My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

4 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Musketeer Flying Machine Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Flying Machine Mother Witch Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin Musketeer Flying Machine
Zap
Dart Goblin Flying Machine
Barbarian Barrel
Dart Goblin Musketeer Valkyrie Bomb Tower
The Log
Dart Goblin Musketeer
Earthquake
Bomb Tower
Arrows
Dart Goblin Flying Machine
Royal Delivery
Dart Goblin Musketeer Valkyrie Flying Machine Mother Witch
Fireball
Dart Goblin Musketeer Bomb Tower Flying Machine Mother Witch
Poison
Dart Goblin Musketeer Bomb Tower Flying Machine Mother Witch
Lightning
Musketeer Valkyrie Bomb Tower Mother Witch Goblinstein
Rocket
Musketeer Valkyrie Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Musketeer Valkyrie Bomb Tower Flying Machine Mother Witch Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Dart Goblin Musketeer Valkyrie Bomb Tower

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Valkyrie Mega Knight
Musketeer
Valkyrie Mega Knight
Valkyrie
Dart Goblin Musketeer Flying Machine Mother Witch
Bomb Tower
Flying Machine
Valkyrie Mega Knight
Mother Witch
Valkyrie Mega Knight
Mega Knight
Dart Goblin Musketeer Flying Machine Mother Witch
Goblinstein

Defense Synergies 1 14

Dart Goblin
Musketeer Valkyrie Bomb Tower Flying Machine Mother Witch Mega Knight
Musketeer
Valkyrie Dart Goblin Bomb Tower Flying Machine Mega Knight
Valkyrie
Musketeer Dart Goblin Bomb Tower Flying Machine Mother Witch
Bomb Tower
Dart Goblin Musketeer Valkyrie
Flying Machine
Dart Goblin Musketeer Valkyrie Mega Knight
Mother Witch
Dart Goblin Valkyrie Mega Knight
Mega Knight
Dart Goblin Musketeer Flying Machine Mother Witch
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Musketeer Valkyrie Flying Machine
Bomb Tower Dart Goblin Musketeer Valkyrie Flying Machine Mega Knight
Bomb Tower Mega Knight Dart Goblin Musketeer Valkyrie
Bomb Tower Dart Goblin Musketeer Valkyrie Mega Knight
Valkyrie Bomb Tower Mega Knight
Dart Goblin Musketeer Valkyrie Bomb Tower Flying Machine Mother Witch Mega Knight
Dart Goblin Musketeer Bomb Tower Flying Machine
Dart Goblin Musketeer Valkyrie Bomb Tower Flying Machine Mega Knight
Musketeer Bomb Tower
Dart Goblin Musketeer Valkyrie Mega Knight
Dart Goblin Valkyrie Mother Witch Musketeer Bomb Tower Flying Machine Mega Knight
Musketeer Dart Goblin Flying Machine
Bomb Tower Mega Knight Musketeer Valkyrie Flying Machine
Valkyrie Bomb Tower Mega Knight Dart Goblin
Bomb Tower Mega Knight
Bomb Tower Mega Knight
Bomb Tower Mega Knight Musketeer Valkyrie
Bomb Tower Mega Knight Dart Goblin Musketeer Valkyrie Flying Machine
Valkyrie Bomb Tower Dart Goblin Musketeer Flying Machine Mother Witch Mega Knight
Dart Goblin Musketeer Bomb Tower
Valkyrie Mega Knight Dart Goblin Musketeer Bomb Tower Flying Machine Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight
Musketeer Valkyrie Bomb Tower Flying Machine Mega Knight
Mega Knight Musketeer Valkyrie Bomb Tower
Valkyrie Mega Knight Musketeer
Musketeer Valkyrie Mega Knight
Mother Witch Dart Goblin Musketeer Bomb Tower Flying Machine
Dart Goblin Musketeer Valkyrie Bomb Tower Flying Machine
Mega Knight Valkyrie Bomb Tower
Mega Knight Valkyrie Bomb Tower Flying Machine
Dart Goblin Musketeer
Mega Knight Dart Goblin Musketeer Valkyrie Bomb Tower Flying Machine
Mega Knight Valkyrie
Mega Knight Valkyrie Bomb Tower
Dart Goblin Musketeer Valkyrie Bomb Tower Flying Machine Mega Knight
Dart Goblin Musketeer Valkyrie Bomb Tower Flying Machine
Valkyrie Mega Knight Dart Goblin Musketeer Bomb Tower Flying Machine Mother Witch
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Musketeer Valkyrie Flying Machine
Dart Goblin Musketeer Flying Machine
Dart Goblin Flying Machine
Dart Goblin Musketeer Valkyrie Flying Machine
Valkyrie Mega Knight
Mother Witch Dart Goblin Musketeer Flying Machine
Dart Goblin Musketeer Flying Machine
Dart Goblin Flying Machine
Dart Goblin Flying Machine
Musketeer
Dart Goblin Musketeer Valkyrie Flying Machine
Dart Goblin Musketeer Flying Machine
Flying Machine Dart Goblin Musketeer
Dart Goblin Musketeer Flying Machine
Dart Goblin Musketeer Flying Machine
Dart Goblin Musketeer Flying Machine
Dart Goblin Musketeer Flying Machine Mega Knight
Dart Goblin Musketeer Flying Machine Mega Knight
Dart Goblin Valkyrie Flying Machine Mother Witch Mega Knight
Musketeer Mega Knight
Musketeer
Musketeer Flying Machine
Mother Witch Valkyrie Mega Knight
Dart Goblin Musketeer Flying Machine
Musketeer Flying Machine Mega Knight
Dart Goblin Musketeer
Dart Goblin Musketeer Flying Machine Mother Witch
Dart Goblin Musketeer Flying Machine
Dart Goblin Musketeer Mega Knight
Mega Knight
Dart Goblin Musketeer Flying Machine
Dart Goblin Musketeer Flying Machine
Dart Goblin Musketeer Valkyrie Flying Machine Mega Knight
Dart Goblin Musketeer Flying Machine
Dart Goblin Musketeer Flying Machine Mega Knight
Dart Goblin Musketeer Flying Machine
Dart Goblin Musketeer Flying Machine
Dart Goblin Musketeer Flying Machine Mega Knight
Dart Goblin Mega Knight

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