My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Mother Witch Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton King
Giant Snowball
Cannon Witch Skeleton King
Zap
Cannon Witch Skeleton King
Barbarian Barrel
Cannon Valkyrie Wizard Witch Skeleton King
The Log
Cannon Mini P.E.K.K.A Witch Skeleton King
Earthquake
Cannon Witch Skeleton King
Arrows
Witch Skeleton King
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Witch Mother Witch Skeleton King
Fireball
Cannon Wizard Witch Mother Witch Skeleton King
Poison
Cannon Wizard Witch Mother Witch Skeleton King
Lightning
Cannon Mini P.E.K.K.A Valkyrie Wizard Witch Mother Witch Skeleton King
Rocket
Valkyrie Wizard Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Mini P.E.K.K.A Valkyrie Mother Witch Skeleton King Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Cannon Mini P.E.K.K.A Valkyrie Mother Witch

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Mini P.E.K.K.A
Valkyrie Wizard Mega Knight
Valkyrie
Mini P.E.K.K.A Wizard Witch Mother Witch
Wizard
Mini P.E.K.K.A Valkyrie Mega Knight
Witch
Valkyrie Mega Knight Skeleton King
Mother Witch
Valkyrie Mega Knight
Mega Knight
Mini P.E.K.K.A Wizard Witch Mother Witch
Skeleton King
Witch

Defense Synergies 0 17

Cannon
Mini P.E.K.K.A Valkyrie Wizard Witch Mother Witch
Mini P.E.K.K.A
Cannon Valkyrie Wizard Witch Mother Witch
Valkyrie
Cannon Mini P.E.K.K.A Wizard Witch Mother Witch
Wizard
Cannon Mini P.E.K.K.A Valkyrie Mega Knight Skeleton King
Witch
Cannon Mini P.E.K.K.A Valkyrie Mega Knight
Mother Witch
Cannon Mini P.E.K.K.A Valkyrie Mega Knight Skeleton King
Mega Knight
Wizard Witch Mother Witch
Skeleton King
Wizard Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Valkyrie Wizard
Mini P.E.K.K.A Cannon Valkyrie Witch Mega Knight
Cannon Mini P.E.K.K.A Witch Mega Knight Valkyrie
Cannon Mini P.E.K.K.A Witch Valkyrie Mega Knight Skeleton King
Mini P.E.K.K.A Valkyrie Mega Knight
Cannon Valkyrie Mother Witch Mega Knight
Cannon Wizard Witch
Cannon Valkyrie Mega Knight
Cannon Mini P.E.K.K.A Witch Skeleton King
Cannon Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Witch Mother Witch Cannon Wizard Mega Knight Skeleton King
Wizard Witch
Cannon Mini P.E.K.K.A Mega Knight Valkyrie Wizard Witch
Valkyrie Wizard Mega Knight Cannon Mini P.E.K.K.A Witch Skeleton King
Mini P.E.K.K.A Cannon Mega Knight Skeleton King
Cannon Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Cannon Mini P.E.K.K.A Valkyrie Witch
Cannon Mega Knight Valkyrie Wizard Witch
Valkyrie Wizard Witch Cannon Mother Witch Mega Knight
Mini P.E.K.K.A Cannon
Valkyrie Wizard Mega Knight Cannon Mini P.E.K.K.A Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Witch
Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Mega Knight Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Mega Knight
Cannon Mini P.E.K.K.A Valkyrie Witch Mega Knight
Wizard Mother Witch Witch
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Mega Knight Valkyrie
Mega Knight Mini P.E.K.K.A Valkyrie Witch
Witch Cannon
Mega Knight Mini P.E.K.K.A Valkyrie Witch
Mega Knight Valkyrie
Mini P.E.K.K.A Mega Knight Cannon Valkyrie Wizard Witch Skeleton King
Wizard Cannon Valkyrie Witch Mega Knight
Witch Mini P.E.K.K.A Valkyrie Skeleton King
Valkyrie Mega Knight Cannon Mini P.E.K.K.A Wizard Witch Mother Witch Skeleton King
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Wizard Valkyrie Mega Knight
Wizard Mother Witch Witch
Wizard Witch
Wizard
Wizard
Mini P.E.K.K.A
Valkyrie Wizard
Wizard
Wizard Witch
Wizard Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Mega Knight
Valkyrie Wizard Witch Mother Witch Mega Knight
Mega Knight
Wizard
Mother Witch Valkyrie Wizard Witch Mega Knight
Witch
Wizard Witch
Wizard Witch Mega Knight
Wizard Witch Mother Witch
Wizard Witch
Mini P.E.K.K.A
Wizard Mega Knight
Mega Knight
Wizard
Witch
Wizard Witch
Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Wizard Skeleton King
Mega Knight
Witch Skeleton King
Witch
Witch Mega Knight
Wizard Mega Knight

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