My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Battle Healer Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Mighty Miner
Giant Snowball
Cannon Goblin Gang Miner Mighty Miner
Zap
Cannon Goblin Gang Mighty Miner
Barbarian Barrel
Cannon Goblin Gang Hunter
The Log
Cannon Goblin Gang Mini P.E.K.K.A Hunter
Earthquake
Cannon Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mini P.E.K.K.A Battle Healer Hunter Miner
Fireball
Cannon Goblin Gang Battle Healer Hunter Mighty Miner
Poison
Cannon Goblin Gang Battle Healer Hunter
Lightning
Cannon Mini P.E.K.K.A Battle Healer Hunter Mighty Miner
Rocket
Battle Healer Hunter Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Healer Miner Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Cannon Goblin Gang Miner Mini P.E.K.K.A Battle Healer Hunter Mighty Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Cannon Goblin Gang Miner

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hunter Miner Mighty Miner
Cannon
Goblin Gang
Miner Mini P.E.K.K.A Battle Healer
Mini P.E.K.K.A
Goblin Gang Battle Healer Hunter
Battle Healer
Goblin Gang Mini P.E.K.K.A Hunter
Hunter
Giant Snowball Mini P.E.K.K.A Battle Healer
Miner
Goblin Gang Giant Snowball
Mighty Miner
Giant Snowball

Defense Synergies 1 17

Giant Snowball
Goblin Gang Cannon Mini P.E.K.K.A Battle Healer Hunter Miner Mighty Miner
Cannon
Giant Snowball Goblin Gang Mini P.E.K.K.A Battle Healer Hunter Mighty Miner
Goblin Gang
Giant Snowball Cannon Mini P.E.K.K.A Battle Healer Miner
Mini P.E.K.K.A
Giant Snowball Cannon Goblin Gang Battle Healer Hunter
Battle Healer
Giant Snowball Cannon Goblin Gang Mini P.E.K.K.A Hunter
Hunter
Giant Snowball Cannon Mini P.E.K.K.A Battle Healer
Miner
Giant Snowball Goblin Gang
Mighty Miner
Giant Snowball Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon
Mini P.E.K.K.A Hunter Cannon Goblin Gang Battle Healer
Cannon Goblin Gang Mini P.E.K.K.A Hunter Giant Snowball
Cannon Mini P.E.K.K.A Hunter Goblin Gang
Mini P.E.K.K.A Battle Healer
Goblin Gang Giant Snowball Cannon Hunter
Giant Snowball Hunter Cannon Goblin Gang
Cannon Battle Healer
Cannon Mini P.E.K.K.A Hunter Mighty Miner Goblin Gang
Goblin Gang Giant Snowball Cannon Mini P.E.K.K.A Battle Healer Hunter Miner
Goblin Gang Giant Snowball Cannon Hunter
Hunter Giant Snowball Goblin Gang
Cannon Mini P.E.K.K.A Hunter Giant Snowball Goblin Gang Battle Healer
Giant Snowball Cannon Goblin Gang Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Cannon Goblin Gang Hunter
Giant Snowball Cannon Goblin Gang Mini P.E.K.K.A Hunter
Cannon Goblin Gang Mini P.E.K.K.A Hunter
Cannon Giant Snowball Goblin Gang Battle Healer Hunter
Giant Snowball Hunter Cannon Battle Healer
Mini P.E.K.K.A Cannon Hunter
Goblin Gang Giant Snowball Cannon Mini P.E.K.K.A Battle Healer Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Giant Snowball Battle Healer
Giant Snowball Goblin Gang Mini P.E.K.K.A Battle Healer Hunter Miner
Goblin Gang Mini P.E.K.K.A Battle Healer Hunter
Goblin Gang Mini P.E.K.K.A Hunter Battle Healer
Cannon Goblin Gang Mini P.E.K.K.A Battle Healer Hunter Mighty Miner
Giant Snowball Goblin Gang Hunter
Goblin Gang Mini P.E.K.K.A Battle Healer Hunter
Mini P.E.K.K.A Mighty Miner Battle Healer Hunter
Giant Snowball Mini P.E.K.K.A
Cannon Goblin Gang
Mini P.E.K.K.A Hunter
Giant Snowball
Mini P.E.K.K.A Cannon Goblin Gang Hunter
Cannon
Goblin Gang Mini P.E.K.K.A Battle Healer Hunter Mighty Miner
Giant Snowball Cannon Mini P.E.K.K.A Battle Healer Hunter Mighty Miner
Giant Snowball Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Snowball Miner
Miner
Giant Snowball
Giant Snowball Hunter
Giant Snowball Hunter
Miner Giant Snowball
Giant Snowball Goblin Gang Mini P.E.K.K.A
Miner
Giant Snowball
Giant Snowball Hunter Miner
Giant Snowball
Giant Snowball Hunter
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A Hunter
Giant Snowball Miner
Giant Snowball
Giant Snowball
Giant Snowball Hunter
Miner Giant Snowball Hunter
Giant Snowball Miner
Miner
Giant Snowball Hunter
Giant Snowball
Giant Snowball Mini P.E.K.K.A
Giant Snowball Hunter Miner
Giant Snowball
Mighty Miner
Giant Snowball
Goblin Gang
Giant Snowball Hunter
Miner Goblin Gang Mini P.E.K.K.A Hunter
Giant Snowball
Giant Snowball
Giant Snowball Goblin Gang
Giant Snowball
Giant Snowball Miner

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