My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Bandit Inferno Dragon Night Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon Night Witch Graveyard Skeleton King
Giant Snowball
Cannon Inferno Dragon Night Witch Graveyard Skeleton King
Zap
Cannon Bandit Inferno Dragon Night Witch Graveyard Skeleton King
Barbarian Barrel
Cannon Wizard Bandit Night Witch Graveyard Skeleton King
The Log
Cannon Bandit Graveyard Skeleton King
Earthquake
Cannon Graveyard Skeleton King
Arrows
Night Witch Graveyard Skeleton King
Royal Delivery
Wizard P.E.K.K.A Bandit Inferno Dragon Night Witch Graveyard Skeleton King
Fireball
Cannon Wizard Bandit Inferno Dragon Night Witch Skeleton King
Poison
Cannon Wizard Night Witch Graveyard Skeleton King
Lightning
Cannon Wizard Bandit Inferno Dragon Night Witch Skeleton King
Rocket
Wizard Inferno Dragon Night Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Inferno Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Bandit Inferno Dragon Night Witch Skeleton King Wizard Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Cannon Bandit Inferno Dragon Night Witch

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Wizard
P.E.K.K.A Bandit
P.E.K.K.A
Wizard Night Witch Graveyard
Bandit
Wizard Graveyard
Inferno Dragon
Night Witch
P.E.K.K.A Graveyard Skeleton King
Graveyard
Skeleton King P.E.K.K.A Bandit Night Witch
Skeleton King
Graveyard Night Witch

Defense Synergies 0 8

Cannon
Wizard Bandit Inferno Dragon Night Witch
Wizard
Cannon P.E.K.K.A Bandit Skeleton King
P.E.K.K.A
Wizard
Bandit
Cannon Wizard
Inferno Dragon
Cannon Skeleton King
Night Witch
Cannon
Graveyard
Skeleton King
Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Wizard
P.E.K.K.A Inferno Dragon Cannon Bandit Night Witch
Cannon P.E.K.K.A Bandit Inferno Dragon Night Witch
Cannon P.E.K.K.A Inferno Dragon Night Witch Bandit Skeleton King
P.E.K.K.A
Cannon Bandit Night Witch
Inferno Dragon Cannon Wizard Night Witch
Cannon P.E.K.K.A Bandit
Cannon P.E.K.K.A Inferno Dragon Night Witch Skeleton King
Cannon Bandit Night Witch
Cannon Wizard Bandit Night Witch Skeleton King
Inferno Dragon Wizard Night Witch
Cannon P.E.K.K.A Night Witch Wizard Bandit
Wizard Cannon P.E.K.K.A Night Witch Skeleton King
P.E.K.K.A Inferno Dragon Cannon Bandit Skeleton King
Cannon P.E.K.K.A Bandit Inferno Dragon
Wizard Cannon P.E.K.K.A Night Witch
Cannon Wizard Bandit Night Witch
Wizard Cannon Bandit Inferno Dragon
P.E.K.K.A Cannon Inferno Dragon
Wizard Cannon P.E.K.K.A Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Bandit
Bandit Wizard Inferno Dragon
P.E.K.K.A Bandit
P.E.K.K.A Bandit Night Witch
P.E.K.K.A Cannon Bandit Inferno Dragon Night Witch
Wizard
P.E.K.K.A Bandit Night Witch
P.E.K.K.A Inferno Dragon
P.E.K.K.A Bandit Inferno Dragon
P.E.K.K.A Cannon Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A
P.E.K.K.A Cannon Wizard Bandit Night Witch Skeleton King
Wizard Cannon
P.E.K.K.A Inferno Dragon Night Witch Skeleton King
Cannon Wizard P.E.K.K.A Inferno Dragon Skeleton King
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Bandit
Bandit
Wizard
Wizard
Wizard
Wizard
Wizard Bandit
Night Witch
Wizard Bandit
Wizard
Bandit
Bandit
Wizard Bandit
Wizard Bandit
Night Witch
Wizard Bandit
Wizard
Night Witch
Wizard
Wizard
Inferno Dragon
Wizard Bandit
Wizard Bandit
Bandit
Wizard Night Witch
Wizard
Night Witch
Wizard Bandit Night Witch
P.E.K.K.A
Wizard
Bandit Night Witch
Wizard
Wizard
Wizard Skeleton King
P.E.K.K.A
Skeleton King
Bandit
P.E.K.K.A Inferno Dragon
Wizard

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