My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Royal Hogs Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Royal Hogs Electro Dragon
Zap
Royal Hogs
Barbarian Barrel
Valkyrie Wizard Royal Hogs
The Log
Mini P.E.K.K.A Royal Hogs
Earthquake
Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Royal Hogs Electro Dragon
Fireball
Wizard Royal Hogs Electro Dragon
Poison
Wizard Royal Hogs Electro Dragon
Lightning
Mini P.E.K.K.A Valkyrie Wizard Electro Dragon
Rocket
Valkyrie Wizard Royal Hogs Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie Wizard Electro Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Earthquake Mini P.E.K.K.A Valkyrie Wizard Royal Hogs Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Earthquake Mini P.E.K.K.A Valkyrie

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Royal Hogs Mini P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A
Earthquake Valkyrie Wizard Royal Hogs The Log Mega Knight
Valkyrie
Mini P.E.K.K.A Wizard Royal Hogs Electro Dragon
Wizard
Mini P.E.K.K.A Valkyrie Royal Hogs Mega Knight
Royal Hogs
Earthquake Mini P.E.K.K.A Valkyrie Wizard The Log Mega Knight
Electro Dragon
Valkyrie Mega Knight
The Log
Earthquake Mini P.E.K.K.A Royal Hogs Mega Knight
Mega Knight
Earthquake Mini P.E.K.K.A Wizard Royal Hogs Electro Dragon The Log

Defense Synergies 1 13

Earthquake
Mini P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A
The Log Earthquake Valkyrie Wizard Electro Dragon
Valkyrie
Mini P.E.K.K.A Wizard Electro Dragon The Log
Wizard
Mini P.E.K.K.A Valkyrie The Log Mega Knight
Royal Hogs
Electro Dragon
Mini P.E.K.K.A Valkyrie The Log
The Log
Mini P.E.K.K.A Earthquake Valkyrie Wizard Electro Dragon Mega Knight
Mega Knight
Earthquake Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Valkyrie Wizard Electro Dragon The Log
Mini P.E.K.K.A Valkyrie Electro Dragon The Log Mega Knight
Mini P.E.K.K.A Mega Knight Valkyrie Electro Dragon
Mini P.E.K.K.A Valkyrie Electro Dragon Mega Knight
Earthquake Mini P.E.K.K.A Valkyrie The Log Mega Knight
The Log Earthquake Valkyrie Electro Dragon Mega Knight
Wizard Electro Dragon
Earthquake Valkyrie Electro Dragon The Log Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Earthquake Wizard Electro Dragon The Log Mega Knight
Wizard Electro Dragon
Mini P.E.K.K.A Mega Knight Earthquake Valkyrie Wizard Electro Dragon The Log
Valkyrie Wizard Mega Knight Earthquake Mini P.E.K.K.A Electro Dragon The Log
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A The Log Mega Knight
Wizard Mega Knight Mini P.E.K.K.A Valkyrie Electro Dragon
Mega Knight Valkyrie Wizard Electro Dragon The Log
Earthquake Valkyrie Wizard The Log Electro Dragon Mega Knight
Mini P.E.K.K.A
Valkyrie Wizard Mega Knight Earthquake Mini P.E.K.K.A Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight
Mini P.E.K.K.A Valkyrie Wizard Electro Dragon The Log Mega Knight
Mega Knight Mini P.E.K.K.A Valkyrie Electro Dragon The Log
Mini P.E.K.K.A Valkyrie Mega Knight The Log
Mini P.E.K.K.A Valkyrie Mega Knight
Wizard Electro Dragon
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie
Electro Dragon Mega Knight Mini P.E.K.K.A Valkyrie The Log
Mega Knight Mini P.E.K.K.A Valkyrie Electro Dragon
Mega Knight Valkyrie The Log
Mini P.E.K.K.A Mega Knight Valkyrie Wizard
Wizard Valkyrie Electro Dragon Mega Knight
Electro Dragon Mini P.E.K.K.A Valkyrie The Log
Valkyrie Mega Knight Earthquake Mini P.E.K.K.A Wizard Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie Electro Dragon The Log
Electro Dragon The Log
Earthquake Electro Dragon The Log
Earthquake Valkyrie The Log
Wizard Earthquake Valkyrie The Log Mega Knight
Wizard Electro Dragon
Earthquake Wizard The Log
Earthquake The Log Wizard Electro Dragon
The Log Wizard Electro Dragon
Mini P.E.K.K.A Electro Dragon
Earthquake Valkyrie Wizard Electro Dragon The Log
Wizard Electro Dragon
Earthquake The Log
Earthquake Electro Dragon
Earthquake The Log
Earthquake Wizard Electro Dragon The Log
Earthquake Wizard Electro Dragon The Log Mega Knight
Earthquake
Mini P.E.K.K.A
Earthquake Mini P.E.K.K.A Wizard Electro Dragon The Log Mega Knight
Earthquake Valkyrie Wizard Electro Dragon The Log Mega Knight
Earthquake The Log Mega Knight
Wizard
The Log
Earthquake Electro Dragon The Log
Earthquake The Log Valkyrie Wizard Electro Dragon Mega Knight
The Log Earthquake Wizard Electro Dragon
Wizard Electro Dragon The Log Mega Knight
The Log
Wizard Electro Dragon
Electro Dragon Wizard
Mini P.E.K.K.A
Earthquake Wizard Electro Dragon The Log Mega Knight
Electro Dragon
Mega Knight
Earthquake Wizard The Log
Earthquake Electro Dragon
Wizard Electro Dragon
The Log
Mini P.E.K.K.A Valkyrie Wizard Electro Dragon Mega Knight
The Log Earthquake Wizard Electro Dragon
Electro Dragon Mega Knight
Electro Dragon The Log
Electro Dragon
Electro Dragon The Log Mega Knight

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