My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons P.E.K.K.A Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Cannon Skeleton Dragons Guards
Zap
Cannon Inferno Tower Guards
Barbarian Barrel
Cannon Inferno Tower Guards
The Log
Cannon Guards
Earthquake
Cannon Inferno Tower Guards
Arrows
Skeleton Dragons Guards
Royal Delivery
Skeleton Dragons Guards P.E.K.K.A
Fireball
Cannon Skeleton Dragons Inferno Tower
Poison
Cannon Skeleton Dragons Inferno Tower Guards
Lightning
Cannon Skeleton Dragons Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Guards Skeleton Dragons Fireball Golden Knight Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Cannon Guards Skeleton Dragons

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Skeleton Dragons
P.E.K.K.A
Fireball
The Log Golden Knight
Inferno Tower
Guards
The Log
P.E.K.K.A
Skeleton Dragons The Log
The Log
Fireball Guards P.E.K.K.A
Golden Knight
Fireball

Defense Synergies 6 12

Cannon
The Log Skeleton Dragons Fireball Inferno Tower Guards
Skeleton Dragons
The Log Cannon Fireball Inferno Tower Guards P.E.K.K.A
Fireball
The Log Cannon Skeleton Dragons Inferno Tower Golden Knight
Inferno Tower
Guards The Log Cannon Skeleton Dragons Fireball
Guards
Inferno Tower Cannon Skeleton Dragons The Log
P.E.K.K.A
The Log Skeleton Dragons
The Log
Cannon Skeleton Dragons Fireball Inferno Tower P.E.K.K.A Guards Golden Knight
Golden Knight
Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Dragons Fireball Inferno Tower The Log Golden Knight
Inferno Tower P.E.K.K.A Cannon Skeleton Dragons The Log
Cannon Inferno Tower P.E.K.K.A Skeleton Dragons
Cannon Inferno Tower P.E.K.K.A Skeleton Dragons Guards
Fireball P.E.K.K.A The Log
Fireball The Log Cannon Skeleton Dragons Guards
Skeleton Dragons Inferno Tower Cannon Fireball
Cannon Skeleton Dragons Fireball Inferno Tower P.E.K.K.A The Log Golden Knight
Cannon Inferno Tower P.E.K.K.A
Guards Cannon Inferno Tower
Skeleton Dragons Guards Cannon Fireball The Log
Skeleton Dragons Inferno Tower Fireball
Cannon Inferno Tower P.E.K.K.A Skeleton Dragons Fireball Guards The Log
Fireball Cannon Skeleton Dragons Guards P.E.K.K.A The Log Golden Knight
Inferno Tower P.E.K.K.A Cannon
Inferno Tower Cannon Fireball P.E.K.K.A The Log
Cannon Skeleton Dragons Fireball Inferno Tower P.E.K.K.A
Cannon Fireball Skeleton Dragons Guards The Log Golden Knight
The Log Cannon Skeleton Dragons Fireball Guards
P.E.K.K.A Cannon Inferno Tower
Skeleton Dragons Cannon Fireball Guards P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Inferno Tower P.E.K.K.A
Fireball Skeleton Dragons The Log
Guards P.E.K.K.A Inferno Tower The Log Golden Knight
Guards P.E.K.K.A Fireball Inferno Tower The Log
Inferno Tower P.E.K.K.A Cannon Guards
Skeleton Dragons Fireball
Guards P.E.K.K.A Fireball Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Skeleton Dragons Fireball Inferno Tower The Log
Inferno Tower P.E.K.K.A Cannon Skeleton Dragons Guards
P.E.K.K.A Inferno Tower Guards Golden Knight
P.E.K.K.A Fireball Guards The Log
P.E.K.K.A Cannon Fireball Inferno Tower Guards Golden Knight
Cannon Skeleton Dragons Fireball
Inferno Tower Guards Skeleton Dragons Fireball P.E.K.K.A The Log Golden Knight
Cannon Skeleton Dragons Fireball Inferno Tower P.E.K.K.A The Log Golden Knight
Cannon Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons Guards The Log Golden Knight
Fireball Skeleton Dragons The Log Golden Knight
Skeleton Dragons Fireball The Log
Skeleton Dragons Fireball Guards The Log
Fireball Skeleton Dragons The Log
Skeleton Dragons Fireball
Skeleton Dragons The Log
Fireball The Log Skeleton Dragons
Fireball The Log Skeleton Dragons Golden Knight
Fireball Guards
Skeleton Dragons Fireball The Log Golden Knight
Fireball Skeleton Dragons
Skeleton Dragons Fireball The Log Golden Knight
Skeleton Dragons Fireball
Skeleton Dragons Fireball The Log
Skeleton Dragons Fireball The Log Golden Knight
Skeleton Dragons Fireball The Log
Fireball
Skeleton Dragons
Skeleton Dragons Fireball The Log
Skeleton Dragons Fireball The Log Golden Knight
Skeleton Dragons Fireball The Log
Skeleton Dragons Fireball
The Log
Skeleton Dragons Fireball The Log
The Log Skeleton Dragons Fireball
Fireball The Log Skeleton Dragons Golden Knight
Fireball Skeleton Dragons The Log Golden Knight
Fireball Skeleton Dragons The Log Golden Knight
Skeleton Dragons Fireball
Skeleton Dragons Fireball Guards
Fireball
Skeleton Dragons Fireball The Log
Skeleton Dragons Fireball
P.E.K.K.A
Fireball The Log
Fireball Guards
Fireball Skeleton Dragons
The Log Fireball
Fireball Skeleton Dragons
The Log Skeleton Dragons Fireball
Fireball
Skeleton Dragons P.E.K.K.A
Skeleton Dragons Fireball Guards The Log Golden Knight
Skeleton Dragons Fireball
Fireball The Log Golden Knight
P.E.K.K.A
Fireball Skeleton Dragons

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