My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Balloon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards Balloon Lava Hound
Giant Snowball
Cannon Goblin Gang Guards Balloon Lava Hound
Zap
Cannon Goblin Gang Firecracker Guards Balloon Lava Hound
Barbarian Barrel
Cannon Goblin Gang Firecracker Valkyrie Guards
The Log
Cannon Goblin Gang Firecracker Guards
Earthquake
Cannon Goblin Gang Firecracker Guards
Arrows
Goblin Gang Firecracker Guards Lava Hound
Royal Delivery
Goblin Gang Firecracker Valkyrie Guards Balloon Lava Hound
Fireball
Cannon Goblin Gang Firecracker Balloon Lava Hound
Poison
Cannon Goblin Gang Firecracker Guards Balloon Lava Hound
Lightning
Cannon Valkyrie Balloon
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Goblin Gang Firecracker Guards Valkyrie Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Goblin Gang Firecracker

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Gang
Firecracker Valkyrie Balloon Lava Hound
Firecracker
Goblin Gang Valkyrie Balloon Lava Hound
Valkyrie
Balloon Goblin Gang Firecracker
Guards
The Log Lava Hound
Balloon
Valkyrie Lava Hound Goblin Gang Firecracker The Log
The Log
Guards Balloon
Lava Hound
Balloon Goblin Gang Firecracker Guards

Defense Synergies 3 11

Cannon
The Log Goblin Gang Firecracker Valkyrie Guards
Goblin Gang
Cannon Firecracker Valkyrie Guards The Log
Firecracker
Valkyrie The Log Cannon Goblin Gang Guards
Valkyrie
Firecracker Cannon Goblin Gang The Log
Guards
Cannon Goblin Gang Firecracker The Log
Balloon
The Log
Cannon Firecracker Goblin Gang Valkyrie Guards
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Valkyrie The Log
Cannon Goblin Gang Firecracker Valkyrie The Log
Cannon Goblin Gang Valkyrie
Cannon Goblin Gang Firecracker Valkyrie Guards
Firecracker Valkyrie The Log
Goblin Gang The Log Cannon Firecracker Valkyrie Guards
Cannon Goblin Gang Firecracker
Cannon Valkyrie The Log
Cannon Goblin Gang
Goblin Gang Guards Cannon Firecracker Valkyrie
Goblin Gang Valkyrie Guards Cannon Firecracker The Log
Goblin Gang Firecracker
Cannon Goblin Gang Valkyrie Guards The Log
Valkyrie Cannon Goblin Gang Firecracker Guards The Log
Cannon Goblin Gang
Cannon Goblin Gang The Log
Cannon Goblin Gang Firecracker Valkyrie
Cannon Valkyrie Goblin Gang Firecracker Guards The Log
Valkyrie The Log Cannon Firecracker Guards
Cannon
Goblin Gang Valkyrie Cannon Firecracker Guards The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Guards
Goblin Gang Firecracker Valkyrie The Log
Goblin Gang Guards Valkyrie The Log
Goblin Gang Valkyrie Guards The Log
Cannon Goblin Gang Valkyrie Guards
Firecracker Goblin Gang
Goblin Gang Guards Valkyrie
Valkyrie
Firecracker Valkyrie The Log
Cannon Goblin Gang Guards
Valkyrie Guards
Valkyrie Guards The Log
Cannon Goblin Gang Valkyrie Guards
Cannon Firecracker Valkyrie
Goblin Gang Guards Firecracker Valkyrie The Log
Valkyrie Cannon Firecracker The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Guards The Log
Firecracker The Log
The Log
Firecracker Valkyrie Guards The Log
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Goblin Gang Guards
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker Valkyrie The Log
The Log
The Log
The Log
Firecracker The Log Valkyrie
Firecracker The Log
The Log
Firecracker The Log
Firecracker
Firecracker Guards
The Log
Firecracker
Firecracker The Log
Goblin Gang Guards
Firecracker
The Log
Goblin Gang Firecracker Valkyrie
The Log Firecracker
Firecracker
Goblin Gang Firecracker Guards The Log
Firecracker
Firecracker The Log
Firecracker

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