My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Musketeer Hog Rider
Zap
Firecracker
Barbarian Barrel
Electro Spirit Firecracker Musketeer Valkyrie
The Log
Electro Spirit Firecracker Musketeer Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Electro Spirit Firecracker
Royal Delivery
Electro Spirit Firecracker Musketeer Valkyrie Hog Rider
Fireball
Firecracker Musketeer Hog Rider
Poison
Firecracker Musketeer
Lightning
Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Firecracker Earthquake Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Firecracker Earthquake Musketeer Valkyrie Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Arrows Firecracker Earthquake

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Arrows
Hog Rider Earthquake Mega Knight
Firecracker
Hog Rider Earthquake Valkyrie Mega Knight
Earthquake
Hog Rider Arrows Firecracker Mega Knight
Musketeer
Valkyrie Hog Rider Mega Knight
Valkyrie
Musketeer Hog Rider Firecracker
Hog Rider
Arrows Firecracker Earthquake Musketeer Valkyrie Electro Spirit Mega Knight
Mega Knight
Arrows Firecracker Earthquake Musketeer Hog Rider

Defense Synergies 3 6

Electro Spirit
Arrows
Mega Knight Valkyrie
Firecracker
Valkyrie Earthquake Musketeer Mega Knight
Earthquake
Firecracker Mega Knight
Musketeer
Valkyrie Firecracker Mega Knight
Valkyrie
Firecracker Musketeer Arrows
Hog Rider
Mega Knight
Arrows Firecracker Earthquake Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Musketeer Valkyrie
Firecracker Musketeer Valkyrie Mega Knight
Mega Knight Musketeer Valkyrie
Firecracker Musketeer Valkyrie Mega Knight
Arrows Firecracker Earthquake Valkyrie Mega Knight
Arrows Electro Spirit Firecracker Earthquake Musketeer Valkyrie Mega Knight
Musketeer Electro Spirit Arrows Firecracker
Earthquake Electro Spirit Arrows Musketeer Valkyrie Mega Knight
Musketeer
Firecracker Musketeer Valkyrie Mega Knight
Valkyrie Electro Spirit Arrows Firecracker Earthquake Musketeer Mega Knight
Arrows Musketeer Firecracker
Mega Knight Earthquake Musketeer Valkyrie
Valkyrie Mega Knight Electro Spirit Arrows Firecracker Earthquake
Mega Knight
Mega Knight
Mega Knight Arrows Firecracker Musketeer Valkyrie
Arrows Valkyrie Mega Knight Electro Spirit Firecracker Musketeer
Arrows Earthquake Valkyrie Electro Spirit Firecracker Musketeer Mega Knight
Musketeer
Valkyrie Mega Knight Electro Spirit Arrows Firecracker Earthquake Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight
Arrows Firecracker Musketeer Valkyrie Mega Knight
Mega Knight Musketeer Valkyrie
Valkyrie Mega Knight Musketeer
Musketeer Valkyrie Mega Knight
Arrows Firecracker Electro Spirit Musketeer
Musketeer Valkyrie
Mega Knight Valkyrie
Mega Knight Electro Spirit Firecracker Valkyrie
Musketeer
Mega Knight Musketeer Valkyrie
Mega Knight Arrows Valkyrie
Mega Knight Valkyrie
Firecracker Musketeer Valkyrie Mega Knight
Electro Spirit Firecracker Musketeer Valkyrie
Arrows Valkyrie Mega Knight Electro Spirit Firecracker Earthquake Musketeer
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Firecracker Musketeer Valkyrie
Arrows Firecracker Musketeer
Earthquake Arrows
Earthquake Arrows Firecracker Musketeer Valkyrie
Arrows Firecracker Earthquake Valkyrie Mega Knight
Arrows Firecracker Electro Spirit Musketeer
Arrows Firecracker Earthquake Musketeer
Arrows Earthquake Firecracker
Arrows Firecracker
Musketeer
Firecracker Arrows Earthquake Musketeer Valkyrie
Arrows Firecracker Musketeer
Earthquake Firecracker Musketeer
Earthquake Arrows Firecracker Musketeer
Earthquake Arrows Firecracker Musketeer
Earthquake Arrows Firecracker Musketeer
Earthquake Arrows Firecracker Musketeer Mega Knight
Arrows Earthquake
Arrows Firecracker Earthquake Musketeer Mega Knight
Arrows Firecracker Earthquake Valkyrie Mega Knight
Earthquake Musketeer Mega Knight
Arrows
Musketeer
Earthquake Arrows Musketeer
Arrows Firecracker Earthquake Electro Spirit Valkyrie Mega Knight
Arrows Firecracker Earthquake Musketeer
Arrows Musketeer Mega Knight
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Electro Spirit Firecracker Musketeer
Arrows Earthquake Musketeer Mega Knight
Electro Spirit Arrows Firecracker
Mega Knight
Arrows Firecracker Earthquake
Earthquake Electro Spirit Musketeer
Arrows Firecracker Musketeer
Arrows
Firecracker Musketeer Valkyrie Mega Knight
Arrows Firecracker Earthquake Musketeer
Arrows
Firecracker Musketeer Mega Knight
Electro Spirit Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer Mega Knight
Firecracker Mega Knight

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