My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Inferno Dragon
Giant Snowball
Bats Cannon Goblin Gang Inferno Dragon
Zap
Bats Cannon Goblin Gang Firecracker Inferno Dragon
Barbarian Barrel
Knight Cannon Goblin Gang Firecracker
The Log
Cannon Goblin Gang Firecracker
Earthquake
Cannon Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker
Royal Delivery
Bats Knight Goblin Gang Firecracker Inferno Dragon
Fireball
Cannon Goblin Gang Firecracker Inferno Dragon
Poison
Bats Cannon Goblin Gang Firecracker
Lightning
Knight Cannon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Cannon Goblin Gang Firecracker Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Cannon

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Firecracker Inferno Dragon
Knight
Bats Goblin Gang Firecracker The Log
Cannon
Goblin Gang
Knight Firecracker
Firecracker
Knight Bats Goblin Gang Inferno Dragon Mega Knight
The Log
Knight Mega Knight
Inferno Dragon
Mega Knight Bats Firecracker
Mega Knight
Bats Inferno Dragon Firecracker The Log

Defense Synergies 6 16

Bats
Knight Cannon Firecracker The Log Inferno Dragon Mega Knight
Knight
Bats Cannon Goblin Gang Firecracker The Log
Cannon
Knight The Log Bats Goblin Gang Firecracker Inferno Dragon
Goblin Gang
Knight Cannon Firecracker The Log Inferno Dragon
Firecracker
Knight The Log Bats Cannon Goblin Gang Mega Knight
The Log
Cannon Firecracker Bats Knight Goblin Gang Inferno Dragon Mega Knight
Inferno Dragon
Bats Cannon Goblin Gang The Log Mega Knight
Mega Knight
Bats Firecracker The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker The Log
Inferno Dragon Bats Knight Cannon Goblin Gang Firecracker The Log Mega Knight
Cannon Goblin Gang Mega Knight Bats Knight Inferno Dragon
Cannon Inferno Dragon Bats Knight Goblin Gang Firecracker Mega Knight
Firecracker The Log Mega Knight
Goblin Gang The Log Bats Cannon Firecracker Mega Knight
Bats Inferno Dragon Cannon Goblin Gang Firecracker
Cannon The Log Mega Knight
Cannon Inferno Dragon Goblin Gang
Knight Goblin Gang Cannon Firecracker Mega Knight
Bats Goblin Gang Knight Cannon Firecracker The Log Mega Knight
Inferno Dragon Bats Goblin Gang Firecracker
Cannon Mega Knight Bats Knight Goblin Gang The Log
Mega Knight Bats Cannon Goblin Gang Firecracker The Log
Inferno Dragon Knight Cannon Goblin Gang Mega Knight
Cannon Goblin Gang The Log Inferno Dragon Mega Knight
Mega Knight Bats Knight Cannon Goblin Gang Firecracker
Cannon Mega Knight Bats Knight Goblin Gang Firecracker The Log
The Log Bats Knight Cannon Firecracker Inferno Dragon Mega Knight
Cannon Inferno Dragon
Goblin Gang Mega Knight Bats Knight Cannon Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight
Knight Goblin Gang Firecracker The Log Inferno Dragon Mega Knight
Goblin Gang Mega Knight Bats Knight The Log
Goblin Gang Mega Knight Bats Knight The Log
Knight Cannon Goblin Gang Inferno Dragon Mega Knight
Firecracker Bats Goblin Gang
Goblin Gang Bats Knight
Mega Knight Knight Inferno Dragon
Mega Knight Bats Knight Firecracker The Log Inferno Dragon
Cannon Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight Bats Knight
Mega Knight The Log
Mega Knight Knight Cannon Goblin Gang
Cannon Firecracker Mega Knight
Goblin Gang Bats Knight Firecracker The Log Inferno Dragon
Bats Mega Knight Cannon Firecracker The Log Inferno Dragon
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log
The Log
Knight Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Bats
Firecracker The Log
The Log Firecracker
The Log Firecracker
Bats Goblin Gang
Firecracker Knight The Log
Firecracker
Knight Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Bats
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Mega Knight
Inferno Dragon
Firecracker The Log
The Log Mega Knight
Firecracker The Log
Bats Firecracker
Bats Firecracker
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Bats Goblin Gang
Firecracker
The Log
Knight Goblin Gang Firecracker Mega Knight
The Log Firecracker
Firecracker Mega Knight
Bats Goblin Gang Firecracker The Log
Firecracker Bats
Firecracker The Log Mega Knight
Inferno Dragon
Firecracker Mega Knight

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