My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Dark Prince Ice Wizard Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Dark Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Sparky
Giant Snowball
Dart Goblin Skeleton Army
Zap
Dart Goblin Skeleton Army Dark Prince Sparky
Barbarian Barrel
Dart Goblin Goblin Cage Skeleton Army Dark Prince Ice Wizard Magic Archer Sparky
The Log
Dart Goblin Mini P.E.K.K.A Goblin Cage Skeleton Army Dark Prince Sparky
Earthquake
Goblin Cage Skeleton Army
Arrows
Dart Goblin Skeleton Army
Royal Delivery
Dart Goblin Mini P.E.K.K.A Goblin Cage Skeleton Army Dark Prince Ice Wizard Magic Archer Sparky
Fireball
Dart Goblin Goblin Cage Skeleton Army Ice Wizard Magic Archer Sparky
Poison
Dart Goblin Goblin Cage Skeleton Army Ice Wizard Magic Archer Sparky
Lightning
Mini P.E.K.K.A Goblin Cage Dark Prince Ice Wizard Magic Archer Sparky
Rocket
Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Ice Wizard Magic Archer Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Dark Prince Ice Wizard Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Skeleton Army Ice Wizard Mini P.E.K.K.A Goblin Cage Dark Prince Magic Archer Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Dart Goblin Skeleton Army Ice Wizard Mini P.E.K.K.A

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Goblin Cage Dark Prince Sparky
Mini P.E.K.K.A
Sparky Dark Prince Ice Wizard Magic Archer
Goblin Cage
Dart Goblin Dark Prince Magic Archer
Skeleton Army
Sparky
Dark Prince
Dart Goblin Mini P.E.K.K.A Goblin Cage Ice Wizard Magic Archer Sparky
Ice Wizard
Mini P.E.K.K.A Dark Prince
Magic Archer
Mini P.E.K.K.A Goblin Cage Dark Prince
Sparky
Mini P.E.K.K.A Dart Goblin Skeleton Army Dark Prince

Defense Synergies 0 18

Dart Goblin
Mini P.E.K.K.A Goblin Cage Skeleton Army Dark Prince Ice Wizard Magic Archer
Mini P.E.K.K.A
Dart Goblin Skeleton Army Ice Wizard Magic Archer
Goblin Cage
Dart Goblin Skeleton Army Ice Wizard Magic Archer Sparky
Skeleton Army
Dart Goblin Mini P.E.K.K.A Goblin Cage Ice Wizard Magic Archer Sparky
Dark Prince
Dart Goblin Ice Wizard Magic Archer
Ice Wizard
Dart Goblin Mini P.E.K.K.A Goblin Cage Skeleton Army Dark Prince
Magic Archer
Dart Goblin Mini P.E.K.K.A Goblin Cage Skeleton Army Dark Prince
Sparky
Goblin Cage Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Cage Magic Archer Sparky
Mini P.E.K.K.A Skeleton Army Sparky Dart Goblin Goblin Cage Dark Prince Ice Wizard
Mini P.E.K.K.A Goblin Cage Skeleton Army Sparky Dart Goblin Dark Prince Ice Wizard
Mini P.E.K.K.A Goblin Cage Skeleton Army Sparky Dart Goblin Dark Prince Ice Wizard
Mini P.E.K.K.A Goblin Cage Skeleton Army Dark Prince Sparky
Skeleton Army Dart Goblin Dark Prince Ice Wizard Magic Archer
Dart Goblin Goblin Cage Ice Wizard Magic Archer
Dart Goblin Goblin Cage Magic Archer Sparky
Mini P.E.K.K.A Sparky Goblin Cage Skeleton Army Ice Wizard
Skeleton Army Dart Goblin Mini P.E.K.K.A Dark Prince Ice Wizard Sparky
Dart Goblin Skeleton Army Ice Wizard Dark Prince Magic Archer
Dart Goblin Ice Wizard Magic Archer
Mini P.E.K.K.A Goblin Cage Skeleton Army Sparky Dark Prince Ice Wizard
Skeleton Army Sparky Dart Goblin Mini P.E.K.K.A Goblin Cage Dark Prince Magic Archer
Mini P.E.K.K.A Skeleton Army Sparky Goblin Cage
Skeleton Army Mini P.E.K.K.A Goblin Cage Sparky
Sparky Mini P.E.K.K.A Goblin Cage Skeleton Army Dark Prince
Goblin Cage Dart Goblin Skeleton Army Dark Prince Ice Wizard Magic Archer
Goblin Cage Dart Goblin Dark Prince Ice Wizard Magic Archer
Mini P.E.K.K.A Sparky Dart Goblin Goblin Cage
Skeleton Army Dark Prince Dart Goblin Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Goblin Cage Dark Prince Sparky
Mini P.E.K.K.A Magic Archer
Skeleton Army Mini P.E.K.K.A Goblin Cage Dark Prince Sparky
Mini P.E.K.K.A Skeleton Army Dark Prince Goblin Cage Sparky
Mini P.E.K.K.A Goblin Cage Skeleton Army Dark Prince Sparky
Dart Goblin Ice Wizard Magic Archer
Mini P.E.K.K.A Skeleton Army Dark Prince Sparky Dart Goblin Goblin Cage Ice Wizard
Mini P.E.K.K.A Goblin Cage Skeleton Army Dark Prince Sparky
Goblin Cage Mini P.E.K.K.A Skeleton Army Dark Prince Magic Archer Sparky
Dart Goblin Goblin Cage Skeleton Army Sparky
Dart Goblin Mini P.E.K.K.A Goblin Cage Dark Prince Sparky
Skeleton Army Goblin Cage Dark Prince
Mini P.E.K.K.A Skeleton Army Dark Prince Goblin Cage Sparky
Dart Goblin Goblin Cage Skeleton Army Magic Archer Sparky
Skeleton Army Sparky Dart Goblin Mini P.E.K.K.A Goblin Cage Dark Prince Magic Archer
Dart Goblin Mini P.E.K.K.A Goblin Cage Dark Prince Ice Wizard Magic Archer Sparky
Goblin Cage Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Dart Goblin Sparky
Dart Goblin Ice Wizard Magic Archer
Dart Goblin Magic Archer Sparky
Dart Goblin Dark Prince Sparky
Dark Prince Magic Archer Sparky
Dart Goblin Ice Wizard Magic Archer
Dart Goblin Magic Archer Sparky
Dart Goblin Ice Wizard Magic Archer
Dart Goblin
Mini P.E.K.K.A Sparky
Dart Goblin Dark Prince Magic Archer Sparky
Dart Goblin Magic Archer
Dart Goblin Magic Archer Sparky
Dart Goblin Magic Archer
Dart Goblin Magic Archer Sparky
Dart Goblin Magic Archer Sparky
Magic Archer Dart Goblin Sparky
Sparky
Mini P.E.K.K.A Sparky
Dart Goblin Mini P.E.K.K.A Dark Prince Magic Archer Sparky
Dart Goblin Magic Archer
Magic Archer Sparky
Sparky
Dark Prince Ice Wizard Magic Archer Sparky
Dart Goblin Ice Wizard Magic Archer Sparky
Magic Archer Sparky
Dart Goblin Magic Archer Sparky
Dart Goblin Ice Wizard Magic Archer Sparky
Dart Goblin
Mini P.E.K.K.A Sparky
Dart Goblin Magic Archer Sparky
Magic Archer Sparky
Sparky
Magic Archer Sparky
Dart Goblin Skeleton Army Dark Prince Magic Archer
Dart Goblin Ice Wizard Magic Archer
Dart Goblin Mini P.E.K.K.A Dark Prince Magic Archer Sparky
Dart Goblin Magic Archer
Sparky
Dart Goblin Dark Prince Sparky
Dart Goblin Magic Archer Sparky
Dart Goblin Magic Archer
Dart Goblin Dark Prince Magic Archer Sparky
Sparky
Dart Goblin Sparky

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