My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Clone
Giant Snowball
Dart Goblin Furnace Wall Breakers Clone Witch
Zap
Dart Goblin Furnace Wall Breakers Clone Witch
Barbarian Barrel
Dart Goblin Valkyrie Furnace Wall Breakers Clone Witch
The Log
Dart Goblin Furnace Wall Breakers Clone Witch
Earthquake
Furnace Clone Witch
Arrows
Dart Goblin Furnace Wall Breakers Clone Witch
Royal Delivery
Dart Goblin Valkyrie Wall Breakers Clone Witch
Fireball
Dart Goblin Furnace Wall Breakers Clone Witch
Poison
Dart Goblin Furnace Clone Witch
Lightning
Valkyrie Furnace Witch
Rocket
Valkyrie Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Clone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Wall Breakers Dart Goblin Clone Fireball Valkyrie Furnace Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Wall Breakers Dart Goblin Clone

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Valkyrie Mirror Wall Breakers
Fireball
Mirror Wall Breakers
Valkyrie
Dart Goblin Wall Breakers Furnace Witch
Furnace
Valkyrie Mirror
Mirror
Fireball Dart Goblin Furnace Wall Breakers
Wall Breakers
Valkyrie Dart Goblin Fireball Mirror
Clone
Witch
Witch
Valkyrie Clone

Defense Synergies 2 7

Dart Goblin
Valkyrie Furnace Mirror
Fireball
Mirror Valkyrie
Valkyrie
Dart Goblin Fireball Furnace Mirror Witch
Furnace
Mirror Dart Goblin Valkyrie
Mirror
Fireball Furnace Dart Goblin Valkyrie
Wall Breakers
Clone
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Valkyrie
Dart Goblin Valkyrie Furnace Witch
Furnace Witch Dart Goblin Valkyrie
Witch Dart Goblin Valkyrie Furnace
Fireball Valkyrie
Fireball Dart Goblin Valkyrie Furnace
Dart Goblin Furnace Fireball Witch
Dart Goblin Fireball Valkyrie
Witch Furnace
Dart Goblin Valkyrie
Dart Goblin Valkyrie Witch Fireball Furnace
Dart Goblin Fireball Furnace Witch
Furnace Fireball Valkyrie Witch
Fireball Valkyrie Dart Goblin Furnace Witch
Furnace
Fireball Furnace
Fireball Valkyrie Furnace Witch
Fireball Valkyrie Dart Goblin Furnace Witch
Valkyrie Furnace Witch Dart Goblin Fireball
Dart Goblin
Valkyrie Dart Goblin Fireball Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Furnace Witch
Fireball Valkyrie
Valkyrie Furnace Witch
Valkyrie Fireball
Valkyrie Witch
Fireball Furnace Dart Goblin Witch
Dart Goblin Fireball Valkyrie Furnace Witch
Valkyrie
Fireball Valkyrie Witch
Witch Dart Goblin
Dart Goblin Valkyrie Witch
Fireball Valkyrie
Fireball Valkyrie Witch
Dart Goblin Fireball Valkyrie Furnace Witch
Witch Dart Goblin Fireball Valkyrie Furnace
Valkyrie Dart Goblin Fireball Witch
Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Valkyrie
Fireball Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball Valkyrie
Fireball Valkyrie Furnace
Fireball Dart Goblin Furnace Witch
Dart Goblin Furnace Witch
Fireball Dart Goblin
Fireball Dart Goblin
Fireball
Dart Goblin Fireball Valkyrie
Fireball Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball Furnace
Dart Goblin Fireball Furnace Witch
Dart Goblin Fireball Furnace
Fireball
Dart Goblin Fireball
Dart Goblin Fireball Valkyrie Witch
Fireball
Fireball
Fireball
Fireball Valkyrie Furnace Witch
Witch
Fireball Dart Goblin Witch
Fireball Witch
Fireball Dart Goblin
Dart Goblin Fireball Furnace Witch
Dart Goblin Fireball Witch
Fireball
Dart Goblin Fireball
Fireball
Fireball
Dart Goblin Fireball Witch
Fireball Dart Goblin Witch
Fireball
Fireball Dart Goblin Valkyrie
Dart Goblin Fireball
Fireball
Dart Goblin
Dart Goblin Fireball Witch
Dart Goblin Fireball Witch
Dart Goblin Fireball Witch
Fireball Dart Goblin

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