My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Barrel Skeleton Army
Giant Snowball
Cannon Skeleton Barrel Goblin Barrel Skeleton Army
Zap
Cannon Skeleton Barrel Firecracker Goblin Barrel Skeleton Army
Barbarian Barrel
Cannon Skeleton Barrel Firecracker Goblin Barrel Skeleton Army Magic Archer
The Log
Cannon Skeleton Barrel Firecracker Goblin Barrel Skeleton Army
Earthquake
Cannon Firecracker Goblin Barrel Skeleton Army
Arrows
Skeleton Barrel Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Skeleton Barrel Firecracker Goblin Barrel Skeleton Army P.E.K.K.A Magic Archer
Fireball
Cannon Skeleton Barrel Firecracker Goblin Barrel Skeleton Army Magic Archer
Poison
Cannon Skeleton Barrel Firecracker Skeleton Army Magic Archer
Lightning
Cannon Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Skeleton Army Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Skeleton Barrel Firecracker Goblin Barrel Skeleton Army Poison Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Cannon Skeleton Barrel Firecracker Goblin Barrel

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Skeleton Barrel
Firecracker Goblin Barrel Poison Magic Archer
Firecracker
Skeleton Barrel Goblin Barrel P.E.K.K.A
Goblin Barrel
Skeleton Barrel Firecracker Skeleton Army P.E.K.K.A
Skeleton Army
Goblin Barrel
Poison
P.E.K.K.A Skeleton Barrel
P.E.K.K.A
Poison Magic Archer Firecracker Goblin Barrel
Magic Archer
P.E.K.K.A Skeleton Barrel

Defense Synergies 0 7

Cannon
Firecracker Skeleton Army Poison Magic Archer
Skeleton Barrel
Firecracker
Cannon Skeleton Army P.E.K.K.A
Goblin Barrel
Skeleton Army
Cannon Firecracker Magic Archer
Poison
Cannon
P.E.K.K.A
Firecracker
Magic Archer
Cannon Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Barrel Firecracker Magic Archer
Skeleton Army P.E.K.K.A Cannon Firecracker
Cannon Skeleton Army P.E.K.K.A
Cannon Skeleton Army P.E.K.K.A Firecracker
Firecracker Skeleton Army Poison P.E.K.K.A
Skeleton Army Cannon Firecracker Magic Archer
Cannon Firecracker Poison Magic Archer
Cannon Skeleton Barrel Poison P.E.K.K.A Magic Archer
Cannon P.E.K.K.A Skeleton Army
Skeleton Army Cannon Firecracker
Skeleton Army Poison Cannon Firecracker Magic Archer
Firecracker Poison Magic Archer
Cannon Skeleton Army P.E.K.K.A
Skeleton Army Cannon Firecracker Poison P.E.K.K.A Magic Archer
Skeleton Army P.E.K.K.A Cannon
Skeleton Army Cannon P.E.K.K.A
Cannon Firecracker Skeleton Army Poison P.E.K.K.A
Cannon Firecracker Skeleton Army Magic Archer
Poison Cannon Firecracker Magic Archer
P.E.K.K.A Cannon
Skeleton Army Cannon Firecracker Poison P.E.K.K.A
P.E.K.K.A Cannon Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army P.E.K.K.A
Poison Skeleton Barrel Firecracker Magic Archer
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A
P.E.K.K.A Cannon Skeleton Army
Firecracker Poison Skeleton Barrel Magic Archer
Skeleton Army P.E.K.K.A
P.E.K.K.A Skeleton Army
P.E.K.K.A Firecracker Skeleton Army Poison Magic Archer
P.E.K.K.A Cannon Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Poison
Skeleton Army P.E.K.K.A Cannon
Cannon Firecracker Skeleton Army Magic Archer
Skeleton Army Firecracker Poison P.E.K.K.A Magic Archer
Poison Cannon Firecracker P.E.K.K.A Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Magic Archer Firecracker
Firecracker Poison Skeleton Barrel Magic Archer
Skeleton Barrel Poison Magic Archer
Skeleton Barrel Firecracker Poison
Poison Firecracker Magic Archer
Firecracker Poison Skeleton Barrel Magic Archer
Firecracker Poison Magic Archer
Poison Skeleton Barrel Firecracker Magic Archer
Poison Skeleton Barrel Firecracker
Poison
Firecracker Poison Skeleton Barrel Magic Archer
Poison Firecracker Magic Archer
Poison Skeleton Barrel Firecracker Magic Archer
Skeleton Barrel Firecracker Poison Magic Archer
Skeleton Barrel Firecracker Poison Magic Archer
Skeleton Barrel Firecracker Poison Magic Archer
Magic Archer Skeleton Barrel Firecracker Poison
Poison
Skeleton Barrel Firecracker Poison Magic Archer
Skeleton Barrel Firecracker Poison Magic Archer
Poison Magic Archer
Poison
Skeleton Barrel Poison
Firecracker Poison Magic Archer
Firecracker Poison Skeleton Barrel Magic Archer
Skeleton Barrel Poison Magic Archer
Poison Skeleton Barrel Firecracker Magic Archer
Poison Firecracker Magic Archer
Skeleton Barrel Firecracker Poison
Poison Magic Archer
Firecracker Poison Magic Archer
P.E.K.K.A
Firecracker Poison Magic Archer
Skeleton Barrel Skeleton Army Magic Archer
Poison Firecracker Magic Archer
Poison Firecracker Magic Archer
Skeleton Barrel Firecracker Poison Magic Archer
Poison
Firecracker P.E.K.K.A
Firecracker Poison Magic Archer
Firecracker Poison Magic Archer
Poison Skeleton Barrel Firecracker Magic Archer
P.E.K.K.A
Firecracker
Poison

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