My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Rascals Furnace Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Rascals Furnace Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Rascals Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Ram Rider
Giant Snowball
Furnace Skeleton Army Witch Ram Rider
Zap
Furnace Skeleton Army Witch Ram Rider
Barbarian Barrel
Electro Spirit Tesla Rascals Furnace Skeleton Army Witch
The Log
Electro Spirit Rascals Furnace Skeleton Army Witch Ram Rider
Earthquake
Tesla Furnace Skeleton Army Witch
Arrows
Electro Spirit Rascals Furnace Skeleton Army Witch
Royal Delivery
Electro Spirit Rascals Skeleton Army Witch Ram Rider
Fireball
Tesla Rascals Furnace Skeleton Army Witch Ram Rider
Poison
Rascals Furnace Skeleton Army Witch
Lightning
Tesla Furnace Witch Ram Rider
Rocket
Rascals Furnace Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Skeleton Army Tesla Furnace Rascals Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Arrows Skeleton Army Tesla

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Ram Rider
Arrows
Ram Rider
Tesla
Rascals
Ram Rider
Furnace
Ram Rider
Skeleton Army
Witch
Ram Rider
Ram Rider
Electro Spirit Arrows Rascals Furnace Witch

Defense Synergies 0 5

Electro Spirit
Arrows
Tesla Furnace
Tesla
Arrows Rascals Skeleton Army
Rascals
Tesla
Furnace
Arrows Skeleton Army
Skeleton Army
Tesla Furnace
Witch
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Ram Rider
Skeleton Army Tesla Rascals Furnace Witch Ram Rider
Tesla Furnace Skeleton Army Witch Ram Rider Rascals
Tesla Skeleton Army Witch Rascals Furnace Ram Rider
Arrows Skeleton Army
Arrows Skeleton Army Electro Spirit Tesla Rascals Furnace
Tesla Furnace Ram Rider Electro Spirit Arrows Rascals Witch
Electro Spirit Arrows Tesla Rascals Ram Rider
Tesla Witch Rascals Furnace Skeleton Army
Skeleton Army Tesla Rascals
Skeleton Army Witch Electro Spirit Arrows Tesla Rascals Furnace Ram Rider
Arrows Tesla Rascals Furnace Witch Ram Rider
Tesla Furnace Skeleton Army Rascals Witch Ram Rider
Skeleton Army Electro Spirit Arrows Tesla Rascals Furnace Witch
Skeleton Army Tesla Rascals Furnace Ram Rider
Skeleton Army Tesla Rascals Furnace Ram Rider
Tesla Arrows Rascals Furnace Skeleton Army Witch
Arrows Tesla Electro Spirit Rascals Furnace Skeleton Army Witch Ram Rider
Arrows Furnace Witch Electro Spirit Tesla Rascals Ram Rider
Tesla Ram Rider
Rascals Skeleton Army Electro Spirit Arrows Tesla Furnace Witch
Tesla Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeleton Army Tesla Furnace Witch
Arrows Tesla
Skeleton Army Rascals Furnace Witch Ram Rider
Skeleton Army Tesla Rascals Ram Rider
Tesla Rascals Skeleton Army Witch Ram Rider
Arrows Furnace Electro Spirit Tesla Rascals Witch Ram Rider
Rascals Skeleton Army Tesla Furnace Witch Ram Rider
Tesla Rascals Skeleton Army
Electro Spirit Skeleton Army Witch
Witch Tesla Skeleton Army
Tesla Rascals Witch
Skeleton Army Arrows
Rascals Skeleton Army Tesla Witch Ram Rider
Tesla Rascals Furnace Skeleton Army Witch
Tesla Rascals Skeleton Army Witch Electro Spirit Furnace
Arrows Electro Spirit Tesla Rascals Witch
Electro Spirit Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rascals
Arrows Ram Rider
Arrows
Arrows Rascals
Arrows Furnace
Arrows Electro Spirit Furnace Witch Ram Rider
Arrows Furnace Witch
Arrows Ram Rider
Arrows Ram Rider
Arrows Ram Rider
Arrows
Arrows
Arrows Furnace
Arrows Furnace Witch
Arrows Furnace
Arrows
Arrows
Arrows Witch
Arrows
Arrows
Arrows Electro Spirit Furnace Witch
Witch
Arrows Witch Ram Rider
Arrows Witch Ram Rider
Arrows
Arrows Furnace Witch
Electro Spirit Witch
Arrows
Electro Spirit Arrows
Arrows
Electro Spirit Skeleton Army Witch
Arrows Witch Ram Rider
Arrows
Rascals
Arrows
Arrows
Electro Spirit Rascals Witch
Witch
Witch

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