My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Battle Ram Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram Royal Hogs Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Battle Ram Royal Hogs Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Battle Ram Royal Hogs Barbarian Barrel Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Royal Hogs Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Battle Ram Royal Hogs Ram Rider
Giant Snowball
Cannon Skeleton Barrel Battle Ram Royal Hogs Ram Rider
Zap
Cannon Skeleton Barrel Battle Ram Royal Hogs Ram Rider
Barbarian Barrel
Cannon Skeleton Barrel Battle Ram Bomb Tower Royal Hogs
The Log
Cannon Skeleton Barrel Battle Ram Royal Hogs Ram Rider
Earthquake
Cannon Bomb Tower Royal Hogs
Arrows
Skeleton Barrel Royal Hogs
Royal Delivery
Skeleton Barrel Battle Ram Royal Hogs Ram Rider
Fireball
Cannon Skeleton Barrel Battle Ram Bomb Tower Royal Hogs Ram Rider
Poison
Cannon Skeleton Barrel Bomb Tower Royal Hogs
Lightning
Cannon Battle Ram Bomb Tower Ram Rider
Rocket
Bomb Tower Royal Hogs Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Battle Ram Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Cannon Skeleton Barrel Battle Ram Bomb Tower Royal Hogs Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Cannon Skeleton Barrel Battle Ram

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Skeleton Barrel
Battle Ram Royal Hogs Ram Rider Mega Knight
Battle Ram
Skeleton Barrel Royal Hogs Barbarian Barrel
Bomb Tower
Royal Hogs
Skeleton Barrel Battle Ram Barbarian Barrel Mega Knight
Barbarian Barrel
Battle Ram Royal Hogs Ram Rider Mega Knight
Ram Rider
Skeleton Barrel Barbarian Barrel Mega Knight
Mega Knight
Skeleton Barrel Royal Hogs Barbarian Barrel Ram Rider

Defense Synergies 1 3

Cannon
Barbarian Barrel
Skeleton Barrel
Mega Knight
Battle Ram
Bomb Tower
Barbarian Barrel
Royal Hogs
Barbarian Barrel
Bomb Tower Cannon Mega Knight
Ram Rider
Mega Knight
Skeleton Barrel Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Barrel Barbarian Barrel Ram Rider
Bomb Tower Cannon Ram Rider Mega Knight
Cannon Bomb Tower Ram Rider Mega Knight
Cannon Bomb Tower Ram Rider Mega Knight
Bomb Tower Barbarian Barrel Mega Knight
Barbarian Barrel Cannon Bomb Tower Mega Knight
Ram Rider Cannon Bomb Tower
Cannon Skeleton Barrel Bomb Tower Barbarian Barrel Ram Rider Mega Knight
Cannon Bomb Tower
Cannon Barbarian Barrel Mega Knight
Cannon Bomb Tower Barbarian Barrel Ram Rider Mega Knight
Ram Rider
Cannon Bomb Tower Mega Knight Ram Rider
Bomb Tower Mega Knight Cannon Barbarian Barrel
Cannon Bomb Tower Ram Rider Mega Knight
Bomb Tower Cannon Ram Rider Mega Knight
Bomb Tower Mega Knight Cannon
Cannon Bomb Tower Mega Knight Barbarian Barrel Ram Rider
Bomb Tower Barbarian Barrel Cannon Ram Rider Mega Knight
Cannon Bomb Tower Ram Rider
Mega Knight Cannon Bomb Tower Barbarian Barrel
Cannon Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Barbarian Barrel
Skeleton Barrel Bomb Tower Barbarian Barrel Mega Knight
Mega Knight Bomb Tower Ram Rider
Mega Knight Barbarian Barrel Ram Rider
Cannon Ram Rider Mega Knight
Skeleton Barrel Bomb Tower Ram Rider
Bomb Tower Ram Rider
Mega Knight Bomb Tower
Mega Knight Bomb Tower Barbarian Barrel
Cannon
Mega Knight Bomb Tower
Mega Knight
Mega Knight Cannon Bomb Tower Ram Rider
Cannon Bomb Tower Mega Knight
Bomb Tower Barbarian Barrel
Mega Knight Cannon Bomb Tower Barbarian Barrel
Cannon Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel Ram Rider
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Barbarian Barrel Mega Knight
Skeleton Barrel Ram Rider
Skeleton Barrel Barbarian Barrel Ram Rider
Skeleton Barrel Ram Rider
Skeleton Barrel Barbarian Barrel Ram Rider
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel Mega Knight
Barbarian Barrel
Skeleton Barrel Barbarian Barrel Mega Knight
Skeleton Barrel Barbarian Barrel Mega Knight
Mega Knight
Skeleton Barrel Barbarian Barrel
Barbarian Barrel Mega Knight
Skeleton Barrel Barbarian Barrel Ram Rider
Skeleton Barrel Ram Rider Mega Knight
Skeleton Barrel Barbarian Barrel
Skeleton Barrel
Mega Knight
Mega Knight
Skeleton Barrel Barbarian Barrel
Ram Rider
Barbarian Barrel
Mega Knight
Skeleton Barrel
Mega Knight
Skeleton Barrel Barbarian Barrel Mega Knight
Mega Knight

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