My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon
Giant Snowball
Minions Cannon Balloon
Zap
Minions Cannon Balloon
Barbarian Barrel
Knight Cannon Wizard
The Log
Cannon
Earthquake
Cannon
Arrows
Minions
Royal Delivery
Knight Minions Wizard Balloon
Fireball
Minions Cannon Wizard Balloon
Poison
Minions Cannon Wizard Balloon
Lightning
Knight Cannon Wizard Balloon
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rocket Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Knight Minions Cannon Wizard Balloon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Knight Minions

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Knight
Knight
Minions Balloon Arrows Wizard
Minions
Knight Rage Balloon
Cannon
Wizard
Knight Rage Balloon
Rocket
Rage
Minions Balloon Wizard
Balloon
Arrows Knight Rage Minions Wizard

Defense Synergies 2 6

Arrows
Knight Cannon
Knight
Minions Cannon Arrows Wizard
Minions
Knight Cannon
Cannon
Knight Arrows Minions Wizard Rocket
Wizard
Knight Cannon
Rocket
Cannon
Rage
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Minions Cannon Wizard
Knight Minions Cannon
Cannon Rocket Knight Minions
Cannon Knight Minions
Arrows Rocket
Arrows Minions Cannon
Minions Rocket Arrows Cannon Wizard
Rocket Arrows Cannon
Cannon Minions
Knight Cannon
Minions Arrows Knight Cannon Wizard
Arrows Minions Wizard
Cannon Knight Minions Wizard Rocket
Wizard Rocket Arrows Minions Cannon
Knight Cannon
Rocket Cannon
Wizard Arrows Knight Minions Cannon
Arrows Cannon Knight Minions Wizard
Arrows Wizard Knight Minions Cannon
Cannon
Wizard Arrows Knight Minions Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Arrows Knight Wizard Rocket
Knight Minions Rocket
Rocket Knight
Knight Cannon
Arrows Wizard Rocket Minions
Rocket Knight Minions
Knight
Rocket Knight Minions
Cannon
Knight Minions
Rocket Arrows
Rocket Knight Cannon Wizard
Wizard Cannon
Knight Minions Rocket
Arrows Minions Cannon Wizard
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Rocket
Arrows
Rocket Arrows
Arrows Knight Rocket
Wizard Rocket Arrows
Arrows Wizard Minions Rocket
Arrows Wizard
Arrows Wizard
Arrows Wizard
Rocket Minions
Rocket Arrows Knight Wizard
Arrows Wizard Rocket
Rocket Knight
Arrows Minions Rocket
Arrows
Rocket Arrows Wizard
Arrows Wizard Rocket
Arrows Rocket
Minions Rocket
Rocket Arrows Wizard
Rocket Arrows Wizard
Rocket Minions
Rocket Arrows Wizard
Rocket
Rocket Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard
Rocket Arrows
Arrows Wizard
Rocket Minions Wizard
Arrows Wizard Rocket
Rocket Arrows
Rocket Arrows Wizard
Minions Rocket
Rocket Arrows Wizard
Arrows
Knight Wizard Rocket
Arrows Wizard
Rocket Arrows
Minions Rocket
Rocket
Rocket
Wizard Rocket

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