My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Flying Machine Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard Prince Executioner P.E.K.K.A Royal Ghost Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Flying Machine Prince P.E.K.K.A Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Dart Goblin Flying Machine Lumberjack
Zap
Dart Goblin Flying Machine Prince
Barbarian Barrel
Dart Goblin Wizard Executioner Royal Ghost Lumberjack
The Log
Dart Goblin Prince Lumberjack
Earthquake
Arrows
Dart Goblin Flying Machine
Royal Delivery
Dart Goblin Flying Machine Wizard Prince Executioner P.E.K.K.A Royal Ghost Lumberjack
Fireball
Dart Goblin Flying Machine Wizard Executioner Lumberjack
Poison
Dart Goblin Flying Machine Wizard Executioner
Lightning
Wizard Prince Executioner Lumberjack
Rocket
Wizard Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Executioner P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Royal Ghost Flying Machine Lumberjack Wizard Prince Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Royal Ghost Flying Machine Lumberjack

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Prince P.E.K.K.A
Flying Machine
Prince P.E.K.K.A Royal Ghost Lumberjack
Wizard
Prince P.E.K.K.A Royal Ghost Lumberjack
Prince
Dart Goblin Flying Machine Wizard Royal Ghost Lumberjack
Executioner
P.E.K.K.A
P.E.K.K.A
Dart Goblin Flying Machine Wizard Executioner Lumberjack
Royal Ghost
Flying Machine Wizard Prince Lumberjack
Lumberjack
Flying Machine Wizard Prince P.E.K.K.A Royal Ghost

Defense Synergies 0 14

Dart Goblin
Flying Machine Prince P.E.K.K.A Lumberjack
Flying Machine
Dart Goblin Prince P.E.K.K.A Royal Ghost Lumberjack
Wizard
Prince P.E.K.K.A Royal Ghost Lumberjack
Prince
Dart Goblin Flying Machine Wizard Executioner
Executioner
Prince Lumberjack
P.E.K.K.A
Dart Goblin Flying Machine Wizard
Royal Ghost
Flying Machine Wizard
Lumberjack
Dart Goblin Flying Machine Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Flying Machine Wizard Executioner
P.E.K.K.A Lumberjack Dart Goblin Flying Machine Prince Executioner
Prince P.E.K.K.A Lumberjack Dart Goblin Executioner
Prince P.E.K.K.A Lumberjack Dart Goblin
Prince P.E.K.K.A Lumberjack
Dart Goblin Flying Machine Executioner Royal Ghost Lumberjack
Dart Goblin Flying Machine Wizard Executioner
Dart Goblin Flying Machine P.E.K.K.A
P.E.K.K.A Prince Lumberjack
Dart Goblin Prince Royal Ghost Lumberjack
Dart Goblin Executioner Flying Machine Wizard Royal Ghost Lumberjack
Executioner Dart Goblin Flying Machine Wizard
Prince P.E.K.K.A Lumberjack Flying Machine Wizard
Wizard Executioner Dart Goblin Prince P.E.K.K.A Royal Ghost Lumberjack
P.E.K.K.A Prince Lumberjack
Prince P.E.K.K.A Lumberjack
Wizard Prince Executioner P.E.K.K.A Lumberjack
Dart Goblin Flying Machine Wizard Prince Executioner Royal Ghost Lumberjack
Wizard Executioner Dart Goblin Flying Machine Royal Ghost Lumberjack
P.E.K.K.A Dart Goblin Prince Lumberjack
Wizard Royal Ghost Dart Goblin Flying Machine Prince Executioner P.E.K.K.A Lumberjack
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Prince P.E.K.K.A Royal Ghost
Flying Machine Wizard Prince Executioner Royal Ghost Lumberjack
P.E.K.K.A Lumberjack Prince
Prince P.E.K.K.A Lumberjack
P.E.K.K.A Prince Executioner Lumberjack
Wizard Executioner Dart Goblin Flying Machine
Prince P.E.K.K.A Dart Goblin Flying Machine Lumberjack
P.E.K.K.A Prince Lumberjack
P.E.K.K.A Flying Machine Prince
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin Flying Machine Prince Lumberjack
P.E.K.K.A Prince
Prince P.E.K.K.A Wizard Executioner Lumberjack
Wizard Dart Goblin Flying Machine Executioner
Dart Goblin Flying Machine Prince Executioner P.E.K.K.A Lumberjack
Executioner Dart Goblin Flying Machine Wizard P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Flying Machine Royal Ghost
Dart Goblin Flying Machine Executioner Royal Ghost
Dart Goblin Flying Machine
Dart Goblin Flying Machine Prince
Wizard Executioner
Wizard Executioner Dart Goblin Flying Machine
Dart Goblin Flying Machine Wizard Executioner
Dart Goblin Flying Machine Wizard Executioner
Dart Goblin Flying Machine Wizard
Prince Lumberjack
Dart Goblin Flying Machine Wizard Prince
Dart Goblin Flying Machine Wizard Executioner
Flying Machine Dart Goblin Executioner
Dart Goblin Flying Machine
Dart Goblin Flying Machine Prince
Dart Goblin Flying Machine Wizard Executioner
Dart Goblin Flying Machine Wizard Executioner
Dart Goblin Flying Machine Wizard Prince Executioner
Dart Goblin Flying Machine Wizard
Prince
Wizard
Prince
Flying Machine
Wizard Executioner
Dart Goblin Flying Machine Wizard Executioner Royal Ghost
Flying Machine Wizard Prince
Dart Goblin
Dart Goblin Flying Machine Wizard Executioner
Dart Goblin Flying Machine Wizard
Dart Goblin Wizard
P.E.K.K.A Prince
Wizard
Dart Goblin Flying Machine Prince
Dart Goblin Flying Machine Wizard Executioner
Dart Goblin Flying Machine Wizard Prince Executioner Lumberjack
Dart Goblin Flying Machine Wizard Executioner
Dart Goblin Flying Machine Prince Executioner P.E.K.K.A
Dart Goblin Flying Machine
Dart Goblin Flying Machine Executioner
Dart Goblin Flying Machine Prince Executioner Royal Ghost
Prince P.E.K.K.A
Dart Goblin Wizard

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