My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Princess Bandit Electro Wizard Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Princess Bandit Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Skeleton King
Giant Snowball
Cannon Princess Skeleton King
Zap
Cannon Princess Bandit Skeleton King
Barbarian Barrel
Cannon Rascals Princess Bandit Electro Wizard Skeleton King
The Log
Cannon Rascals Princess Bandit Skeleton King
Earthquake
Cannon Skeleton King
Arrows
Rascals Princess Skeleton King
Royal Delivery
Rascals Princess Bandit Electro Wizard Skeleton King
Fireball
Cannon Rascals Princess Bandit Electro Wizard Skeleton King
Poison
Cannon Rascals Princess Electro Wizard Skeleton King
Lightning
Cannon Bandit Electro Wizard Skeleton King
Rocket
Rascals Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log Princess Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Princess Bandit Electro Wizard Skeleton King Rascals Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Princess Bandit

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Rascals
Bandit Electro Wizard
Rocket
The Log
Princess Bandit
Princess
The Log
Bandit
Rascals The Log Electro Wizard
Electro Wizard
Rascals Bandit
Skeleton King

Defense Synergies 1 14

Cannon
The Log Rascals Rocket Princess Bandit Electro Wizard
Rascals
Cannon The Log Princess
Rocket
Cannon The Log
The Log
Cannon Rascals Rocket Princess Bandit Electro Wizard
Princess
Cannon Rascals The Log Bandit Skeleton King
Bandit
Cannon The Log Princess Electro Wizard
Electro Wizard
Cannon The Log Bandit
Skeleton King
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon The Log Electro Wizard
Cannon Rascals The Log Bandit Electro Wizard
Cannon Rocket Rascals Bandit Electro Wizard
Cannon Rascals Bandit Electro Wizard Skeleton King
Rocket The Log Princess
The Log Cannon Rascals Bandit Electro Wizard
Rocket Electro Wizard Cannon Rascals Princess
Rocket Cannon Rascals The Log Bandit Electro Wizard
Cannon Rascals Princess Skeleton King
Cannon Rascals Bandit Electro Wizard
Electro Wizard Cannon Rascals The Log Princess Bandit Skeleton King
Rascals Princess Electro Wizard
Cannon Rascals Rocket The Log Bandit Electro Wizard
Rocket Cannon Rascals The Log Princess Electro Wizard Skeleton King
Cannon Rascals Bandit Electro Wizard Skeleton King
Rocket Cannon Rascals The Log Bandit Electro Wizard
Cannon Rascals Electro Wizard
Cannon Rascals The Log Bandit Electro Wizard
The Log Cannon Rascals Princess Bandit Electro Wizard
Cannon Electro Wizard
Rascals Cannon The Log Bandit Electro Wizard
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Bandit Electro Wizard
Bandit Electro Wizard Rocket The Log
Bandit Rascals Rocket The Log Electro Wizard
Rocket Rascals The Log Bandit Electro Wizard
Cannon Rascals Bandit
Rocket Rascals Princess Electro Wizard
Rascals Rocket Bandit Electro Wizard
Rascals
Rocket Electro Wizard The Log Bandit
Cannon
Rascals
Rocket The Log Electro Wizard
Rascals Rocket Cannon Bandit Skeleton King
Cannon Rascals Princess
Rascals Electro Wizard Rocket The Log Skeleton King
Cannon Rascals The Log Princess Electro Wizard Skeleton King
Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rascals Rocket The Log Bandit
The Log Princess Bandit Electro Wizard
Rocket The Log Bandit
Rascals Rocket The Log
Rocket The Log
Rocket Princess
The Log Princess
The Log Princess
The Log Bandit
Rocket Electro Wizard
Rocket The Log Princess Bandit Electro Wizard
Rocket Princess
Rocket The Log Princess Bandit
Rocket Princess Bandit
Princess The Log
Rocket The Log Princess Bandit
Rocket The Log Princess Bandit
Rocket
Rocket
Rocket The Log Princess Bandit Electro Wizard
Rocket The Log Princess
Rocket The Log
Rocket Princess
Rocket The Log
Rocket The Log
The Log Princess
The Log Princess Bandit Electro Wizard
The Log Princess Bandit
Rocket The Log Bandit
Princess Electro Wizard
Rocket Electro Wizard
Rocket The Log Bandit
Rocket Princess Electro Wizard
Rocket The Log Princess
Electro Wizard Rocket Princess Bandit
Rocket Princess Electro Wizard
The Log
Rascals Rocket Princess Electro Wizard
The Log Princess Skeleton King
Rocket
Rascals Rocket The Log Princess Electro Wizard Skeleton King
Rocket Princess Electro Wizard
Rocket The Log Princess Bandit Electro Wizard
Rocket

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: