My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Night Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Witch Night Witch Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Clone Night Witch
Giant Snowball
Clone Witch Night Witch
Zap
Clone Witch Night Witch
Barbarian Barrel
Electro Spirit Elixir Golem Clone Witch Night Witch
The Log
Electro Spirit Elixir Golem Clone Witch
Earthquake
Elixir Golem Clone Witch
Arrows
Electro Spirit Clone Witch Night Witch
Royal Delivery
Electro Spirit Elixir Golem Clone Witch Night Witch Mother Witch
Fireball
Elixir Golem Clone Witch Night Witch Mother Witch
Poison
Elixir Golem Clone Witch Night Witch Mother Witch
Lightning
Witch Night Witch Mother Witch
Rocket
Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Elixir Golem Clone Night Witch Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Electro Spirit Arrows Elixir Golem Clone Night Witch Mother Witch Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Electro Spirit Arrows Elixir Golem

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Mother Witch
Arrows
Mirror Elixir Golem Night Witch Mother Witch
Elixir Golem
Night Witch Arrows Mirror Witch Mother Witch
Mirror
Arrows Elixir Golem Night Witch
Clone
Night Witch Witch
Witch
Elixir Golem Clone
Night Witch
Elixir Golem Clone Arrows Mirror
Mother Witch
Electro Spirit Arrows Elixir Golem

Defense Synergies 1 3

Electro Spirit
Arrows
Mirror Mother Witch
Elixir Golem
Mirror
Arrows Night Witch
Clone
Witch
Night Witch
Mirror Mother Witch
Mother Witch
Arrows Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Witch Night Witch
Witch Night Witch
Witch Night Witch
Arrows
Arrows Electro Spirit Night Witch Mother Witch
Electro Spirit Arrows Witch Night Witch
Electro Spirit Arrows
Witch Night Witch
Night Witch
Witch Mother Witch Electro Spirit Arrows Night Witch
Arrows Witch Night Witch
Night Witch Witch
Electro Spirit Arrows Witch Night Witch
Arrows Witch Night Witch
Arrows Electro Spirit Witch Night Witch
Arrows Witch Electro Spirit Mother Witch
Electro Spirit Arrows Witch Night Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch
Arrows
Witch
Night Witch
Witch Night Witch
Arrows Mother Witch Electro Spirit Witch
Witch Night Witch
Electro Spirit Witch
Witch
Witch
Arrows
Witch Night Witch
Witch
Witch Electro Spirit Night Witch
Arrows Electro Spirit Witch Mother Witch
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows
Arrows
Arrows Mother Witch Electro Spirit Witch
Arrows Witch
Arrows
Arrows
Night Witch
Arrows
Arrows
Arrows
Arrows
Arrows Witch
Arrows
Arrows
Night Witch
Arrows
Arrows Witch Mother Witch
Night Witch
Arrows
Arrows
Arrows Mother Witch Electro Spirit Witch
Witch
Arrows Witch
Arrows Witch
Arrows
Arrows Witch Night Witch Mother Witch
Electro Spirit Witch
Night Witch
Arrows Night Witch
Electro Spirit Arrows
Arrows
Electro Spirit Witch Night Witch
Arrows Witch
Arrows
Arrows
Arrows
Electro Spirit Witch
Witch
Witch

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