My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Hog Rider Baby Dragon
Zap
Cannon Firecracker
Barbarian Barrel
Knight Cannon Firecracker
The Log
Cannon Firecracker Hog Rider
Earthquake
Cannon Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Hog Rider Baby Dragon
Fireball
Cannon Firecracker Hog Rider Baby Dragon
Poison
Cannon Firecracker
Lightning
Knight Cannon Baby Dragon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Cannon Firecracker Fireball Hog Rider Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Cannon Firecracker

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Baby Dragon Fireball The Log
Cannon
Firecracker
Knight Hog Rider Baby Dragon Mega Knight
Fireball
Hog Rider Knight Baby Dragon The Log Mega Knight
Hog Rider
Knight Firecracker Fireball The Log Baby Dragon Mega Knight
Baby Dragon
Knight Firecracker Fireball Hog Rider Mega Knight
The Log
Hog Rider Knight Fireball Mega Knight
Mega Knight
Firecracker Fireball Hog Rider Baby Dragon The Log

Defense Synergies 5 12

Knight
Cannon Firecracker Fireball Baby Dragon The Log
Cannon
Knight The Log Firecracker Fireball Baby Dragon
Firecracker
Knight The Log Cannon Baby Dragon Mega Knight
Fireball
The Log Knight Cannon Mega Knight
Hog Rider
Baby Dragon
Knight Cannon Firecracker The Log Mega Knight
The Log
Cannon Firecracker Fireball Knight Baby Dragon Mega Knight
Mega Knight
Firecracker Fireball Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Fireball Baby Dragon The Log
Knight Cannon Firecracker The Log Mega Knight
Cannon Mega Knight Knight
Cannon Knight Firecracker Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball The Log Cannon Firecracker Baby Dragon Mega Knight
Cannon Firecracker Fireball Baby Dragon
Cannon Fireball Baby Dragon The Log Mega Knight
Cannon
Knight Cannon Firecracker Mega Knight
Knight Cannon Firecracker Fireball Baby Dragon The Log Mega Knight
Firecracker Fireball Baby Dragon
Cannon Mega Knight Knight Fireball The Log
Fireball Mega Knight Cannon Firecracker Baby Dragon The Log
Knight Cannon Mega Knight
Cannon Fireball The Log Mega Knight
Mega Knight Knight Cannon Firecracker Fireball
Cannon Fireball Mega Knight Knight Firecracker Baby Dragon The Log
Baby Dragon The Log Knight Cannon Firecracker Fireball Mega Knight
Cannon
Mega Knight Knight Cannon Firecracker Fireball Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fireball
Fireball Knight Firecracker Baby Dragon The Log Mega Knight
Mega Knight Knight The Log
Mega Knight Knight Fireball The Log
Knight Cannon Mega Knight
Firecracker Fireball Baby Dragon
Knight Fireball
Mega Knight Knight
Mega Knight Knight Firecracker Fireball Baby Dragon The Log
Cannon
Mega Knight Knight
Mega Knight Fireball The Log
Mega Knight Knight Cannon Fireball
Cannon Firecracker Fireball Baby Dragon Mega Knight
Knight Firecracker Fireball Baby Dragon The Log
Mega Knight Cannon Firecracker Fireball Baby Dragon The Log
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Baby Dragon The Log
Firecracker Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Knight Firecracker Fireball The Log
Fireball Firecracker Baby Dragon The Log Mega Knight
Firecracker Fireball Baby Dragon
Firecracker Baby Dragon The Log
Fireball The Log Firecracker Baby Dragon
Fireball The Log Firecracker
Fireball
Firecracker Knight Fireball The Log
Fireball Firecracker Baby Dragon
Knight Firecracker Fireball Baby Dragon The Log
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon The Log
Firecracker Fireball Baby Dragon The Log
Firecracker Fireball Baby Dragon The Log Mega Knight
Fireball
Firecracker Fireball Baby Dragon The Log Mega Knight
Firecracker Fireball Baby Dragon The Log Mega Knight
Fireball Baby Dragon The Log Mega Knight
Fireball
The Log
Fireball Baby Dragon The Log
Firecracker The Log Fireball Baby Dragon Mega Knight
Firecracker Fireball The Log Baby Dragon
Fireball Baby Dragon The Log Mega Knight
Fireball Firecracker Baby Dragon The Log
Firecracker Fireball Baby Dragon
Firecracker Fireball
Fireball
Fireball The Log Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball The Log
Fireball
Fireball Firecracker Baby Dragon
The Log Fireball
Fireball Knight Firecracker Baby Dragon Mega Knight
The Log Firecracker Fireball Baby Dragon
Fireball
Firecracker Mega Knight
Firecracker Fireball Baby Dragon The Log
Firecracker Fireball
Firecracker Fireball Baby Dragon The Log Mega Knight
Fireball Firecracker Mega Knight

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