My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Bandit Electro Wizard Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Bandit Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Goblin Barrel Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Barrel Bandit Skeleton King
Giant Snowball
Cannon Skeleton Barrel Goblin Barrel Skeleton King
Zap
Cannon Skeleton Barrel Firecracker Goblin Barrel Bandit Skeleton King
Barbarian Barrel
Cannon Skeleton Barrel Firecracker Goblin Barrel Bandit Electro Wizard Skeleton King
The Log
Cannon Skeleton Barrel Firecracker Goblin Barrel Bandit Skeleton King
Earthquake
Cannon Firecracker Goblin Barrel Skeleton King
Arrows
Skeleton Barrel Firecracker Goblin Barrel Skeleton King
Royal Delivery
Skeleton Barrel Firecracker Goblin Barrel Bandit Electro Wizard Skeleton King
Fireball
Cannon Skeleton Barrel Firecracker Goblin Barrel Bandit Electro Wizard Skeleton King
Poison
Cannon Skeleton Barrel Firecracker Electro Wizard Skeleton King
Lightning
Cannon Bandit Electro Wizard Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Skeleton Barrel Firecracker Goblin Barrel Bandit Fireball Electro Wizard Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Cannon Skeleton Barrel Firecracker Goblin Barrel

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Skeleton Barrel
Firecracker Fireball Goblin Barrel Skeleton King Bandit
Firecracker
Skeleton Barrel Goblin Barrel Bandit
Fireball
Skeleton Barrel Electro Wizard Skeleton King
Goblin Barrel
Skeleton Barrel Firecracker Bandit Skeleton King
Bandit
Skeleton Barrel Firecracker Goblin Barrel Electro Wizard
Electro Wizard
Fireball Bandit
Skeleton King
Skeleton Barrel Fireball Goblin Barrel

Defense Synergies 0 10

Cannon
Firecracker Fireball Bandit Electro Wizard
Skeleton Barrel
Fireball
Firecracker
Cannon Bandit Electro Wizard
Fireball
Cannon Skeleton Barrel Bandit Electro Wizard
Goblin Barrel
Bandit
Cannon Firecracker Fireball Electro Wizard
Electro Wizard
Cannon Firecracker Fireball Bandit
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Barrel Firecracker Fireball Electro Wizard
Cannon Firecracker Bandit Electro Wizard
Cannon Bandit Electro Wizard
Cannon Firecracker Bandit Electro Wizard Skeleton King
Firecracker Fireball
Fireball Cannon Firecracker Bandit Electro Wizard
Electro Wizard Cannon Firecracker Fireball
Cannon Skeleton Barrel Fireball Bandit Electro Wizard
Cannon Skeleton King
Cannon Firecracker Bandit Electro Wizard
Electro Wizard Cannon Firecracker Fireball Bandit Skeleton King
Firecracker Fireball Electro Wizard
Cannon Fireball Bandit Electro Wizard
Fireball Cannon Firecracker Electro Wizard Skeleton King
Cannon Bandit Electro Wizard Skeleton King
Cannon Fireball Bandit Electro Wizard
Cannon Firecracker Fireball Electro Wizard
Cannon Fireball Firecracker Bandit Electro Wizard
Cannon Firecracker Fireball Bandit Electro Wizard
Cannon Electro Wizard
Cannon Firecracker Fireball Bandit Electro Wizard
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Bandit Electro Wizard
Fireball Bandit Electro Wizard Skeleton Barrel Firecracker
Bandit Electro Wizard
Fireball Bandit Electro Wizard
Cannon Bandit
Firecracker Fireball Skeleton Barrel Electro Wizard
Fireball Bandit Electro Wizard
Electro Wizard Firecracker Fireball Bandit
Cannon
Fireball Electro Wizard
Cannon Fireball Bandit Skeleton King
Cannon Firecracker Fireball
Electro Wizard Firecracker Fireball Skeleton King
Cannon Firecracker Fireball Electro Wizard Skeleton King
Cannon Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Firecracker Bandit
Firecracker Fireball Skeleton Barrel Bandit Electro Wizard
Skeleton Barrel Fireball Bandit
Skeleton Barrel Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Skeleton Barrel
Firecracker
Fireball Skeleton Barrel Firecracker
Fireball Skeleton Barrel Firecracker Bandit
Fireball Electro Wizard
Firecracker Skeleton Barrel Fireball Bandit Electro Wizard
Fireball Firecracker
Skeleton Barrel Firecracker Fireball Bandit
Skeleton Barrel Firecracker Fireball Bandit
Skeleton Barrel Firecracker Fireball
Skeleton Barrel Firecracker Fireball Bandit
Skeleton Barrel Firecracker Fireball Bandit
Fireball
Skeleton Barrel Firecracker Fireball Bandit Electro Wizard
Skeleton Barrel Firecracker Fireball
Fireball
Fireball
Skeleton Barrel Fireball
Firecracker Fireball
Firecracker Fireball Skeleton Barrel Bandit Electro Wizard
Fireball Skeleton Barrel Bandit
Fireball Skeleton Barrel Firecracker Bandit
Firecracker Fireball Electro Wizard
Electro Wizard Skeleton Barrel Firecracker Fireball
Fireball
Fireball Bandit
Firecracker Fireball Electro Wizard
Firecracker Fireball
Skeleton Barrel Electro Wizard Fireball Bandit
Fireball Firecracker Electro Wizard
Fireball
Fireball Firecracker Electro Wizard
Skeleton Barrel Firecracker Fireball Skeleton King
Fireball
Firecracker
Firecracker Fireball Electro Wizard Skeleton King
Firecracker Fireball Electro Wizard
Skeleton Barrel Firecracker Fireball Bandit Electro Wizard
Fireball Firecracker

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