My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bowler Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Dart Goblin Goblin Curse
Zap
Dart Goblin Inferno Tower Goblin Curse
Barbarian Barrel
Dart Goblin Inferno Tower Wizard Goblin Curse
The Log
Dart Goblin Goblin Curse
Earthquake
Inferno Tower
Arrows
Dart Goblin Goblin Curse
Royal Delivery
Dart Goblin Wizard Bowler
Fireball
Dart Goblin Inferno Tower Wizard Bowler
Poison
Dart Goblin Inferno Tower Wizard Goblin Curse
Lightning
Inferno Tower Wizard Bowler
Rocket
Inferno Tower Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Bowler The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Goblin Curse Bowler Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse The Log Dart Goblin Inferno Tower Wizard Bowler Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse The Log Dart Goblin Inferno Tower

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Bowler The Log Mega Knight
Inferno Tower
Wizard
Mega Knight
Rocket
Goblin Curse
The Log Bowler
Bowler
Dart Goblin Goblin Curse The Log
The Log
Goblin Curse Dart Goblin Bowler Mega Knight
Mega Knight
Dart Goblin Wizard The Log

Defense Synergies 2 9

Dart Goblin
Inferno Tower Bowler The Log Mega Knight
Inferno Tower
The Log Dart Goblin Mega Knight
Wizard
The Log Mega Knight
Rocket
The Log
Goblin Curse
Bowler
The Log Dart Goblin
The Log
Inferno Tower Bowler Dart Goblin Wizard Rocket Mega Knight
Mega Knight
Dart Goblin Inferno Tower Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Dart Goblin Inferno Tower Wizard The Log
Inferno Tower Dart Goblin Goblin Curse The Log Mega Knight
Inferno Tower Rocket Bowler Mega Knight Dart Goblin Goblin Curse
Inferno Tower Dart Goblin Goblin Curse Bowler Mega Knight
Rocket Bowler The Log Mega Knight
Bowler The Log Dart Goblin Mega Knight
Dart Goblin Inferno Tower Rocket Wizard Goblin Curse
Rocket Bowler Dart Goblin Inferno Tower The Log Mega Knight
Inferno Tower Goblin Curse
Dart Goblin Inferno Tower Bowler Mega Knight
Dart Goblin Goblin Curse Wizard Bowler The Log Mega Knight
Inferno Tower Dart Goblin Wizard Goblin Curse
Inferno Tower Bowler Mega Knight Wizard Rocket Goblin Curse The Log
Wizard Rocket Bowler Mega Knight Dart Goblin Goblin Curse The Log
Inferno Tower Goblin Curse Mega Knight
Inferno Tower Rocket Goblin Curse Bowler The Log Mega Knight
Wizard Mega Knight Inferno Tower Bowler
Mega Knight Dart Goblin Wizard Bowler The Log
Wizard The Log Dart Goblin Goblin Curse Bowler Mega Knight
Dart Goblin Inferno Tower Goblin Curse
Wizard Bowler Mega Knight Dart Goblin Goblin Curse The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Bowler
Wizard Rocket Bowler The Log Mega Knight
Mega Knight Inferno Tower Rocket Bowler The Log
Rocket Bowler Mega Knight Inferno Tower The Log
Inferno Tower Goblin Curse Bowler Mega Knight
Wizard Rocket Dart Goblin Goblin Curse
Rocket Dart Goblin Inferno Tower Bowler
Inferno Tower Mega Knight Goblin Curse
Rocket Mega Knight Inferno Tower The Log
Inferno Tower Dart Goblin Goblin Curse
Mega Knight Dart Goblin Inferno Tower Bowler
Rocket Mega Knight Bowler The Log
Rocket Bowler Mega Knight Inferno Tower Wizard Goblin Curse
Wizard Dart Goblin Goblin Curse Bowler Mega Knight
Inferno Tower Dart Goblin Rocket Bowler The Log
Bowler Mega Knight Dart Goblin Inferno Tower Wizard Goblin Curse The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket The Log
Dart Goblin Goblin Curse Bowler The Log
Rocket Dart Goblin The Log
Dart Goblin Rocket The Log
Wizard Rocket Goblin Curse Bowler The Log Mega Knight
Wizard Dart Goblin Rocket Goblin Curse
Dart Goblin Wizard Bowler The Log
The Log Dart Goblin Wizard Goblin Curse Bowler
The Log Dart Goblin Wizard
Rocket Bowler
Rocket Dart Goblin Wizard Bowler The Log
Dart Goblin Wizard Rocket Goblin Curse
Rocket Dart Goblin Bowler The Log
Dart Goblin Rocket
Dart Goblin The Log
Rocket Dart Goblin Wizard Bowler The Log
Dart Goblin Wizard Rocket Bowler The Log Mega Knight
Rocket
Rocket
Rocket Dart Goblin Wizard Bowler The Log Mega Knight
Rocket Dart Goblin Wizard Goblin Curse Bowler The Log Mega Knight
Rocket Bowler The Log Mega Knight
Rocket Wizard
Rocket Bowler The Log
Rocket The Log
Goblin Curse The Log Wizard Bowler Mega Knight
The Log Dart Goblin Wizard Bowler
Wizard Bowler The Log Mega Knight
Rocket Dart Goblin Goblin Curse The Log
Dart Goblin Wizard Goblin Curse
Rocket Dart Goblin Wizard
Bowler
Dart Goblin Wizard Rocket The Log Mega Knight
Rocket
Mega Knight
Rocket Wizard Goblin Curse Bowler The Log
Dart Goblin Rocket
Rocket Dart Goblin Wizard Goblin Curse
The Log
Dart Goblin Wizard Rocket Bowler Mega Knight
The Log Dart Goblin Wizard Bowler
Rocket
Dart Goblin Mega Knight
Dart Goblin Rocket Bowler The Log
Dart Goblin Rocket
Dart Goblin Rocket Bowler The Log Mega Knight
Dart Goblin Wizard Rocket Bowler Mega Knight

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