My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Mega Minion Musketeer Battle Ram Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Battle Ram Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Recruits Mini P.E.K.K.A Battle Ram Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Battle Ram
Giant Snowball
Royal Recruits Mega Minion Musketeer Battle Ram
Zap
Battle Ram
Barbarian Barrel
Electro Spirit Royal Recruits Musketeer Battle Ram
The Log
Electro Spirit Royal Recruits Mini P.E.K.K.A Musketeer Battle Ram
Earthquake
Arrows
Electro Spirit Royal Recruits
Royal Delivery
Electro Spirit Royal Recruits Mega Minion Mini P.E.K.K.A Musketeer Battle Ram
Fireball
Mega Minion Musketeer Battle Ram
Poison
Royal Recruits Mega Minion Musketeer
Lightning
Mega Minion Mini P.E.K.K.A Musketeer Battle Ram
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Royal Recruits Mega Minion Mini P.E.K.K.A Battle Ram Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Mega Minion Mini P.E.K.K.A Musketeer Battle Ram Royal Recruits Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Arrows Mega Minion Mini P.E.K.K.A

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Mega Minion Battle Ram Electro Giant
Arrows
Mega Minion Mini P.E.K.K.A Battle Ram
Royal Recruits
Musketeer Battle Ram
Mega Minion
Electro Spirit Arrows Electro Giant
Mini P.E.K.K.A
Arrows Musketeer Electro Giant
Musketeer
Royal Recruits Mini P.E.K.K.A Battle Ram
Battle Ram
Electro Spirit Arrows Royal Recruits Musketeer
Electro Giant
Electro Spirit Mega Minion Mini P.E.K.K.A

Defense Synergies 1 6

Electro Spirit
Mega Minion
Arrows
Mega Minion Mini P.E.K.K.A
Royal Recruits
Mega Minion
Mega Minion
Electro Spirit Arrows Royal Recruits Musketeer
Mini P.E.K.K.A
Arrows Musketeer Electro Giant
Musketeer
Mega Minion Mini P.E.K.K.A
Battle Ram
Electro Giant
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Mega Minion Musketeer
Mini P.E.K.K.A Royal Recruits Mega Minion Musketeer
Mini P.E.K.K.A Royal Recruits Mega Minion Musketeer
Royal Recruits Mini P.E.K.K.A Mega Minion Musketeer
Arrows Royal Recruits Mini P.E.K.K.A
Arrows Electro Spirit Mega Minion Musketeer
Mega Minion Musketeer Electro Spirit Arrows
Electro Spirit Arrows Royal Recruits Musketeer Electro Giant
Mini P.E.K.K.A Royal Recruits Musketeer
Royal Recruits Mini P.E.K.K.A Musketeer
Electro Spirit Arrows Royal Recruits Mega Minion Musketeer Electro Giant
Arrows Mega Minion Musketeer
Royal Recruits Mini P.E.K.K.A Musketeer
Electro Spirit Arrows Royal Recruits Mega Minion Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Electro Giant
Arrows Royal Recruits Mini P.E.K.K.A Musketeer
Arrows Electro Spirit Royal Recruits Mega Minion Musketeer
Arrows Electro Spirit Royal Recruits Mega Minion Musketeer
Mini P.E.K.K.A Royal Recruits Musketeer
Royal Recruits Electro Spirit Arrows Mini P.E.K.K.A Musketeer Electro Giant
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Electro Giant
Arrows Mega Minion Mini P.E.K.K.A Musketeer
Royal Recruits Mini P.E.K.K.A Musketeer
Royal Recruits Mini P.E.K.K.A Musketeer
Royal Recruits Mini P.E.K.K.A Musketeer
Arrows Electro Giant Electro Spirit Musketeer
Royal Recruits Mini P.E.K.K.A Mega Minion Musketeer
Mini P.E.K.K.A Royal Recruits
Royal Recruits Electro Spirit Mega Minion Mini P.E.K.K.A
Royal Recruits Mega Minion Musketeer
Royal Recruits Mega Minion Mini P.E.K.K.A Musketeer
Royal Recruits Arrows Electro Giant
Royal Recruits Mini P.E.K.K.A
Royal Recruits Musketeer Electro Giant
Royal Recruits Electro Giant Electro Spirit Mega Minion Mini P.E.K.K.A Musketeer
Arrows Electro Spirit Royal Recruits Mega Minion Mini P.E.K.K.A Musketeer Electro Giant
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Musketeer
Arrows Musketeer
Arrows
Arrows Royal Recruits Musketeer
Arrows
Arrows Electro Giant Electro Spirit Mega Minion Musketeer
Arrows Musketeer
Arrows
Arrows
Mini P.E.K.K.A Musketeer
Arrows Royal Recruits Musketeer
Arrows Musketeer
Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Royal Recruits Musketeer
Arrows
Mini P.E.K.K.A
Arrows Mega Minion Mini P.E.K.K.A Musketeer
Arrows Electro Giant
Musketeer
Arrows
Musketeer
Arrows Royal Recruits Musketeer
Arrows Electro Giant Electro Spirit
Mega Minion
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Electro Giant
Electro Spirit Mega Minion Musketeer Electro Giant
Mega Minion Mini P.E.K.K.A
Arrows Musketeer
Electro Spirit Arrows
Arrows
Electro Spirit Royal Recruits Musketeer
Arrows Mega Minion Musketeer
Arrows
Mega Minion Mini P.E.K.K.A Musketeer
Arrows Musketeer
Arrows Electro Giant
Royal Recruits Mega Minion Musketeer
Electro Giant Electro Spirit Royal Recruits Musketeer
Musketeer
Royal Recruits Musketeer Electro Giant

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