My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Goblin Hut Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar Tombstone Goblin Hut Inferno Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Tombstone Goblin Hut X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Ice Golem X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Tombstone Goblin Hut
Zap
Cannon Mortar Tombstone Goblin Hut Inferno Tower X-Bow
Barbarian Barrel
Cannon Mortar Tombstone Goblin Hut Inferno Tower X-Bow
The Log
Cannon Tombstone Goblin Hut X-Bow
Earthquake
Cannon Mortar Tombstone Goblin Hut Inferno Tower X-Bow
Arrows
Tombstone Goblin Hut
Royal Delivery
Goblin Hut
Fireball
Cannon Mortar Tombstone Goblin Hut Inferno Tower X-Bow
Poison
Cannon Mortar Tombstone Goblin Hut Inferno Tower X-Bow
Lightning
Cannon Mortar Ice Golem Tombstone Goblin Hut Inferno Tower X-Bow
Rocket
Mortar Goblin Hut Inferno Tower X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Ice Golem Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Tombstone Inferno Tower Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Cannon Tombstone Mortar Goblin Hut Inferno Tower Rocket X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Cannon Tombstone Mortar

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Mortar
Ice Golem Goblin Hut Rocket
Ice Golem
X-Bow Mortar Goblin Hut
Tombstone
Goblin Hut
Mortar Ice Golem X-Bow
Inferno Tower
Rocket
Mortar X-Bow
X-Bow
Ice Golem Goblin Hut Rocket

Defense Synergies 3 12

Cannon
Ice Golem Inferno Tower Rocket X-Bow
Mortar
Ice Golem Goblin Hut Inferno Tower
Ice Golem
Cannon Inferno Tower X-Bow Mortar Goblin Hut
Tombstone
Rocket X-Bow
Goblin Hut
Mortar Ice Golem Inferno Tower X-Bow
Inferno Tower
Ice Golem Cannon Mortar Goblin Hut X-Bow
Rocket
Cannon Tombstone
X-Bow
Ice Golem Cannon Tombstone Goblin Hut Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Mortar Ice Golem Tombstone Goblin Hut Inferno Tower X-Bow
Inferno Tower Cannon Mortar Tombstone Goblin Hut X-Bow
Cannon Mortar Goblin Hut Inferno Tower Rocket Tombstone
Cannon Goblin Hut Inferno Tower Mortar Tombstone
Tombstone Rocket X-Bow
Cannon X-Bow
Inferno Tower Rocket Cannon Mortar Tombstone Goblin Hut X-Bow
Rocket Cannon Ice Golem Inferno Tower X-Bow
Cannon Inferno Tower Mortar Tombstone Goblin Hut X-Bow
Cannon Ice Golem Inferno Tower
Cannon Ice Golem Tombstone Goblin Hut X-Bow
Inferno Tower Goblin Hut
Cannon Mortar Tombstone Goblin Hut Inferno Tower Rocket X-Bow
Rocket Cannon Mortar Tombstone Goblin Hut X-Bow
Inferno Tower Cannon Mortar Tombstone Goblin Hut X-Bow
Inferno Tower Rocket Cannon Mortar Goblin Hut X-Bow
Cannon Mortar Tombstone Goblin Hut Inferno Tower X-Bow
Cannon Mortar Tombstone Goblin Hut X-Bow
Mortar Cannon Ice Golem Tombstone Goblin Hut
Cannon Mortar Goblin Hut Inferno Tower
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Tombstone Goblin Hut Inferno Tower X-Bow
Mortar Ice Golem Rocket X-Bow
Tombstone Ice Golem Goblin Hut Inferno Tower Rocket
Rocket Ice Golem Inferno Tower X-Bow
Inferno Tower Cannon Tombstone Goblin Hut
Rocket Ice Golem Goblin Hut
Rocket Ice Golem Tombstone Goblin Hut Inferno Tower
Inferno Tower
Rocket Mortar Ice Golem Tombstone Goblin Hut Inferno Tower X-Bow
Inferno Tower Cannon Tombstone Goblin Hut
Tombstone Goblin Hut Inferno Tower
Rocket
Rocket Cannon Ice Golem Tombstone Inferno Tower
Cannon
Tombstone Goblin Hut Inferno Tower Mortar Ice Golem Rocket X-Bow
Cannon Ice Golem Goblin Hut Inferno Tower
Cannon Mortar Tombstone Goblin Hut Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Ice Golem Rocket X-Bow
Mortar X-Bow
Rocket Goblin Hut X-Bow
Ice Golem Rocket
Rocket Mortar
Ice Golem Rocket
Mortar
X-Bow Ice Golem
Mortar X-Bow
Rocket X-Bow
Rocket Mortar X-Bow
Rocket
Rocket Mortar Ice Golem Goblin Hut
Mortar Rocket X-Bow
Mortar Ice Golem Goblin Hut X-Bow
Rocket X-Bow Mortar Goblin Hut
Mortar Goblin Hut Rocket X-Bow
Mortar Rocket
Rocket
Rocket Mortar X-Bow
Rocket Mortar X-Bow
Rocket X-Bow
Rocket
Rocket X-Bow
Rocket Mortar X-Bow
Ice Golem Mortar
Mortar X-Bow
Mortar X-Bow
Rocket Mortar X-Bow
Ice Golem X-Bow
Rocket Goblin Hut
Mortar Rocket X-Bow
Rocket
Rocket
Tombstone Goblin Hut Rocket X-Bow
Rocket
Rocket
Mortar Ice Golem
Rocket
Rocket
Rocket
Mortar Rocket X-Bow
Mortar Rocket

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