My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Goblin Gang Barbarian Barrel X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang
Giant Snowball
Archers Goblin Gang
Zap
Archers Goblin Gang X-Bow
Barbarian Barrel
Electro Spirit Archers Knight Goblin Gang Tesla X-Bow
The Log
Electro Spirit Archers Goblin Gang X-Bow
Earthquake
Archers Goblin Gang Tesla X-Bow
Arrows
Electro Spirit Archers Goblin Gang
Royal Delivery
Electro Spirit Archers Knight Goblin Gang
Fireball
Archers Goblin Gang Tesla X-Bow
Poison
Archers Goblin Gang X-Bow
Lightning
Knight Tesla X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Barbarian Barrel Archers Knight Goblin Gang Tesla Fireball X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Barbarian Barrel Archers Knight

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball X-Bow
Archers
Knight Barbarian Barrel X-Bow
Knight
Archers Goblin Gang X-Bow Fireball Barbarian Barrel
Goblin Gang
Knight X-Bow
Tesla
Fireball
X-Bow Electro Spirit Knight
Barbarian Barrel
X-Bow Archers Knight
X-Bow
Knight Fireball Barbarian Barrel Electro Spirit Archers Goblin Gang

Defense Synergies 9 10

Electro Spirit
Archers
Knight Barbarian Barrel Goblin Gang Tesla X-Bow
Knight
Archers Goblin Gang Tesla X-Bow Fireball Barbarian Barrel
Goblin Gang
Knight Tesla Archers Barbarian Barrel X-Bow
Tesla
Knight Goblin Gang X-Bow Archers Fireball Barbarian Barrel
Fireball
Barbarian Barrel X-Bow Knight Tesla
Barbarian Barrel
Archers Fireball Knight Goblin Gang Tesla X-Bow
X-Bow
Knight Tesla Fireball Archers Goblin Gang Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball Barbarian Barrel X-Bow
Knight Goblin Gang Tesla X-Bow
Goblin Gang Tesla Archers Knight
Tesla Knight Goblin Gang
Fireball Barbarian Barrel X-Bow
Goblin Gang Fireball Barbarian Barrel Electro Spirit Archers Tesla X-Bow
Tesla Electro Spirit Archers Goblin Gang Fireball X-Bow
Electro Spirit Tesla Fireball Barbarian Barrel X-Bow
Tesla Goblin Gang X-Bow
Knight Goblin Gang Archers Tesla Barbarian Barrel
Archers Goblin Gang Electro Spirit Knight Tesla Fireball Barbarian Barrel X-Bow
Tesla Archers Goblin Gang Fireball
Tesla Knight Goblin Gang Fireball X-Bow
Fireball Electro Spirit Goblin Gang Tesla Barbarian Barrel X-Bow
Knight Goblin Gang Tesla X-Bow
Goblin Gang Tesla Fireball X-Bow
Tesla Knight Goblin Gang Fireball X-Bow
Tesla Fireball Electro Spirit Archers Knight Goblin Gang Barbarian Barrel X-Bow
Barbarian Barrel Electro Spirit Archers Knight Tesla Fireball
Tesla
Goblin Gang Electro Spirit Archers Knight Tesla Fireball Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Archers Tesla Fireball Barbarian Barrel X-Bow
Fireball Archers Knight Goblin Gang Tesla Barbarian Barrel X-Bow
Goblin Gang Knight
Goblin Gang Knight Tesla Fireball Barbarian Barrel X-Bow
Knight Goblin Gang Tesla
Fireball Electro Spirit Archers Goblin Gang Tesla
Goblin Gang Archers Knight Tesla Fireball
Knight Tesla
Electro Spirit Knight Fireball Barbarian Barrel X-Bow
Goblin Gang Tesla
Knight Tesla
Fireball
Knight Goblin Gang Tesla Fireball
Archers Tesla Fireball
Goblin Gang Tesla Electro Spirit Archers Knight Fireball Barbarian Barrel X-Bow
Electro Spirit Archers Tesla Fireball Barbarian Barrel
Electro Spirit Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Barbarian Barrel X-Bow
Fireball Barbarian Barrel X-Bow
Fireball Barbarian Barrel X-Bow
Knight Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Electro Spirit
Archers
Fireball X-Bow Barbarian Barrel
Fireball X-Bow
Goblin Gang Fireball X-Bow
Knight Fireball Barbarian Barrel X-Bow
Fireball Archers
Knight Fireball Barbarian Barrel
Fireball Barbarian Barrel X-Bow
Fireball Barbarian Barrel X-Bow
X-Bow Fireball Barbarian Barrel
Fireball Barbarian Barrel X-Bow
Fireball Barbarian Barrel
Archers Fireball Barbarian Barrel X-Bow
Fireball Barbarian Barrel X-Bow
Fireball X-Bow
Fireball
X-Bow
Fireball Barbarian Barrel X-Bow
Electro Spirit Fireball Barbarian Barrel
Fireball X-Bow Barbarian Barrel
Fireball X-Bow
Fireball Barbarian Barrel X-Bow
Archers Fireball X-Bow
Electro Spirit Fireball
Fireball
Fireball X-Bow
Electro Spirit Fireball
Fireball
Electro Spirit Archers Goblin Gang Fireball Barbarian Barrel X-Bow
Fireball Archers
Fireball Barbarian Barrel
Fireball Knight Goblin Gang
Fireball
Fireball
Electro Spirit Goblin Gang Fireball
Fireball
Fireball Barbarian Barrel X-Bow
Fireball

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