My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Inferno Dragon Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Barbarian Barrel Wall Breakers Phoenix

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Inferno Dragon Phoenix
Giant Snowball
Cannon Goblin Gang Wall Breakers Inferno Dragon
Zap
Cannon Goblin Gang Wall Breakers Inferno Dragon
Barbarian Barrel
Knight Cannon Goblin Gang Wall Breakers
The Log
Cannon Goblin Gang Wall Breakers
Earthquake
Cannon Goblin Gang
Arrows
Goblin Gang Wall Breakers
Royal Delivery
Knight Goblin Gang Wall Breakers Inferno Dragon
Fireball
Cannon Goblin Gang Wall Breakers Inferno Dragon
Poison
Cannon Goblin Gang Phoenix
Lightning
Knight Cannon Inferno Dragon Phoenix
Rocket
Inferno Dragon Phoenix

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Wall Breakers Knight Cannon Goblin Gang Fireball Inferno Dragon Phoenix

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel Wall Breakers Knight Cannon

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Wall Breakers Fireball Barbarian Barrel
Cannon
Goblin Gang
Knight
Fireball
Knight Wall Breakers
Barbarian Barrel
Knight Wall Breakers
Wall Breakers
Knight Fireball Barbarian Barrel
Inferno Dragon
Phoenix

Defense Synergies 3 9

Knight
Cannon Goblin Gang Fireball Barbarian Barrel Phoenix
Cannon
Knight Goblin Gang Fireball Barbarian Barrel Inferno Dragon
Goblin Gang
Knight Cannon Barbarian Barrel Inferno Dragon
Fireball
Barbarian Barrel Knight Cannon
Barbarian Barrel
Fireball Knight Cannon Goblin Gang
Wall Breakers
Inferno Dragon
Cannon Goblin Gang
Phoenix
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Fireball Barbarian Barrel
Inferno Dragon Knight Cannon Goblin Gang Phoenix
Cannon Goblin Gang Knight Inferno Dragon
Cannon Inferno Dragon Knight Goblin Gang Phoenix
Fireball Barbarian Barrel
Goblin Gang Fireball Barbarian Barrel Cannon
Inferno Dragon Cannon Goblin Gang Fireball Phoenix
Cannon Fireball Barbarian Barrel Phoenix
Cannon Inferno Dragon Goblin Gang Phoenix
Knight Goblin Gang Cannon Barbarian Barrel Phoenix
Goblin Gang Knight Cannon Fireball Barbarian Barrel
Inferno Dragon Goblin Gang Fireball Phoenix
Cannon Knight Goblin Gang Fireball
Fireball Cannon Goblin Gang Barbarian Barrel
Inferno Dragon Knight Cannon Goblin Gang Phoenix
Cannon Goblin Gang Fireball Inferno Dragon
Knight Cannon Goblin Gang Fireball
Cannon Fireball Knight Goblin Gang Barbarian Barrel
Barbarian Barrel Knight Cannon Fireball Inferno Dragon
Cannon Inferno Dragon Phoenix
Goblin Gang Knight Cannon Fireball Barbarian Barrel
Cannon Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball Barbarian Barrel
Fireball Knight Goblin Gang Barbarian Barrel Inferno Dragon Phoenix
Goblin Gang Knight
Goblin Gang Knight Fireball Barbarian Barrel Phoenix
Knight Cannon Goblin Gang Inferno Dragon Phoenix
Fireball Goblin Gang
Goblin Gang Knight Fireball Phoenix
Knight Inferno Dragon Phoenix
Knight Fireball Barbarian Barrel Inferno Dragon Phoenix
Cannon Goblin Gang Inferno Dragon Phoenix
Inferno Dragon Knight Phoenix
Fireball Phoenix
Knight Cannon Goblin Gang Fireball
Cannon Fireball
Goblin Gang Phoenix Knight Fireball Barbarian Barrel Inferno Dragon
Cannon Fireball Barbarian Barrel Inferno Dragon Phoenix
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Knight Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball
Fireball Barbarian Barrel
Fireball
Goblin Gang Fireball
Knight Fireball Barbarian Barrel
Fireball
Knight Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball
Fireball
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Inferno Dragon
Fireball Barbarian Barrel
Fireball
Fireball Barbarian Barrel
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Goblin Gang Fireball Barbarian Barrel
Fireball
Fireball Barbarian Barrel
Fireball Knight Goblin Gang
Fireball
Fireball
Goblin Gang Fireball
Fireball
Fireball Barbarian Barrel
Inferno Dragon
Fireball

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