My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla Royal Recruits

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Royal Recruits Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Recruits Royal Hogs
Giant Snowball
Archers Royal Recruits Royal Hogs
Zap
Archers Royal Hogs
Barbarian Barrel
Electro Spirit Archers Knight Tesla Royal Recruits Royal Hogs
The Log
Electro Spirit Archers Royal Recruits Royal Hogs
Earthquake
Archers Tesla Royal Hogs
Arrows
Electro Spirit Archers Royal Recruits Royal Hogs
Royal Delivery
Electro Spirit Archers Knight Royal Recruits Royal Hogs
Fireball
Archers Tesla Royal Hogs
Poison
Archers Royal Recruits Royal Hogs
Lightning
Knight Tesla
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Knight Royal Recruits

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Archers Arrows Knight Tesla Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Archers Arrows

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Archers
Knight Arrows Royal Recruits Royal Hogs
Arrows
Royal Hogs Archers Knight
Knight
Archers Arrows Royal Hogs The Log
Tesla
Royal Recruits
Archers Royal Hogs
Royal Hogs
Arrows Archers Knight Royal Recruits The Log
The Log
Knight Royal Hogs

Defense Synergies 3 8

Electro Spirit
The Log
Archers
Knight Tesla Royal Recruits The Log
Arrows
Knight Tesla
Knight
Archers Tesla Arrows The Log
Tesla
Knight The Log Archers Arrows
Royal Recruits
Archers The Log
Royal Hogs
The Log
Tesla Electro Spirit Archers Knight Royal Recruits

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Royal Recruits The Log
Knight Tesla Royal Recruits The Log
Tesla Archers Knight Royal Recruits
Tesla Royal Recruits Knight
Arrows Royal Recruits The Log
Arrows The Log Electro Spirit Archers Tesla
Tesla Electro Spirit Archers Arrows
Electro Spirit Arrows Tesla Royal Recruits The Log
Tesla Royal Recruits
Knight Archers Tesla Royal Recruits
Archers Electro Spirit Arrows Knight Tesla Royal Recruits The Log
Arrows Tesla Archers
Tesla Royal Recruits Knight The Log
Electro Spirit Arrows Tesla Royal Recruits The Log
Royal Recruits Knight Tesla
Tesla Royal Recruits The Log
Tesla Arrows Knight Royal Recruits
Arrows Tesla Electro Spirit Archers Knight Royal Recruits The Log
Arrows The Log Electro Spirit Archers Knight Tesla Royal Recruits
Tesla Royal Recruits
Royal Recruits Electro Spirit Archers Arrows Knight Tesla The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Archers Tesla
Archers Arrows Knight Tesla The Log
Royal Recruits Knight The Log
Royal Recruits Knight Tesla The Log
Royal Recruits Knight Tesla
Arrows Electro Spirit Archers Tesla
Royal Recruits Archers Knight Tesla
Knight Tesla Royal Recruits
Royal Recruits Electro Spirit Knight The Log
Royal Recruits Tesla
Knight Tesla Royal Recruits
Royal Recruits Arrows The Log
Royal Recruits Knight Tesla
Royal Recruits Archers Tesla
Tesla Royal Recruits Electro Spirit Archers Knight The Log
Arrows Electro Spirit Archers Tesla Royal Recruits The Log
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Royal Recruits The Log
Arrows The Log
Arrows The Log
Arrows Knight Royal Recruits The Log
Arrows The Log
Arrows Electro Spirit
Archers Arrows The Log
Arrows The Log
Arrows The Log
Arrows Knight Royal Recruits The Log
Archers Arrows
Knight The Log
Arrows
Arrows The Log
Arrows The Log
Arrows Royal Recruits The Log
Arrows
Archers Arrows The Log
Arrows The Log
The Log
Arrows
The Log
Arrows Royal Recruits The Log
Arrows The Log Electro Spirit
Arrows The Log
Arrows The Log
Arrows The Log
Archers Arrows
Electro Spirit
Arrows The Log
Electro Spirit Arrows
Arrows The Log
Electro Spirit Archers Royal Recruits
Archers Arrows
Arrows The Log
Knight
Arrows The Log
Arrows
Royal Recruits
Electro Spirit Royal Recruits The Log
Royal Recruits The Log

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