My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Goblin Demolisher Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Rage Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Skeleton Army Lava Hound
Giant Snowball
Flying Machine Furnace Skeleton Army Lava Hound
Zap
Flying Machine Furnace Skeleton Army Lava Hound
Barbarian Barrel
Furnace Skeleton Army
The Log
Furnace Goblin Demolisher Skeleton Army
Earthquake
Furnace Skeleton Army
Arrows
Flying Machine Furnace Skeleton Army Lava Hound
Royal Delivery
Flying Machine Goblin Demolisher Skeleton Army Lava Hound
Fireball
Flying Machine Furnace Skeleton Army Lava Hound
Poison
Flying Machine Furnace Skeleton Army Lava Hound
Lightning
Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Furnace Goblin Demolisher Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Rage Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Earthquake Skeleton Army Flying Machine Furnace Goblin Demolisher Freeze Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Earthquake Skeleton Army Flying Machine

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Furnace Lava Hound
Flying Machine
Lava Hound Furnace
Furnace
Earthquake Flying Machine Lava Hound
Goblin Demolisher
Rage
Skeleton Army
Lava Hound
Freeze
Lava Hound
Flying Machine Earthquake Furnace Skeleton Army

Defense Synergies 0 5

Earthquake
Furnace
Flying Machine
Furnace Skeleton Army
Furnace
Earthquake Flying Machine Skeleton Army
Goblin Demolisher
Rage
Skeleton Army
Flying Machine Furnace Freeze
Freeze
Skeleton Army
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Flying Machine Goblin Demolisher
Skeleton Army Flying Machine Furnace
Furnace Skeleton Army Freeze
Skeleton Army Furnace
Earthquake Goblin Demolisher Skeleton Army
Skeleton Army Freeze Earthquake Flying Machine Furnace Goblin Demolisher
Furnace Flying Machine Freeze
Earthquake Flying Machine
Furnace Skeleton Army
Skeleton Army
Skeleton Army Earthquake Flying Machine Furnace Goblin Demolisher Freeze
Flying Machine Furnace
Furnace Skeleton Army Earthquake Flying Machine Freeze
Skeleton Army Earthquake Furnace Goblin Demolisher Freeze
Skeleton Army Furnace
Skeleton Army Furnace Freeze
Furnace Skeleton Army
Flying Machine Furnace Goblin Demolisher Skeleton Army
Earthquake Furnace Freeze Flying Machine Goblin Demolisher
Goblin Demolisher Skeleton Army Earthquake Flying Machine Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace
Flying Machine
Skeleton Army Furnace
Skeleton Army
Skeleton Army
Furnace Flying Machine Goblin Demolisher Freeze
Skeleton Army Flying Machine Furnace
Skeleton Army
Freeze Flying Machine Skeleton Army
Skeleton Army
Flying Machine
Skeleton Army
Skeleton Army
Flying Machine Furnace Goblin Demolisher Skeleton Army
Skeleton Army Flying Machine Furnace Freeze
Earthquake Flying Machine Freeze
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Flying Machine Freeze
Flying Machine
Earthquake Flying Machine
Earthquake Flying Machine Freeze
Earthquake Furnace Goblin Demolisher
Flying Machine Furnace Freeze
Earthquake Flying Machine Furnace Goblin Demolisher
Earthquake Flying Machine Goblin Demolisher Freeze
Flying Machine
Earthquake Flying Machine
Flying Machine
Earthquake Flying Machine
Earthquake Flying Machine Freeze
Earthquake Flying Machine Furnace
Earthquake Flying Machine Furnace Goblin Demolisher
Earthquake Flying Machine Furnace Goblin Demolisher
Earthquake Freeze
Earthquake Flying Machine Goblin Demolisher
Earthquake Flying Machine Goblin Demolisher
Earthquake
Earthquake Flying Machine
Earthquake Goblin Demolisher Freeze Furnace
Earthquake Flying Machine
Flying Machine
Flying Machine Furnace
Flying Machine Freeze
Earthquake
Freeze
Earthquake
Earthquake Flying Machine Skeleton Army Freeze
Flying Machine
Freeze
Flying Machine
Earthquake Flying Machine
Flying Machine
Flying Machine Freeze
Flying Machine
Flying Machine Freeze

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