My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Hog Rider Royal Hogs Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Hog Rider Royal Hogs Skeleton Army
Giant Snowball
Dart Goblin Hog Rider Royal Hogs Skeleton Army
Zap
Dart Goblin Royal Hogs Skeleton Army
Barbarian Barrel
Dart Goblin Elixir Golem Wizard Royal Hogs Skeleton Army Magic Archer
The Log
Dart Goblin Elixir Golem Hog Rider Royal Hogs Skeleton Army
Earthquake
Elixir Golem Hog Rider Royal Hogs Skeleton Army
Arrows
Dart Goblin Royal Hogs Skeleton Army
Royal Delivery
Dart Goblin Elixir Golem Hog Rider Wizard Royal Hogs Skeleton Army Magic Archer
Fireball
Dart Goblin Elixir Golem Hog Rider Wizard Royal Hogs Skeleton Army Magic Archer
Poison
Dart Goblin Elixir Golem Wizard Royal Hogs Skeleton Army Magic Archer
Lightning
Wizard Magic Archer
Rocket
Hog Rider Wizard Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Elixir Golem Skeleton Army Hog Rider Magic Archer Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Dart Goblin Elixir Golem Skeleton Army

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Elixir Golem Hog Rider Royal Hogs The Log
Elixir Golem
Dart Goblin Hog Rider Wizard The Log Magic Archer
Hog Rider
The Log Dart Goblin Elixir Golem Wizard Magic Archer
Wizard
Elixir Golem Hog Rider Royal Hogs
Royal Hogs
Dart Goblin Wizard The Log Magic Archer
Skeleton Army
The Log
Hog Rider Dart Goblin Elixir Golem Royal Hogs Magic Archer
Magic Archer
Elixir Golem Hog Rider Royal Hogs The Log

Defense Synergies 0 8

Dart Goblin
Skeleton Army The Log Magic Archer
Elixir Golem
Hog Rider
Wizard
Skeleton Army The Log
Royal Hogs
Skeleton Army
Dart Goblin Wizard The Log Magic Archer
The Log
Dart Goblin Wizard Skeleton Army Magic Archer
Magic Archer
Dart Goblin Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard The Log Magic Archer
Skeleton Army Dart Goblin The Log
Skeleton Army Dart Goblin
Skeleton Army Dart Goblin
Skeleton Army The Log
Skeleton Army The Log Dart Goblin Magic Archer
Dart Goblin Wizard Magic Archer
Dart Goblin The Log Magic Archer
Skeleton Army
Skeleton Army Dart Goblin
Dart Goblin Skeleton Army Wizard The Log Magic Archer
Dart Goblin Wizard Magic Archer
Skeleton Army Wizard The Log
Wizard Skeleton Army Dart Goblin The Log Magic Archer
Skeleton Army
Skeleton Army The Log
Wizard Skeleton Army
Dart Goblin Wizard Skeleton Army The Log Magic Archer
Wizard The Log Dart Goblin Magic Archer
Dart Goblin
Wizard Skeleton Army Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Wizard The Log Magic Archer
Skeleton Army The Log
Skeleton Army The Log
Skeleton Army
Wizard Dart Goblin Magic Archer
Skeleton Army Dart Goblin
Skeleton Army
Skeleton Army The Log Magic Archer
Dart Goblin Skeleton Army
Dart Goblin
Skeleton Army The Log
Skeleton Army Wizard
Wizard Dart Goblin Skeleton Army Magic Archer
Skeleton Army Dart Goblin The Log Magic Archer
Dart Goblin Wizard The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Dart Goblin The Log
Dart Goblin The Log Magic Archer
Dart Goblin The Log Magic Archer
Dart Goblin The Log
Wizard The Log Magic Archer
Wizard Dart Goblin Magic Archer
Dart Goblin Wizard The Log Magic Archer
The Log Dart Goblin Wizard Magic Archer
The Log Dart Goblin Wizard
Dart Goblin Wizard The Log Magic Archer
Dart Goblin Wizard Magic Archer
Dart Goblin The Log Magic Archer
Dart Goblin Magic Archer
Dart Goblin The Log Magic Archer
Dart Goblin Wizard The Log Magic Archer
Magic Archer Dart Goblin Wizard The Log
Dart Goblin Wizard The Log Magic Archer
Dart Goblin Wizard The Log Magic Archer
The Log Magic Archer
Wizard
The Log
The Log
The Log Wizard Magic Archer
The Log Dart Goblin Wizard Magic Archer
Wizard The Log Magic Archer
Dart Goblin The Log Magic Archer
Dart Goblin Wizard Magic Archer
Dart Goblin Wizard
Dart Goblin Wizard The Log Magic Archer
Magic Archer
Wizard The Log Magic Archer
Dart Goblin Skeleton Army Magic Archer
Dart Goblin Wizard Magic Archer
The Log
Dart Goblin Wizard Magic Archer
The Log Dart Goblin Wizard Magic Archer
Dart Goblin
Dart Goblin The Log Magic Archer
Dart Goblin Magic Archer
Dart Goblin The Log Magic Archer
Dart Goblin Wizard

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