My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Dragon Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Bandit Fisherman Electro Wizard Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Fisherman
Giant Snowball
Dart Goblin Electro Dragon Fisherman Little Prince
Zap
Dart Goblin Bandit Fisherman Little Prince
Barbarian Barrel
Dart Goblin Bandit Electro Wizard Little Prince
The Log
Dart Goblin Bandit Fisherman Little Prince
Earthquake
Arrows
Dart Goblin Little Prince
Royal Delivery
Dart Goblin Electro Dragon Bandit Fisherman Electro Wizard Little Prince
Fireball
Dart Goblin Electro Dragon Bandit Fisherman Electro Wizard Little Prince
Poison
Dart Goblin Electro Dragon Fisherman Electro Wizard Little Prince
Lightning
Electro Dragon Bandit Fisherman Electro Wizard Little Prince
Rocket
Electro Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Void Bandit Fisherman Little Prince Electro Wizard Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Dart Goblin Void Bandit Fisherman

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Electro Dragon Bandit Mega Knight
Void
Electro Dragon
Dart Goblin Fisherman Mega Knight Little Prince
Bandit
Dart Goblin Electro Wizard Mega Knight Little Prince
Fisherman
Electro Dragon Mega Knight
Electro Wizard
Bandit Mega Knight
Mega Knight
Dart Goblin Electro Dragon Bandit Fisherman Electro Wizard
Little Prince
Electro Dragon Bandit

Defense Synergies 0 14

Dart Goblin
Electro Dragon Bandit Fisherman Electro Wizard Mega Knight
Void
Electro Dragon
Dart Goblin Fisherman Electro Wizard
Bandit
Dart Goblin Fisherman Electro Wizard Mega Knight Little Prince
Fisherman
Dart Goblin Electro Dragon Bandit Mega Knight
Electro Wizard
Dart Goblin Electro Dragon Bandit Mega Knight Little Prince
Mega Knight
Dart Goblin Bandit Fisherman Electro Wizard
Little Prince
Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Void Electro Dragon Electro Wizard
Dart Goblin Electro Dragon Bandit Fisherman Electro Wizard Mega Knight
Fisherman Mega Knight Dart Goblin Void Electro Dragon Bandit Electro Wizard
Dart Goblin Electro Dragon Bandit Fisherman Electro Wizard Mega Knight
Mega Knight
Dart Goblin Electro Dragon Bandit Electro Wizard Mega Knight
Dart Goblin Electro Wizard Void Electro Dragon Little Prince
Dart Goblin Void Electro Dragon Bandit Electro Wizard Mega Knight
Fisherman
Dart Goblin Bandit Fisherman Electro Wizard Mega Knight Little Prince
Dart Goblin Electro Wizard Electro Dragon Bandit Fisherman Mega Knight
Dart Goblin Electro Dragon Electro Wizard
Mega Knight Electro Dragon Bandit Electro Wizard
Mega Knight Dart Goblin Electro Dragon Electro Wizard
Bandit Electro Wizard Mega Knight
Bandit Fisherman Electro Wizard Mega Knight
Mega Knight Electro Dragon Fisherman Electro Wizard
Mega Knight Dart Goblin Electro Dragon Bandit Fisherman Electro Wizard Little Prince
Dart Goblin Electro Dragon Bandit Fisherman Electro Wizard Mega Knight Little Prince
Dart Goblin Fisherman Electro Wizard
Mega Knight Dart Goblin Electro Dragon Bandit Fisherman Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Void Bandit Fisherman Electro Wizard
Void Bandit Electro Wizard Electro Dragon Fisherman Mega Knight
Bandit Mega Knight Electro Dragon Fisherman Electro Wizard
Mega Knight Bandit Fisherman Electro Wizard
Bandit Fisherman Mega Knight
Dart Goblin Electro Dragon Electro Wizard
Dart Goblin Void Bandit Electro Wizard
Mega Knight Fisherman
Void Electro Dragon Electro Wizard Mega Knight Bandit
Dart Goblin
Mega Knight Dart Goblin Electro Dragon
Mega Knight Void Electro Wizard
Mega Knight Bandit
Dart Goblin Electro Dragon Mega Knight
Electro Dragon Electro Wizard Dart Goblin Fisherman Little Prince
Mega Knight Dart Goblin Electro Dragon Electro Wizard
Void Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Dart Goblin Electro Dragon Bandit
Void Dart Goblin Electro Dragon Bandit Fisherman Electro Wizard
Dart Goblin Void Electro Dragon Bandit
Dart Goblin Void
Mega Knight
Dart Goblin Electro Dragon
Dart Goblin
Dart Goblin Electro Dragon
Void Dart Goblin Electro Dragon Bandit Fisherman
Void Electro Dragon Fisherman Electro Wizard
Void Dart Goblin Electro Dragon Bandit Fisherman Electro Wizard
Void Dart Goblin Electro Dragon
Dart Goblin Void Bandit Fisherman
Dart Goblin Void Electro Dragon Bandit Fisherman
Dart Goblin Fisherman
Dart Goblin Electro Dragon Bandit
Dart Goblin Electro Dragon Bandit Mega Knight
Fisherman
Void Dart Goblin Electro Dragon Bandit Fisherman Electro Wizard Mega Knight
Dart Goblin Void Electro Dragon Mega Knight Little Prince
Void Mega Knight
Void
Void Fisherman
Void Electro Dragon
Electro Dragon Mega Knight Little Prince
Fisherman
Void Dart Goblin Electro Dragon Bandit Fisherman Electro Wizard
Void Electro Dragon Bandit Fisherman Mega Knight
Void Dart Goblin Bandit Fisherman
Dart Goblin Void Electro Dragon Electro Wizard Little Prince
Electro Dragon Electro Wizard Dart Goblin Void
Void
Void Dart Goblin Electro Dragon Bandit Mega Knight
Void Electro Dragon Electro Wizard
Mega Knight
Electro Wizard Dart Goblin Void Electro Dragon Bandit
Dart Goblin Electro Dragon Electro Wizard
Void Dart Goblin Electro Dragon Electro Wizard Mega Knight
Dart Goblin Electro Dragon
Void
Dart Goblin Electro Dragon Mega Knight
Electro Dragon Dart Goblin Electro Wizard
Dart Goblin Void Electro Dragon Electro Wizard
Void Electro Dragon Dart Goblin Bandit Electro Wizard Mega Knight Little Prince
Dart Goblin Void Electro Dragon Mega Knight
Void

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