My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch P.E.K.K.A Princess Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess Mega Knight Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Skeleton King
Giant Snowball
Guards Witch Princess Skeleton King
Zap
Guards Witch Princess Skeleton King
Barbarian Barrel
Guards Witch Princess Skeleton King
The Log
Guards Witch Princess Skeleton King
Earthquake
Guards Witch Skeleton King
Arrows
Guards Witch Princess Skeleton King
Royal Delivery
Guards Witch P.E.K.K.A Princess Skeleton King
Fireball
Witch Princess Skeleton King
Poison
Guards Witch Princess Skeleton King
Lightning
Witch Skeleton King
Rocket
Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake The Log Princess Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards P.E.K.K.A Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Earthquake Guards Princess Skeleton King Witch P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Earthquake Guards Princess

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
P.E.K.K.A The Log Mega Knight
Guards
The Log
Witch
P.E.K.K.A Mega Knight Skeleton King
P.E.K.K.A
Earthquake Witch The Log Princess
The Log
Earthquake Guards P.E.K.K.A Princess Mega Knight
Princess
P.E.K.K.A The Log Mega Knight
Mega Knight
Earthquake Witch The Log Princess
Skeleton King
Witch

Defense Synergies 1 13

Earthquake
The Log Princess Mega Knight
Guards
Witch The Log Princess
Witch
Guards The Log Mega Knight
P.E.K.K.A
The Log Princess
The Log
P.E.K.K.A Earthquake Guards Witch Princess Mega Knight
Princess
Earthquake Guards P.E.K.K.A The Log Mega Knight Skeleton King
Mega Knight
Earthquake Witch The Log Princess
Skeleton King
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake The Log
P.E.K.K.A Witch The Log Mega Knight
Witch P.E.K.K.A Mega Knight
Witch P.E.K.K.A Guards Mega Knight Skeleton King
Earthquake P.E.K.K.A The Log Princess Mega Knight
The Log Earthquake Guards Mega Knight
Witch Princess
Earthquake P.E.K.K.A The Log Mega Knight
Witch P.E.K.K.A Princess Skeleton King
Guards Mega Knight
Guards Witch Earthquake The Log Princess Mega Knight Skeleton King
Witch Princess
P.E.K.K.A Mega Knight Earthquake Guards Witch The Log
Mega Knight Earthquake Guards Witch P.E.K.K.A The Log Princess Skeleton King
P.E.K.K.A Mega Knight Skeleton King
P.E.K.K.A The Log Mega Knight
Mega Knight Witch P.E.K.K.A
Mega Knight Guards Witch The Log
Earthquake Witch The Log Guards Princess Mega Knight
P.E.K.K.A
Mega Knight Earthquake Guards Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Witch P.E.K.K.A
The Log Mega Knight
Guards P.E.K.K.A Mega Knight Witch The Log
Guards P.E.K.K.A Mega Knight The Log
P.E.K.K.A Guards Witch Mega Knight
Witch Princess
Guards P.E.K.K.A Witch
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Witch The Log
Witch P.E.K.K.A Guards
P.E.K.K.A Mega Knight Guards Witch
P.E.K.K.A Mega Knight Guards The Log
P.E.K.K.A Mega Knight Guards Witch Skeleton King
Witch Princess Mega Knight
Guards Witch P.E.K.K.A The Log Skeleton King
Mega Knight Earthquake Witch P.E.K.K.A The Log Princess Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess Guards The Log
The Log Princess
Earthquake The Log
Earthquake Guards The Log
Earthquake The Log Mega Knight
Witch Princess
Earthquake Witch The Log Princess
Earthquake The Log Princess
The Log
Guards
Earthquake The Log Princess
Princess
Earthquake The Log Princess
Earthquake Princess
Earthquake Princess The Log
Earthquake Witch The Log Princess
Earthquake The Log Princess Mega Knight
Earthquake
Earthquake The Log Princess Mega Knight
Earthquake Witch The Log Princess Mega Knight
Earthquake The Log Mega Knight
Princess
The Log
Earthquake The Log
Earthquake The Log Witch Princess Mega Knight
Witch
The Log Earthquake Witch Princess
Witch The Log Princess Mega Knight
The Log
Witch Princess
Guards Witch
Earthquake The Log Mega Knight
Princess
P.E.K.K.A Mega Knight
Earthquake The Log Princess
Earthquake Guards Witch Princess
Witch Princess
The Log
Princess Mega Knight
The Log Earthquake Princess Skeleton King
P.E.K.K.A Mega Knight
Guards Witch The Log Princess Skeleton King
Witch Princess
Witch The Log Princess Mega Knight

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