My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Phoenix Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Curse Goblin Barrel Guards Phoenix
Giant Snowball
Cannon Goblin Curse Goblin Barrel Guards Little Prince
Zap
Cannon Goblin Curse Goblin Barrel Guards Little Prince
Barbarian Barrel
Cannon Elite Barbarians Goblin Curse Goblin Barrel Guards Little Prince
The Log
Cannon Elite Barbarians Goblin Curse Goblin Barrel Guards Little Prince
Earthquake
Cannon Goblin Barrel Guards
Arrows
Goblin Curse Goblin Barrel Guards Little Prince
Royal Delivery
Elite Barbarians Goblin Barrel Guards Little Prince
Fireball
Cannon Elite Barbarians Goblin Barrel Little Prince
Poison
Cannon Goblin Curse Guards Phoenix Little Prince
Lightning
Cannon Elite Barbarians Phoenix Little Prince
Rocket
Elite Barbarians Phoenix Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse The Log Cannon Goblin Barrel Guards Little Prince Phoenix Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblin Curse The Log Cannon Goblin Barrel

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Elite Barbarians
The Log
Goblin Curse
The Log
Goblin Barrel
Guards
Guards
Goblin Barrel The Log
The Log
Goblin Curse Elite Barbarians Guards Little Prince
Phoenix
Little Prince
The Log

Defense Synergies 1 6

Cannon
The Log Guards Little Prince
Elite Barbarians
The Log
Goblin Curse
Goblin Barrel
Guards
Cannon The Log
The Log
Cannon Elite Barbarians Guards Little Prince
Phoenix
Little Prince
Little Prince
Cannon The Log Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon The Log
Elite Barbarians Cannon Goblin Curse The Log Phoenix
Cannon Elite Barbarians Goblin Curse
Cannon Elite Barbarians Goblin Curse Guards Phoenix
Elite Barbarians The Log
The Log Cannon Guards
Cannon Goblin Curse Phoenix Little Prince
Cannon The Log Phoenix
Cannon Elite Barbarians Goblin Curse Phoenix
Elite Barbarians Guards Cannon Phoenix Little Prince
Goblin Curse Guards Cannon The Log
Goblin Curse Phoenix
Cannon Elite Barbarians Goblin Curse Guards The Log
Cannon Goblin Curse Guards The Log
Elite Barbarians Cannon Goblin Curse Phoenix
Cannon Elite Barbarians Goblin Curse The Log
Cannon Elite Barbarians
Cannon Elite Barbarians Guards The Log Little Prince
The Log Cannon Goblin Curse Guards Little Prince
Cannon Elite Barbarians Goblin Curse Phoenix
Cannon Elite Barbarians Goblin Curse Guards The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Elite Barbarians
Elite Barbarians The Log Phoenix
Guards Elite Barbarians The Log
Guards Elite Barbarians The Log Phoenix
Cannon Elite Barbarians Goblin Curse Guards Phoenix
Goblin Curse
Guards Elite Barbarians Phoenix
Elite Barbarians Goblin Curse Phoenix
Elite Barbarians The Log Phoenix
Cannon Goblin Curse Guards Phoenix
Elite Barbarians Guards Phoenix
Elite Barbarians Guards The Log Phoenix
Elite Barbarians Cannon Goblin Curse Guards
Cannon Goblin Curse
Elite Barbarians Guards Phoenix The Log Little Prince
Cannon Elite Barbarians Goblin Curse The Log Phoenix
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
Goblin Curse The Log
The Log
Guards The Log
Goblin Curse The Log
Goblin Curse
The Log
The Log Goblin Curse
The Log
Elite Barbarians Guards
The Log
Goblin Curse
Elite Barbarians The Log
Elite Barbarians The Log
The Log
The Log
The Log
Goblin Curse The Log Little Prince
The Log
The Log
The Log
Goblin Curse The Log Little Prince
The Log
The Log
Goblin Curse The Log
Elite Barbarians Goblin Curse Little Prince
Guards
Elite Barbarians
The Log
Goblin Curse The Log
Guards
Goblin Curse
The Log
The Log
Elite Barbarians
Elite Barbarians Guards The Log
The Log Little Prince

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