard The Log Mega Knight
Lightning
Mega Knight
Wizard Lightning The Log
Lightning
Lightning Wizard Tornado Ram Rider
The Log
Lightning Wizard Mega Knight
The Log Ice Golem Wizard Lightning
Lightning Tornado
Mega Knight
Tornado Lightning The Log
Tornado Lightning
Lightning Tornado The Log Mega Knight
Lightning Wizard Mega Knight

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