My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Magic Archer Ram Rider Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Miner Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Magic Archer Ram Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Ram Rider Skeleton King
Giant Snowball
Cannon Miner Ram Rider Skeleton King
Zap
Cannon Mortar Ram Rider Skeleton King
Barbarian Barrel
Cannon Mortar Magic Archer Skeleton King
The Log
Cannon Ram Rider Skeleton King
Earthquake
Cannon Mortar Skeleton King
Arrows
Skeleton King
Royal Delivery
Miner Magic Archer Ram Rider Skeleton King
Fireball
Cannon Mortar Magic Archer Ram Rider Skeleton King
Poison
Cannon Mortar Magic Archer Skeleton King
Lightning
Cannon Mortar Magic Archer Ram Rider Skeleton King
Rocket
Mortar Magic Archer Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Mortar Earthquake Magic Archer Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Royal Delivery Earthquake Miner Mortar Magic Archer Skeleton King Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Cannon Royal Delivery Earthquake Miner

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Royal Delivery
Mortar
Miner Ram Rider Skeleton King
Earthquake
Ram Rider
Miner
Mortar Magic Archer Skeleton King
Magic Archer
Ram Rider Miner
Ram Rider
Magic Archer Mortar Earthquake
Skeleton King
Mortar Miner

Defense Synergies 1 9

Cannon
Royal Delivery Earthquake Magic Archer
Royal Delivery
Cannon Mortar Earthquake Magic Archer Ram Rider
Mortar
Royal Delivery Earthquake Skeleton King
Earthquake
Cannon Royal Delivery Mortar
Miner
Magic Archer
Cannon Royal Delivery Ram Rider
Ram Rider
Royal Delivery Magic Archer
Skeleton King
Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Mortar Magic Archer Ram Rider
Cannon Royal Delivery Mortar Ram Rider
Cannon Mortar Ram Rider Royal Delivery
Cannon Mortar Ram Rider Skeleton King
Royal Delivery Earthquake
Royal Delivery Cannon Earthquake Magic Archer
Ram Rider Cannon Royal Delivery Mortar Magic Archer
Earthquake Cannon Magic Archer Ram Rider
Cannon Mortar Skeleton King
Cannon Royal Delivery Miner
Cannon Royal Delivery Earthquake Magic Archer Ram Rider Skeleton King
Royal Delivery Magic Archer Ram Rider
Cannon Mortar Royal Delivery Earthquake Ram Rider
Cannon Royal Delivery Mortar Earthquake Magic Archer Skeleton King
Cannon Mortar Ram Rider Skeleton King
Cannon Royal Delivery Mortar Ram Rider
Cannon Royal Delivery Mortar
Cannon Royal Delivery Mortar Magic Archer Ram Rider
Royal Delivery Mortar Earthquake Cannon Magic Archer Ram Rider
Cannon Mortar Ram Rider
Cannon Royal Delivery Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery
Royal Delivery Mortar Miner Magic Archer
Royal Delivery Ram Rider
Royal Delivery Ram Rider
Cannon Royal Delivery Ram Rider
Royal Delivery Magic Archer Ram Rider
Royal Delivery Ram Rider
Royal Delivery
Royal Delivery Mortar Magic Archer
Cannon Royal Delivery
Royal Delivery
Royal Delivery Cannon Ram Rider Skeleton King
Cannon Magic Archer
Royal Delivery Mortar Magic Archer Skeleton King
Cannon Royal Delivery Earthquake Magic Archer Skeleton King
Cannon Royal Delivery Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Mortar
Mortar Miner Magic Archer Ram Rider
Earthquake Miner Magic Archer
Earthquake
Mortar Earthquake Magic Archer
Magic Archer Ram Rider
Mortar Earthquake Magic Archer
Earthquake Magic Archer Ram Rider
Miner Mortar Ram Rider
Miner Mortar Earthquake Magic Archer Ram Rider
Magic Archer
Earthquake Mortar Miner Magic Archer
Earthquake Mortar Magic Archer
Earthquake Mortar Magic Archer
Earthquake Mortar Magic Archer
Earthquake Magic Archer Mortar
Mortar Earthquake
Mortar Earthquake Magic Archer
Mortar Earthquake Miner Magic Archer
Earthquake Magic Archer
Earthquake Mortar
Earthquake Mortar Magic Archer
Mortar Miner Earthquake Magic Archer Ram Rider
Mortar Miner Magic Archer Ram Rider
Miner Mortar Magic Archer
Magic Archer
Mortar Earthquake Miner Magic Archer
Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Magic Archer Ram Rider
Miner Magic Archer
Mortar Earthquake Magic Archer Skeleton King
Magic Archer Skeleton King
Magic Archer
Mortar Miner Magic Archer
Mortar

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