My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Electro Dragon Cannon Cart P.E.K.K.A Ice Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Cannon Cart P.E.K.K.A Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Cannon Cart Lava Hound
Giant Snowball
Electro Dragon Lava Hound
Zap
Dark Prince Cannon Cart Lava Hound
Barbarian Barrel
Dark Prince Cannon Cart Ice Wizard
The Log
Dark Prince Cannon Cart
Earthquake
Arrows
Lava Hound
Royal Delivery
Dark Prince Electro Dragon Cannon Cart P.E.K.K.A Ice Wizard Lava Hound
Fireball
Electro Dragon Cannon Cart Ice Wizard Lava Hound
Poison
Electro Dragon Ice Wizard Lava Hound
Lightning
Dark Prince Electro Dragon Cannon Cart Ice Wizard
Rocket
Electro Dragon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Freeze Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Freeze Electro Dragon The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Freeze P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Dark Prince Freeze Electro Dragon Cannon Cart P.E.K.K.A Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Ice Wizard Dark Prince Freeze

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dark Prince
Ice Wizard
Freeze
Electro Dragon
Lava Hound Cannon Cart P.E.K.K.A Ice Wizard
Cannon Cart
The Log Electro Dragon
P.E.K.K.A
Electro Dragon The Log Ice Wizard
The Log
Cannon Cart P.E.K.K.A
Ice Wizard
Dark Prince Electro Dragon P.E.K.K.A
Lava Hound
Electro Dragon

Defense Synergies 1 10

Dark Prince
Electro Dragon Cannon Cart The Log Ice Wizard
Freeze
Electro Dragon
Dark Prince Cannon Cart The Log Ice Wizard
Cannon Cart
Dark Prince Electro Dragon Ice Wizard
P.E.K.K.A
The Log Ice Wizard
The Log
P.E.K.K.A Dark Prince Electro Dragon Ice Wizard
Ice Wizard
Dark Prince Electro Dragon Cannon Cart P.E.K.K.A The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Electro Dragon The Log
P.E.K.K.A Dark Prince Electro Dragon Cannon Cart The Log Ice Wizard
P.E.K.K.A Dark Prince Freeze Electro Dragon Cannon Cart Ice Wizard
P.E.K.K.A Dark Prince Electro Dragon Cannon Cart Ice Wizard
Dark Prince P.E.K.K.A The Log
Freeze The Log Dark Prince Electro Dragon Cannon Cart Ice Wizard
Freeze Electro Dragon Ice Wizard
Electro Dragon Cannon Cart P.E.K.K.A The Log
P.E.K.K.A Ice Wizard
Dark Prince Cannon Cart Ice Wizard
Ice Wizard Dark Prince Freeze Electro Dragon Cannon Cart The Log
Electro Dragon Ice Wizard
P.E.K.K.A Dark Prince Freeze Electro Dragon Cannon Cart The Log Ice Wizard
Dark Prince Freeze Electro Dragon Cannon Cart P.E.K.K.A The Log
P.E.K.K.A Cannon Cart
Freeze P.E.K.K.A The Log
Dark Prince Electro Dragon Cannon Cart P.E.K.K.A
Dark Prince Electro Dragon Cannon Cart The Log Ice Wizard
Freeze The Log Dark Prince Electro Dragon Cannon Cart Ice Wizard
P.E.K.K.A Cannon Cart
Dark Prince Electro Dragon Cannon Cart P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Cannon Cart P.E.K.K.A
Electro Dragon Cannon Cart The Log
P.E.K.K.A Dark Prince Electro Dragon Cannon Cart The Log
Dark Prince P.E.K.K.A Cannon Cart The Log
P.E.K.K.A Dark Prince Cannon Cart
Freeze Electro Dragon Ice Wizard
Dark Prince P.E.K.K.A Cannon Cart Ice Wizard
P.E.K.K.A Dark Prince Cannon Cart
Freeze Electro Dragon P.E.K.K.A Dark Prince Cannon Cart The Log
P.E.K.K.A
P.E.K.K.A Dark Prince Electro Dragon Cannon Cart
P.E.K.K.A Dark Prince The Log
Dark Prince Cannon Cart P.E.K.K.A
Electro Dragon Cannon Cart
Electro Dragon Dark Prince Freeze Cannon Cart P.E.K.K.A The Log
Dark Prince Freeze Electro Dragon Cannon Cart P.E.K.K.A The Log Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Electro Dragon The Log
Electro Dragon The Log Ice Wizard
Electro Dragon Cannon Cart The Log
Cannon Cart Dark Prince Freeze The Log
Dark Prince The Log
Freeze Electro Dragon Ice Wizard
The Log
The Log Freeze Electro Dragon Ice Wizard
The Log Electro Dragon
Electro Dragon
Dark Prince Electro Dragon Cannon Cart The Log
Electro Dragon
Cannon Cart The Log
Freeze Electro Dragon Cannon Cart
Cannon Cart The Log
Electro Dragon Cannon Cart The Log
Electro Dragon Cannon Cart The Log
Freeze
Dark Prince Electro Dragon The Log
Electro Dragon The Log
The Log
The Log
Electro Dragon Cannon Cart The Log
Freeze The Log Dark Prince Electro Dragon Ice Wizard
The Log Electro Dragon Ice Wizard
Electro Dragon The Log
The Log
Electro Dragon Ice Wizard
Electro Dragon Freeze
Electro Dragon The Log
Freeze Electro Dragon
P.E.K.K.A
The Log
Dark Prince Freeze Electro Dragon Cannon Cart
Electro Dragon Ice Wizard
Freeze
The Log
Dark Prince Electro Dragon Cannon Cart
The Log Electro Dragon
Dark Prince Electro Dragon Cannon Cart P.E.K.K.A
Electro Dragon Freeze The Log
Electro Dragon
Electro Dragon Dark Prince Freeze Cannon Cart The Log
Cannon Cart P.E.K.K.A
Electro Dragon

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