My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Giant Wizard Dark Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Giant Dark Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Dark Prince
Giant Snowball
Cannon Princess
Zap
Cannon Royal Giant Dark Prince Princess
Barbarian Barrel
Cannon Rascals Wizard Dark Prince Princess
The Log
Cannon Rascals Royal Giant Dark Prince Princess
Earthquake
Cannon
Arrows
Rascals Princess
Royal Delivery
Rascals Wizard Dark Prince Princess
Fireball
Cannon Rascals Wizard Princess
Poison
Cannon Rascals Wizard Princess
Lightning
Cannon Wizard Dark Prince
Rocket
Rascals Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Dark Prince The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Princess Fireball Dark Prince Rascals Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Cannon Princess Fireball

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Rascals
Dark Prince
Royal Giant
Fireball Wizard Dark Prince The Log Princess
Fireball
Royal Giant Dark Prince The Log Princess
Wizard
Royal Giant Dark Prince
Dark Prince
Rascals Royal Giant Fireball Wizard Princess
The Log
Royal Giant Fireball Princess
Princess
Royal Giant Fireball Dark Prince The Log

Defense Synergies 2 14

Cannon
The Log Rascals Fireball Wizard Dark Prince Princess
Rascals
Cannon The Log Princess
Royal Giant
Fireball
The Log Cannon Dark Prince Princess
Wizard
Cannon Dark Prince The Log
Dark Prince
Cannon Fireball Wizard The Log Princess
The Log
Cannon Fireball Rascals Wizard Dark Prince Princess
Princess
Cannon Rascals Fireball Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Wizard The Log
Cannon Rascals Dark Prince The Log
Cannon Rascals Dark Prince
Cannon Rascals Dark Prince
Fireball Dark Prince The Log Princess
Fireball The Log Cannon Rascals Dark Prince
Cannon Rascals Fireball Wizard Princess
Cannon Rascals Fireball The Log
Cannon Rascals Princess
Cannon Rascals Dark Prince
Cannon Rascals Fireball Wizard Dark Prince The Log Princess
Rascals Fireball Wizard Princess
Cannon Rascals Fireball Wizard Dark Prince The Log
Fireball Wizard Cannon Rascals Dark Prince The Log Princess
Cannon Rascals
Cannon Rascals Fireball The Log
Wizard Cannon Rascals Fireball Dark Prince
Cannon Fireball Rascals Wizard Dark Prince The Log
Wizard The Log Cannon Rascals Fireball Dark Prince Princess
Cannon
Rascals Wizard Dark Prince Cannon Fireball The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Fireball Dark Prince
Fireball Wizard The Log
Rascals Dark Prince The Log
Dark Prince Rascals Fireball The Log
Cannon Rascals Dark Prince
Fireball Wizard Rascals Princess
Rascals Dark Prince Fireball
Rascals Dark Prince
Fireball Dark Prince The Log
Cannon
Rascals Dark Prince
Fireball Dark Prince The Log
Rascals Dark Prince Cannon Fireball Wizard
Wizard Cannon Rascals Fireball Princess
Rascals Fireball Dark Prince The Log
Cannon Rascals Fireball Wizard Dark Prince The Log Princess
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Rascals The Log
Fireball The Log Princess
Fireball The Log
Rascals Fireball Dark Prince The Log
Fireball Wizard Dark Prince The Log
Fireball Wizard Princess
Wizard The Log Princess
Fireball The Log Wizard Princess
Fireball The Log Wizard
Fireball
Fireball Wizard Dark Prince The Log Princess
Fireball Wizard Princess
Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball Wizard The Log Princess
Fireball Wizard The Log Princess
Fireball
Fireball Wizard Dark Prince The Log Princess
Fireball Wizard The Log Princess
Fireball The Log
Fireball Wizard Princess
The Log
Fireball The Log
The Log Fireball Wizard Dark Prince Princess
Fireball The Log Wizard Princess
Fireball Wizard The Log Princess
Fireball The Log
Fireball Wizard Princess
Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball Princess
Fireball Wizard The Log Princess
Fireball Dark Prince Princess
Fireball Wizard Princess
The Log Fireball
Fireball Rascals Wizard Dark Prince Princess
The Log Fireball Wizard Princess
Fireball
Dark Prince
Rascals Fireball The Log Princess
Fireball Princess
Fireball Dark Prince The Log Princess
Fireball Wizard

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