My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Tornado Freeze The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Giant Skeleton
Giant Snowball
Cannon Goblin Curse
Zap
Cannon Goblin Curse
Barbarian Barrel
Cannon Goblin Curse Executioner Giant Skeleton Electro Wizard
The Log
Cannon Goblin Curse Giant Skeleton
Earthquake
Cannon
Arrows
Goblin Curse
Royal Delivery
Executioner Giant Skeleton Electro Wizard
Fireball
Cannon Executioner Electro Wizard
Poison
Cannon Goblin Curse Executioner Electro Wizard
Lightning
Cannon Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Tornado Freeze Executioner Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse The Log Cannon Tornado Freeze Electro Wizard Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblin Curse The Log Cannon Tornado

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Curse
The Log Executioner
Tornado
Executioner Freeze Giant Skeleton The Log
Freeze
Tornado
Executioner
Tornado Goblin Curse The Log
Giant Skeleton
Tornado The Log Electro Wizard
The Log
Goblin Curse Tornado Executioner Giant Skeleton
Electro Wizard
Giant Skeleton

Defense Synergies 2 10

Cannon
The Log Electro Wizard
Goblin Curse
Tornado
Executioner Giant Skeleton The Log Electro Wizard
Freeze
Electro Wizard
Executioner
Tornado Giant Skeleton The Log
Giant Skeleton
Tornado Executioner The Log Electro Wizard
The Log
Cannon Tornado Executioner Giant Skeleton Electro Wizard
Electro Wizard
Cannon Tornado Freeze Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Executioner The Log Electro Wizard
Cannon Goblin Curse Executioner The Log Electro Wizard
Cannon Tornado Goblin Curse Freeze Executioner Giant Skeleton Electro Wizard
Cannon Goblin Curse Electro Wizard
Tornado Giant Skeleton The Log
Tornado Freeze The Log Cannon Executioner Electro Wizard
Tornado Electro Wizard Cannon Goblin Curse Freeze Executioner
Cannon Giant Skeleton The Log Electro Wizard
Cannon Goblin Curse Tornado
Tornado Cannon Giant Skeleton Electro Wizard
Goblin Curse Executioner Electro Wizard Cannon Tornado Freeze Giant Skeleton The Log
Executioner Goblin Curse Tornado Electro Wizard
Cannon Goblin Curse Freeze Giant Skeleton The Log Electro Wizard
Executioner Cannon Goblin Curse Tornado Freeze The Log Electro Wizard
Cannon Goblin Curse Electro Wizard
Tornado Cannon Goblin Curse Freeze The Log Electro Wizard
Cannon Tornado Executioner Electro Wizard
Cannon Tornado Executioner The Log Electro Wizard
Tornado Freeze Executioner The Log Cannon Goblin Curse Giant Skeleton Electro Wizard
Cannon Goblin Curse Tornado Electro Wizard
Cannon Goblin Curse Executioner Giant Skeleton The Log Electro Wizard
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton Electro Wizard
Electro Wizard Executioner The Log
Giant Skeleton The Log Electro Wizard
Giant Skeleton Tornado The Log Electro Wizard
Giant Skeleton Cannon Goblin Curse Executioner
Executioner Goblin Curse Tornado Freeze Electro Wizard
Giant Skeleton Electro Wizard
Giant Skeleton Goblin Curse
Freeze Giant Skeleton Electro Wizard Tornado The Log
Cannon Goblin Curse
Giant Skeleton
Tornado Giant Skeleton The Log Electro Wizard
Giant Skeleton Cannon Goblin Curse Executioner
Cannon Goblin Curse Executioner
Electro Wizard Tornado Freeze Executioner Giant Skeleton The Log
Executioner Cannon Goblin Curse Freeze Giant Skeleton The Log Electro Wizard
Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Giant Skeleton The Log
Goblin Curse Tornado Executioner The Log Electro Wizard
Giant Skeleton The Log
Freeze Giant Skeleton The Log
Executioner Goblin Curse The Log
Executioner Goblin Curse Tornado Freeze
Tornado Executioner The Log
The Log Goblin Curse Tornado Freeze Executioner
The Log Tornado
Tornado Electro Wizard
Tornado The Log Electro Wizard
Goblin Curse Tornado Executioner
Executioner The Log
Freeze
The Log
Executioner The Log
Executioner The Log
Tornado Freeze
Executioner The Log Electro Wizard
Goblin Curse Tornado The Log
Giant Skeleton The Log
Tornado
Tornado The Log
The Log
Goblin Curse Tornado Freeze The Log Executioner
The Log Tornado Executioner Electro Wizard
Tornado The Log
Goblin Curse Tornado The Log
Goblin Curse Tornado Executioner Electro Wizard
Electro Wizard Freeze
The Log
Freeze Electro Wizard
Giant Skeleton
Goblin Curse The Log
Electro Wizard Freeze
Goblin Curse Tornado Executioner Electro Wizard
Freeze
The Log
Executioner Electro Wizard
The Log Executioner
Tornado Giant Skeleton
Executioner
Tornado Freeze Giant Skeleton The Log Electro Wizard
Tornado Executioner Electro Wizard
Tornado Freeze Executioner Giant Skeleton The Log Electro Wizard

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