My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Ice Golem Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Musketeer Hog Rider
Zap
Cannon Firecracker
Barbarian Barrel
Knight Cannon Firecracker Musketeer
The Log
Cannon Firecracker Musketeer Hog Rider
Earthquake
Cannon Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Musketeer Hog Rider
Fireball
Cannon Firecracker Musketeer Hog Rider
Poison
Cannon Firecracker Musketeer
Lightning
Knight Cannon Ice Golem Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Earthquake Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Knight Cannon Firecracker Earthquake Musketeer Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Knight Cannon Firecracker

Attack Synergies 8 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Musketeer Hog Rider Earthquake Poison
Cannon
Firecracker
Knight Hog Rider Ice Golem Earthquake
Ice Golem
Musketeer Hog Rider Firecracker
Earthquake
Hog Rider Knight Firecracker
Musketeer
Knight Ice Golem Hog Rider
Hog Rider
Knight Firecracker Ice Golem Earthquake Musketeer Poison
Poison
Knight Hog Rider

Defense Synergies 7 9

Knight
Cannon Firecracker Musketeer Earthquake Poison
Cannon
Knight Ice Golem Musketeer Firecracker Earthquake Poison
Firecracker
Knight Ice Golem Cannon Earthquake Musketeer
Ice Golem
Cannon Firecracker Musketeer Earthquake Poison
Earthquake
Knight Cannon Firecracker Ice Golem
Musketeer
Knight Cannon Ice Golem Firecracker
Hog Rider
Poison
Knight Cannon Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Cannon Firecracker Ice Golem Musketeer
Knight Cannon Firecracker Musketeer
Cannon Knight Musketeer
Cannon Knight Firecracker Musketeer
Firecracker Earthquake Poison
Cannon Firecracker Earthquake Musketeer
Musketeer Cannon Firecracker Poison
Earthquake Cannon Ice Golem Musketeer Poison
Cannon Musketeer
Knight Cannon Firecracker Ice Golem Musketeer
Poison Knight Cannon Firecracker Ice Golem Earthquake Musketeer
Musketeer Firecracker Poison
Cannon Knight Earthquake Musketeer
Cannon Firecracker Earthquake Poison
Knight Cannon
Cannon
Knight Cannon Firecracker Musketeer Poison
Cannon Knight Firecracker Musketeer
Earthquake Poison Knight Cannon Firecracker Ice Golem Musketeer
Cannon Musketeer
Knight Cannon Firecracker Earthquake Musketeer Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Ice Golem
Poison Knight Firecracker Ice Golem Musketeer
Knight Ice Golem Musketeer
Knight Ice Golem Musketeer
Knight Cannon Musketeer
Firecracker Poison Ice Golem Musketeer
Knight Ice Golem Musketeer
Knight
Knight Firecracker Ice Golem Poison
Cannon Musketeer
Knight Musketeer
Poison
Knight Cannon Ice Golem
Cannon Firecracker Musketeer
Knight Firecracker Ice Golem Musketeer Poison
Poison Cannon Firecracker Ice Golem Earthquake Musketeer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Poison Knight Firecracker Ice Golem Musketeer
Firecracker Poison Musketeer
Earthquake Poison
Earthquake Knight Firecracker Ice Golem Musketeer Poison
Poison Firecracker Earthquake
Firecracker Poison Ice Golem Musketeer
Firecracker Earthquake Musketeer Poison
Earthquake Poison Firecracker Ice Golem
Poison Firecracker
Musketeer Poison
Firecracker Poison Knight Earthquake Musketeer
Poison Firecracker Musketeer
Earthquake Poison Knight Firecracker Ice Golem Musketeer
Earthquake Firecracker Musketeer Poison
Earthquake Firecracker Ice Golem Musketeer Poison
Earthquake Firecracker Musketeer Poison
Earthquake Firecracker Musketeer Poison
Earthquake Poison
Firecracker Earthquake Musketeer Poison
Firecracker Earthquake Poison
Earthquake Musketeer Poison
Poison
Musketeer
Earthquake Musketeer Poison
Firecracker Ice Golem Earthquake Poison
Firecracker Poison Earthquake Musketeer
Musketeer Poison
Poison Firecracker Musketeer
Poison Firecracker Ice Golem Musketeer
Firecracker Musketeer Poison
Poison Earthquake Musketeer
Firecracker Poison
Firecracker Earthquake Poison
Earthquake Musketeer
Poison Firecracker Musketeer
Poison Knight Firecracker Musketeer
Firecracker Ice Golem Earthquake Musketeer Poison
Poison
Firecracker Musketeer
Firecracker Musketeer Poison
Firecracker Musketeer Poison
Poison Firecracker Musketeer
Firecracker

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