My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tesla Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army
Giant Snowball
Cannon Dart Goblin Furnace Royal Hogs Skeleton Army
Zap
Cannon Dart Goblin Furnace Royal Hogs Skeleton Army
Barbarian Barrel
Cannon Tesla Dart Goblin Furnace Royal Hogs Skeleton Army
The Log
Cannon Dart Goblin Furnace Royal Hogs Skeleton Army
Earthquake
Cannon Tesla Furnace Royal Hogs Skeleton Army
Arrows
Dart Goblin Furnace Royal Hogs Skeleton Army
Royal Delivery
Dart Goblin Royal Hogs Skeleton Army
Fireball
Cannon Tesla Dart Goblin Furnace Royal Hogs Skeleton Army
Poison
Cannon Dart Goblin Furnace Royal Hogs Skeleton Army
Lightning
Cannon Tesla Furnace
Rocket
Furnace Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Cannon Dart Goblin Skeleton Army Tesla Fireball Furnace Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Cannon Dart Goblin Skeleton Army

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Tesla
Dart Goblin
Royal Hogs Mirror
Fireball
Mirror Royal Hogs
Furnace
Royal Hogs Mirror
Royal Hogs
Dart Goblin Fireball Furnace
Mirror
Fireball Dart Goblin Furnace Skeleton Army
Skeleton Army
Mirror

Defense Synergies 5 10

Cannon
Mirror Dart Goblin Fireball Skeleton Army
Tesla
Mirror Dart Goblin Fireball Skeleton Army
Dart Goblin
Cannon Tesla Furnace Mirror Skeleton Army
Fireball
Mirror Cannon Tesla
Furnace
Mirror Dart Goblin Skeleton Army
Royal Hogs
Mirror
Cannon Tesla Fireball Furnace Skeleton Army Dart Goblin
Skeleton Army
Mirror Cannon Tesla Dart Goblin Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Tesla Dart Goblin Fireball
Skeleton Army Cannon Tesla Dart Goblin Furnace
Cannon Tesla Furnace Skeleton Army Dart Goblin
Cannon Tesla Skeleton Army Dart Goblin Furnace
Fireball Skeleton Army
Fireball Skeleton Army Cannon Tesla Dart Goblin Furnace
Tesla Dart Goblin Furnace Cannon Fireball
Cannon Tesla Dart Goblin Fireball
Cannon Tesla Furnace Skeleton Army
Skeleton Army Cannon Tesla Dart Goblin
Dart Goblin Skeleton Army Cannon Tesla Fireball Furnace
Tesla Dart Goblin Fireball Furnace
Cannon Tesla Furnace Skeleton Army Fireball
Fireball Skeleton Army Cannon Tesla Dart Goblin Furnace
Skeleton Army Cannon Tesla Furnace
Skeleton Army Cannon Tesla Fireball Furnace
Tesla Cannon Fireball Furnace Skeleton Army
Cannon Tesla Fireball Dart Goblin Furnace Skeleton Army
Furnace Cannon Tesla Dart Goblin Fireball
Cannon Tesla Dart Goblin
Skeleton Army Cannon Tesla Dart Goblin Fireball Furnace
Cannon Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Fireball Furnace
Fireball Tesla
Skeleton Army Furnace
Skeleton Army Tesla Fireball
Cannon Tesla Skeleton Army
Fireball Furnace Tesla Dart Goblin
Skeleton Army Tesla Dart Goblin Fireball Furnace
Tesla Skeleton Army
Fireball Skeleton Army
Cannon Tesla Dart Goblin Skeleton Army
Tesla Dart Goblin
Skeleton Army Fireball
Skeleton Army Cannon Tesla Fireball
Cannon Tesla Dart Goblin Fireball Furnace Skeleton Army
Tesla Skeleton Army Dart Goblin Fireball Furnace
Cannon Tesla Dart Goblin Fireball
Cannon Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin
Fireball Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Fireball Furnace
Fireball Dart Goblin Furnace
Dart Goblin Furnace
Fireball Dart Goblin
Fireball Dart Goblin
Fireball
Dart Goblin Fireball
Fireball Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball Furnace
Dart Goblin Fireball Furnace
Dart Goblin Fireball Furnace
Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Fireball
Fireball
Fireball Furnace
Fireball Dart Goblin
Fireball
Fireball Dart Goblin
Dart Goblin Fireball Furnace
Dart Goblin Fireball
Fireball
Dart Goblin Fireball
Fireball
Fireball
Dart Goblin Fireball Skeleton Army
Fireball Dart Goblin
Fireball
Fireball Dart Goblin
Dart Goblin Fireball
Fireball
Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Fireball Dart Goblin

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